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John Evans

Google for Education: Careers with Code: A CS Magazine for High School Students - 3 views

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    "From the programmers behind Pokemon Go to the creators of chatbots, the impact of computer science (CS) is ubiquitous in our daily lives. This is because computer science education provides a way of thinking that focuses on problem solving, teamwork and a powerful way to express yourself - important skills for any career. And with a projected 1 million jobs going unfulfilled in computing-related roles by 2020, we need computer scientists from all backgrounds to bring their unique perspectives to solve real-world problems. That's why today, we're excited to announce Careers with Code in the US, a free high school "CS + X" career magazine that shows how to combine your passions, your "X", with computer science. We partnered with STEM specialist publishers Refraction Media to create a CS career magazine that illuminates the range of computer science careers and highlights the impact they have across industries. Readers can get to know people who use CS in their daily work in sometimes unexpected ways, such as Jonathan Graham. "
John Evans

CS (Computer Science) First: for middle school libraries, and your CS program - @joycev... - 3 views

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    This looks like just the type of program a middle school librarian could love. CS, or Computer Science First is a free Google program designed to increase student exposure to computer science education through after-school, in-school, and summer programs in a club approach run by teachers and/or community volunteers. CS First works towards its goal of developing student courage, confidence and curiosity about computer science by providing a wealth of free training materials targeted at students grades 4 through 12. The resources may be tailored for nearly any schedule. Students learn how to build creative projects using Scratch, learn about the critical role computer science and coding play in today's world, and explore technology-based career options. There's something here every kid could love as well.
John Evans

Changing the face of coding - The Official Microsoft Blog - 0 views

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    "Unfortunately, the strength in the talent pipeline that we see in female soccer today is not the reality for technology. The U.S. is facing a shortage of Computer Science (CS) graduates. According to the Bureau of Labor Statistics, every year there are close to 140,000 jobs requiring a CS degree, but only 40,000 U.S. college graduates major in CS, which means that 100,000 positions go unfilled by domestic talent. Even more dramatic is that women in U.S. colleges and universities earn only 18 percent of CS degrees. In middle school, 74 percent of girls express interest in Science, Technology, Engineering and Math (STEM), but when choosing a college major, only 0.4 percent of high school girls select computer science. The true potential of future innovation will only become a reality if more women are part of it. A rich, diverse community of innovators is key for new technologies to address the needs of modern society. That is why Microsoft YouthSpark - a global initiative to create opportunities for all youth to learn computing - supports Girls Who Code, a national nonprofit organization that aims to close the gender gap in technology in the U.S."
John Evans

ISTE | Computer programming in 4 steps - 3 views

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    "At the secondary level, core computer science (CS) concepts and practices are taught in courses typically within the information technology (IT) career cluster under the umbrella of career and technical education (CTE). However, CS concepts and practices are also increasingly being incorporated into academics and also electives (and are influenced by art and design). No matter the discipline, creating computational artifacts is one of the core CS practices students should consistently experience to become better problem-solvers. Computational artifacts may include images, videos, presentations, audio files and computer programs. Precise and consistent practice in computer programming (CP) will help students construct cross-curricular knowledge in tandem with both academic and CS concepts and practices. As CP is the process of writing a program from start to finish, students receive exposure in the amalgamation of practices 3-6 found in the K-12 Computer Science Framework. So, how can we successfully engage students in CP? Here's how we can do so in four major steps."
Phil Taylor

About CS First | Google CS First - 1 views

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    "CS First provides free, easy-to-use computer science (CS) enrichment materials that target and engage a diverse student population"
John Evans

Going Beyond the Hour of Code - Digital Promise - 1 views

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    "During CS Ed Week, countless teachers and students experienced computer science for the first time. Whether it was their first, second, or hundredth time, I hope that this taste of CS left them hungry for more. Code.org has created a great compilation of resources for how students can continue learning. In this post, I'd like to suggest some ideas for how teachers who are new(ish) to CS can go beyond the Hour of Code."
John Evans

The 4 Cs of 21st Century Learning and Robotics Education - 2 views

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    "We are living in an age of Gen Z-ers who, as digital natives, are in tune with technological advances in communication such as social media, gaming, and conducting research almost exclusively using the internet. Their avenues for engagement are changing and teachers who are increasing STEM (science, technology, engineering, and mathematics) instruction in their classrooms are exploring ways to incorporate more hands-on, immersive learning experiences that combine innovative technology with real-world connections. The motivation for doing so? To see their students' active participation in experiments and projects, as well as strengthening the four Cs to 21st-century skills: Critical Thinking, Collaboration, Communication, and Creativity.  Teachers have a variety of ways to help them expand what they already do with STEM. More teachers are including the study of robotics in their STEM curriculum because it introduces students to coding and programming. As students work through these key tech skills for building their robots and directing their movements, they're also growing their "4 Cs" skills. Let's look at how. "
John Evans

