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John Evans

How to Protect Your Kid from "Fortnite" Scams | Common Sense Media - 0 views

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    "You were just getting used to your kid's obsession with Fortnite, and now, all you hear about is V-Bucks. V-Bucks, like Robux on Roblox, are Fortnite's in-game currency. Players use them to buy the fun "skins" (characters and outfits) and "emotes" (those hilarious dances like "Flossing" and "Take the L") that kids will say they totally need to make Fortnite even cooler. For the record: You don't need V-Bucks to play Fortnite, and if you do spring for them, they cost real money. Also, online scammers are all over V-Bucks. Fortnite's incredible popularity among kids has made it an easy target for rip-off artists trying to make some actual bucks while the game is hot. A recent study from online security company ZeroFox discovered more than 4,700 fake Fortnite websites, and the company sent out more than 50,000 security alerts about Fortnite scams in a single month. Kids are particularly vulnerable to requests to turn over personal information, including names and email addresses or even credit card numbers. Here's how you can spot the scam and protect your kids."
John Evans

Helping Learners to be Kind Online and Offline - Tech Learning - 1 views

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    "October is National Bullying Prevention month. I like to focus on getting students to spread kindness and feel the benefits of being kind versus being mean to others. Many children play social games, such as Roblox and Fortnite, and experience cyberbullying much more than we did in the past. Many students have shared with me their experiences of others being mean, trash talking, or cursing at them during the games. Many of the children don't realize the impact of their reactions or words on others. To help students reflect more on how their words and actions impact others our objective this month is, "How to be kind online and offline!" Below are some resources and ideas related to this theme so you can challenge your students to choose to be kind online and offline."
John Evans

Gaming's Not Just for Kids: What Educators Need to Know About Esports | EdSurge News - 0 views

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    "League of Legends, DOTA 2, Heroes of the Storm and-of course-Fortnite. You may recognize these as titles of popular video games, even if you aren't strictly a "gamer." The reality is that video games and the communities, organizations and players surrounding them have become big business-some worth potentially millions of dollars. These aren't just games anymore; they have emerged, along with other massive titles such as Overwatch, as a phenomenon it seems everyone is racing to catch up with. Playing these games competitively, known as esports, is on the verge of becoming not only a force in the business and entertainment world, but a factor in the classroom as schools start esports leagues and curriculum springs up around gaming culture. So what do educators need to know about it?"
John Evans

From Fortnite to the classroom: the 'floss' dance craze sweeping schools | Tes News - 1 views

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    "Fidget spinners, dabbing, bottle flipping… teachers can find it hard to keep up with every new fad, so here's the low down on the floss dance and how to deal with it in your classroom."
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