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Anne Bubnic

Internet Smarts: Interactive Case Studies - 5 views

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    This excellent series of interactive case studies explores 8 topics: Wireless, Social Networking, Digital Permanence, Cyberbullying, Misinformation, Fair Use, Privacy and Downloading. Through multimedia activities, students examine issues affecting schoolwork, class papers, entertainment activities and online safety. Units are illustrated with Nickelodeon-style graphics and include assessments of learning. "Power to Learn" is Cablevision's nationally recognized education initiative. Some of the resources here are available in Spanish.
Anne Bubnic

Students: Fair Use - Beg, Borrow or Steal? - 1 views

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    One of eight interactive case studies for kids (GR 4-8) from Cable In the Classroom: Power to Learn.
    Understanding the fair use exemption to copyright law is critical for students who routinely mine the Internet for digital media for class projects, research papers, and other educational purposes. This unit focuses on copyright and fair use. Case studies are explored. Students are asked to develop an essay question. The graphics are Nickelodeon style. For the entire series, check out: http://powertolearn.com/internet_smarts/interactive_case_studies/index.shtml
Anne Bubnic

Students: Social Networking: Don't Give Yourself Away - 3 views

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    One of eight interactive case studies for kids (GR 4-8) from Cable In the Classroom: Power to Learn.
    It's very popular for young people to meet and connect online at sites like MySpace.com. However, an awareness of the risks and steps for being safe can ensure a positive experience with social networking. Don't give yourself away! This unit explores the concepts of identity, at-risk behaviors and safety online. The graphics are Nickelodeon style. A short quiz assesses learning. For the entire series, check out: http://powertolearn.com/internet_smarts/interactive_case_studies/index.shtml
Anne Bubnic

Students: Digital Permanence: Forever is a Long Time - 1 views

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    One of eight interactive case studies for kids (GR 4-8) from Cable In the Classroom: Power to Learn. These days, what goes up online, often stays online. It may not be where it was initially posted, or in the same format, or it may disappear and resurface somewhere else - even though it's digital, it can still be permanent. Ensure that what you post won't get you in trouble or affect the online impression you make. This unit explores the concept of "digital footprint". The graphics are Nickelodeon style. Topics are presented for student debate. For the entire series, check out: http://powertolearn.com/internet_smarts/interactive_case_studies/index.shtml
Anne Bubnic

Students: Cyberbullying: Not Just Name-Calling - 1 views

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    One of eight interactive case studies for kids (GR 4-8) from Cable In the Classroom: Power to Learn.
    Harassment and humiliation take on new forms in Cyberspace. Learn about the consequences, actions and reactions of using cell phones, the Internet and other digital devices to bully one's peers. This unit explores cyberbullying and the offline consequences for online actions. The graphics are Nickelodeon style. A short quiz assesses understanding. For the entire series, check out: http://powertolearn.com/internet_smarts/interactive_case_studies/index.shtml
Anne Bubnic

Students: Misinformation - Truth or Spoof? - 0 views

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    One of eight interactive case studies for kids (GR 4-8) from Cable In the Classroom: Power to Learn.
    With no central authority or librarian to help students separate valid information from junk online, assessing the credibility of a site is an important part doing internet research. This unit explores evaluation of web sites and other online resources for authenticity. The graphics are Nickelodeon style. There is a quiz on spoof sites. For the entire series, check out: http://powertolearn.com/internet_smarts/interactive_case_studies/index.shtml
Anne Bubnic

Students: Keeping Personal Info Private - 1 views

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    One of eight interactive case studies for kids (GR 4-8) from Cable In the Classroom: Power to Learn.
    Establishing basic guidelines for Internet use is the first step in ensuring students' online safety. Learn what information should and shouldn't be shared online and appropriate interaction with online "friends." This unit explores the concepts of privacy in social networking destinations, the importance of being honest but not revealing too much information. The graphics are Nickelodeon style. A template allows students to create class rules. For the entire series, check out: http://powertolearn.com/internet_smarts/interactive_case_studies/index.shtml
Anne Bubnic

Students: Music Downloading - Answer the Question - 2 views

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    One of eight interactive case studies for kids (GR 4-8) from Cable In the Classroom: Power to Learn.
    Educating students about the legal and ethical aspects of illegal downloading offers the best opportunity to minimize the ethics gap which allows otherwise law-abiding kids to break the rules. Case studies are explored. Students are asked to develop an essay question. The graphics are Nickelodeon style. For the entire series, check out: http://powertolearn.com/internet_smarts/interactive_case_studies/index.shtml
Anne Bubnic

Who would have thought that Microsoft Word could be so powerful? - 0 views

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    This exercise on "friendship" could also be done as part of a digital citizenship class to get kids thinking about appropriate behaviors online.
Anne Bubnic

