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John Evans

VR Films - UN Virtual Reality - 1 views

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    "United Nations Virtual Reality (UNVR), uses the power of immersive storytelling to inspire viewers towards increased empathy, action and positive social change. The project supports the UN system with disseminating their content and expanding their impact in 360' video and virtual reality. The series provides a deeper understanding for those living in the most complex development challenges, catalyzing urgency for those most in danger of being left behind if the Sustainable Development Goals (SDGs) are not met. The project is implemented by the UN SDG Action Campaign and includes films by UNDP, UNFPA, UN Foundation, UNHCR, UNICEF, UNOCHA, UN Women, WFP. @SDGAction #UNVR #SDGs"
John Evans

What Does Well-Being Mean to Children in a Digital Age? - Connected Learning Alliance - 0 views

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    "Much of the conversation around children's use of technology focuses on the potential risks and harms of exploring the digital world. While protecting children is an essential focus, it cannot be the only one. As children's lives become increasingly digital, we also have an obligation and an opportunity to reframe the discussion using a whole child approach, in support of children's ability to learn, create, connect, play, and, more broadly, in support of "well-being" - a state inclusive of happiness, health, safety, and comfort. With this goal in mind, The LEGO Group and UNICEF have brought together a global coalition and initiated a new multi-year project called RITEC - Responsible Innovation in Technology for Children - to empower business and policy leaders to protect and promote children's well-being in a digital age."
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