Skip to main content

Home/ Literacy with ICT/ Group items tagged georgia

Rss Feed Group items tagged

John Evans

The Educational Technology Site: ICT in Education: --> A Preview of 2DIY - 0 views

  • I like the idea that children could use this to devise activities which, rather than testing or extending their skills by doing the activity itself, does so by requiring them to design the activity themselves
  • For example, when creating a quiz they may have to think about issues like the path taken by the user, how to frame the question, show the scoring will work, and what sounds (if any) to use for the feedback.
  • News & Views A Preview of 2DIY By Terry Freedman Created on Wed, 14 Jan 2009, 09:33 Email this article  Printer friendly page Email the author Listen to this article if ("">"") { document.write (""); document.write (""); document.write (""); } I've just received a link to download the latest program from 2Simple. Called 2DIY (for non-Brits, DIY = do-it-yourself, a shorthand term for home making things like bookshelves for the home), it enables users to create their own games and exercises.I've had a quick exploration, and it is looking very good. Read on for a quick thumbnail sketch, and why I think you should look into it.Back in the 1990s I used to love looking at shareware games developed for the educational sector. Some of the games were quite fun, but the problem for me was either that the game wasn't really educational at all, or that it didn't quite do what I'd have liked. Unfortunately, I never had the time to develop my games programming skills in order to rectify the situation.I think 2DIY would have been a step in the right direction.I think the best way of describing the program -- bearing in mind I've had it installed for less than an hour -- is that it's the programming equivalent of a painting or desktop publishing program. What you have  is a suite of specialised  tools, and you can use them to build yourt own games and activities.You can see from the screenshot that the range is quite extensive. The manual is easy to use, and there are videos and examples available.It has the ability to let you import pictures or select from a range of ones provided. Indeed, there is quite a lot of control over what your completed game or activity will look like.What's more interesting to me, however, is what boxes it ticks if you put it into the hands of youngsters -- and I use the term "youngsters" rather than "children" for reasons which will become apparent
John Evans

The Harlem Globetrotters' Rube Goldberg Trick Shot Machine | The Kid Should See This - 1 views

  •  
    "This basketball, simple machine, and mechanism-filled Rube Goldberg Machine is powered by the work of students from Georgia Tech's colleges of Industrial Design and Music, and some signature Globetrotters magic courtesy of 'Buckets' Blakes. The Trick Shot Machine, also scored by the Tech students, is a promo project for the legendary Harlem Globetrotters, filmed before their Atlanta, Georgia games on March 3 and 10, 2018."
Phil Taylor

Tech Learning TL Advisor Blog and Ed Tech Ticker Blogs from TL Blog Staff - TechLearnin... - 1 views

  • You can capture task lists, notes, web pages, white boards, business cards, pictures, and even clip web pages to Evernote
John Evans

How Librarians Are Rockin' the Makerspace Movement | graphite Blog - 1 views

  •  
    "Shhh! You're in the library! As the great-granddaughter of a librarian, I was brought up to know that the quiet of the library was sacred space. Fast-forward 30 years. In the media centers of the Cherokee County, Georgia schools, where I train as an instructional technology specialist, quiet is no longer the chief value. Instead, makerspaces are bringing books to life, and the new mantra is, "Innovate, create, collaborate." Many media specialists still struggle with this transformation from silent reading space to innovative makerspace; with that in mind, I interviewed six women who seamlessly flow from rockin' librarians to Creative Directors of Making in the same day to ask how they do it."
John Evans

Teachers in the Makerspace: An Exploration Experiment | Expect the Miraculous - 2 views

  •  
    "Each time I see students using our makerspace tools I see possibilities.  I see the problem solving that goes into each attempt and each failure.  I see the curiosity and energy that students bring with them.  I begin to make connections to the more structured curriculum that students use in their classrooms.  So far, I have been the main person to offer ideas to our teachers on how our makerspace supports the Common Core and the Georgia Performance Standards.  However, I don't want to be the only one.  Since every lesson that happens in the library is a collaboration between me, the classroom teachers, and other support teachers, I want their wheels to be turning about our makerspace as well."
John Evans

iPad Live! - Download free podcast episodes by TiPb.com on iTunes. - 2 views

  •  
    "iPad Live covers everything iPad including news, how-tos, and app and game reviews. Presented by TiPb.com and hosted by Rene Ritchie, Chad Garrett, Georgia, and a rotating panel of writers and guests."
John Evans

Makers Movement Changes the Educational Landscape | Maker Cities | US News - 1 views

  •  
    "n Texas, a 13-year-old boy built a robot that could rescue victims of natural disasters. In Georgia, a 15-year-old girl developed a device that alerts parents who have have left their child in the car. And in California, a 13-year-old boy created a Braille printer that would be almost six times cheaper than the currently available model. Young people aren't just the future. They're the present, innovating and creatively solving problems in a range of fields. Students across the country, from every background, have the ability to build new products that could change lives around the world. That's what educators at the forefront of the "Maker movement" believe. Leaders of this initiative are changing the American educational landscape by engaging kids in discovery-based learning from a young age, encouraging them to learn not just by watching, but by doing - to not only consume, but also create. Photos: National Maker Faire Takes Washington EXPAND GALLERY Maker spaces - studios and labs designed for students to pursue projects of their choosing - are popping up around the country in schools, universities and informal learning environments such as community centers and libraries. In these labs, students are challenged to develop solutions to real-world problems, from designing and prototyping to refining and marketing."
Phil Taylor

- What's Your Favorite Transformative Tool of 2011? - 8 views

  • What's Your Favorite Transformative Tool of 2011? Dec 22 Written by: 12/22/2011 2:02 AM  As we near the end of 2011, I thought I would invite you to add to this post by linking and reflecting on the tools that have most transformed your classrooms this year.
John Evans

edublogs: Fresh research showing the damage of filtering 'real world' technology - 0 views

  • Students in schools around the world find that their research, creativity and learning potential is seriously curbed by filtering and lack of use of their own mobile and gaming devices in schools. This comes from research spanning the Americas, brought to my attention by its author, Research Consultant Kim Farris-Berg
  • "In 2007, [filtering] was high school students’ number one obstacle to using technology at their schools (53 percent). For middle school students, two obstacles tied for the greatest barrier (39 percent each): “there are rules against using technology at school” and “teachers limit technology use”. It’s likely that when students face obstacles to using technology at school, they also face obstacles to inquiry-based learning opportunities which can include online research, visualizations, and games."
  • "Students reported that other major obstacles to using technology at school are not being able to access email accounts and slow internet access. Perhaps these are the reasons why just 34 percent of teachers communicate with students via email. Teachers are certainly online; just not with students. Ninety percent of teachers, parents, and school leaders use email to communicate with one another about school."
John Evans

A Box? Or a Spaceship? What Makes Kids Creative - WSJ.com - 5 views

  • Researchers believe growth in the time kids spend on computers and watching TV, plus a trend in schools toward rote learning and standardized testing, are crowding out the less structured activities that foster creativity. Mark Runco, a professor of creative studies and gifted education at the University of Georgia, says students have as much creative potential as ever, but he would give U.S. elementary, middle and high schools "a 'D' at best" on encouraging them. "We're doing a very poor job, especially before college, with recognizing and supporting creativity," he says.
tech vedic

Online tech-support solutions- By- Techvedic: Clone windows 8.1 to new hard drive - 0 views

  • Clone windows 8.1 to new hard drive Use AOMEI BackupperTo make W
  •  
    Clone windows 8.1 to new hard drive To make Windows 8.1 cloning easier we have created some easy steps that you can follow here:
1 - 14 of 14
Showing 20 items per page