Digital Citizenship Thematic Unit - 2 views

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    Thematic unit on digital citizenship for students in middle school aged 10-14. For this unit we have broken it into two weeks. Week one will be on plagiarism, copyright, and creative commons. Week two will be on online etiquette and cyberbullying. The students will learn about each theme over a course of days. After the two themes have been examined, students will complete a final project related to the goals.
Anne Bubnic

ISB Digital Citizenship Wiki [Bangkok] - 3 views

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    Digital Citizenship curriculum for PK-12 students and teachers at International School Bangkok. Contains Lesson Plans and resources. (site is still in development).
Anne Bubnic

Classroom Support Materials/Cybersecurity Game - 4 views

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    Classroom support materials for the MySecurityCyberspace Game. The Teacher's Companion gives educators an introduction to The MySecureCyberspace Game and Academy Web site and 13 lesson starters to help them get started with the game in the classroom.
Anne Bubnic

EBook: Educating for Global Citizenship - 10 views

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    From the Elementary Teachers' Federation of Ontario (ETFO). This downloadable 246-page resource includes teacher-authors' individual or group units, modified by curriculum inquiry and peer review, and provides many links to resources.
Megan Black

Common Sense Media: Digital Life 101 - 11 views

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    Digital Life 101 covers several lesson plan units in Digital Citizenship for Grades 6-8 to help students act responsibly in their relationships over digital media.
Megan Black

Common Sense Media: Connected Culture - 4 views

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    Connected Culture Curriculum Includes three 45 minute lesson plans with all necessary resources on the Power of Words, Group Think, and Writing Good Emails for Grades 4 and 5
Anne Bubnic

StopBullying.gov - 0 views

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    New government bullying prevention website unveiled at the White House on 3/10/11 by the Dept of Health Resources & Services. Provides info on programs and materials that can help schools and communities expand their own anti-bullying initiatives. Emphasizes intervention, role of bystanders etc.
Anne Bubnic

NetSafe Cybercitizenship Pathway - 0 views

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    THE GRID from NetSafe.org [New Zealand] an excellent scaffolded cybersafety plan and provides a progression of cybercitizenship attributes, appropriate learning objectives, suggested activities and recommended resources from K-12.
Anne Bubnic

Social Networking-Why Are We Afraid? - 0 views

  • But we adults are afraid. This is not the way we grew up. We had our group of friends, our own little group. Now, the groups to which today's young people belong are hundreds and even thousands strong. Their "friends" lists go on for pages, many of them hundreds or thousands of physical miles away. This is so far from the way we communicated and learned about each other, that we cannot understand it. So we do what most people do with things they do not understand. We ignore it. If it intrudes on the way we do things, we find ways to block it.
  • Eighty-one percent of kids have visited a social networking site such as MySpace or Facebook. Yet more than 50% of schools block social networking altogether and over 80% block instant messaging and chatting services. These statistics tell us that our students are accessing these types of services regardless of our efforts to block them.
  • ith over 80 million users on MySpace alone, social networking is not going away. And that National School Boards Association report said that 50% of students using these services are specifically talking about schoolwork using these social networking tools.What? Students are talking about schoolwork? Yes. Just as we used the phone (despite our parents demands to hang up!) students today are using social networks. They are asking each other questions and discussing homework besides planning to go out. This is their way to communicate and as much as we have difficulty understanding it, it is 24/7 and schools can take some advantage of that.
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    Cyberbullying, online predators, and other Internet-related dangers make headlines almost daily. Fear of what lies beyond that glowing screen at which our kids so love to stare dominates the current perception of what the Internet has become. In this climate of perceived threat, schools do what we all do with that of which we are afraid. We avoid the threat and try to forget it's out there.\n\n
Anne Bubnic

Twittering Dante : New Models for Student Writing in the Digital Age - 0 views

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    Cracking Dante's Inferno is a tough row to hoe for any high school student-but what if the reading assignment was conducted via Twitter? The exercise "Twitter in Hell" was handed to some lucky seniors at University Laboratory High School at the University of Illinois, Urbana-Champaign, after reading the classic tome. Their mission? To write 140-character tweets describing each level in hell as if they were Dante writing to his beloved Beatrice.
Anne Bubnic

Teaching Copyright.org - 0 views

  • This misinformation is harmful, because it discourages kids and teens from following their natural inclination to be innovative and inquisitive. The innovators, artists and voters of tomorrow need to know that copyright law restricts many activities but also permits many others. And they need to know the positive steps they can take to protect themselves in the digital sphere. In short, youth don't need more intimidation — what they need is solid, accurate information
  • There's a lot of misinformation out there about legal rights and responsibilities in the digital era.
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    EFF (Electronic Frontier Foundation) created Teaching Copyright as a balanced curriculum encouraging students to make full and fair use of technology that is revolutionizing learning and the exchange of information. The Teaching Copyright curriculum was developed with the input of educators from across the U.S. and has been designed to satisfy components of standards from the International Society for Technology in Education and the California State Board of Education.
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