Google Computer Science Education - 2 views

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    "Computer science (CS) education is a pathway to innovation, to creativity and to exciting career opportunities. We believe that all students deserve these opportunities. That is why Google is committed to developing programs, resources, tools and community partnerships which make CS engaging and accessible for all students."
John Evans

Computer Science Unplugged - 3 views

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    "CS Unplugged is a collection of free learning activities that teach Computer Science through engaging games and puzzles that use cards, string, crayons and lots of running around. The activities introduce students to Computational Thinking through concepts such as binary numbers, algorithms and data compression, separated from the distractions and technical details of having to use computers. Importantly, no programming is required to engage with these ideas! CS Unplugged is suitable for people of all ages, from elementary school to seniors, and from many countries and backgrounds. Unplugged has been used around the world for over twenty years, in classrooms, science centers, homes, and even for holiday events in a park!"
John Evans

Class Tech Integrate : Computer Science Practice Standards - An introduction to #CSforALL - 1 views

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    "This past fall (2015), I was lucky enough to be a part of the K-8 Computer Science Standards Committee for the state of Arkansas. Arkansas is the first state in the US to require all students in K-8 learn computer science standards. These standards will be embedded in other curriculum areas, CS will not be a stand alone subject. All of Arkansas's high school's must have CS courses available for interested students as well. The Computer Science Standards (Linked HERE from the ADE Website) begin with a set of Computer Science Practices. These practices exhibit the "habits of mind" that it takes to succeed in the area of Computer Science. Many teachers will agree that these are also great habits to succeed in every subject."
John Evans

Google Code University - Google Code - 5 views

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    "This website provides tutorials and sample course content so CS students and educators can learn more about current computing technologies and paradigms. In particular, this content is Creative Commons licensed which makes it easy for CS educators to use in their own classes."
John Evans

CS Principles - Home - 0 views

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    "CS Principles, A New First Course in Computing"
Phil Taylor

Official Google Blog: Rewriting the code for girls in CS - 0 views

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    "Rewriting the code for girls in CS"
John Evans

Code.org 2015 Annual Report | Code.org - 1 views

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    "t's been two and a half years since Code.org hired our first salaried employee. We've been humbled to watch the landscape change in K-12 computer science (CS) over that time. This teacher-powered movement has reached hundreds of thousands of classrooms and millions of students. We've never been more confident in our ability to realize our vision - that every student in every school should have the opportunity to learn computer science. Although only 25% of U.S. schools teach computer science and computer programming, the field is growing at a rapid pace. Enrollment in computer science is exploding. Over 10% of all U.S. students in grades K-8 registered accounts to begin coding in just the last 2 years. CS is the fastest-growing AP course of this decade. For the first time, the diversity of participating students is improving, with enrollment growth by women and students of color outpacing enrollment growth by White and Asian males."
John Evans

Don't Take Down the Coding Decorations | My Experiments in Teaching and Learning - 1 views

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    "This year's Hour of Code has received unprecedented coverage.  Hadi Padovi from code.org opened the Nasdaq stock exchange and celebrities came out in full force to push computer science.  We heard the same alarming statistics that 95% of CS jobs will go unfilled.  Millions of students worldwide participated in activities that resembled puzzles.  Padovi tweeted a reply to me when I asked how the popularity of HOC compared to last year: As good as the activities are, they lack some needed elements.  The Hour of Code activities are not tied into curriculum. They are a one day event centred on puzzles.  One hour is not enough.  I would draw a parallel by saying we do not host "hour of gym" or "hour of music" activities once each year. What happens now?  The need for students to learn code and computer science will not disappear over this week.   In fact, we resolved very little.  My hope is that this week will be a springboard for more coding.  If students are to benefit from Hour of Code, we need to: Bring Coding into the existing curriculum and into the classroom Push STEM and find ways to bring it to every school Ensure that every teacher and student is aware of coding, CS and STEM Work with High Schools and the job sector to facilitate these programs"
John Evans

20 random iPad Maths Apps that help cover all areas of curriculum - 7 views

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    "Around this time last year, I wrote a post about the lack of engaging Maths apps on the iPad that went beyond "skill and drill" number activities. Since then, developers have introduced a greater range of apps across all areas of the Maths curriculum that can be used to enhance the Maths teaching and learning in your classroom. Here's a selection of 20 apps that cover Number and Algebra, Measurement and Geometry, and Statistics and Probability ( these are the Content strands (CS) Australia's Mathematics curriculum has been categorized under ). They also cover the proficiency strands (PS) of Understanding, Fluency, Problem Solving and Reasoning. I'm sure other countries' curricula are similar in many regards and you will be able to make the connections"
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