"Game designer Jane McGonigal gives an interesting and entertaining keynote concerning how games can make us better at solving real-world problems in this video from Ted Talks. "
"The Education Arcade explores games that promote learning through authentic and engaging play. TEA's research and development projects focus both on the learning that naturally occurs in popular commercial games, and on the design of games that more vigorously address the educational needs of players."
This site contains specific gaming projects, research papers and news about gaming in education.
"Dan Meyer teaches high school math outside of Santa Cruz, CA, and explores the intersection of math instruction, multimedia, and inquiry-based learning. He received his Masters of Arts from the University of California at Davis in 2005 and Cable in the Classroom's Leader in Learning award in 2008. He currently works for Google as a curriculum fellow and lives with his wife in Santa Cruz, CA."
Project Based Learning (PBL) is a great way to teach students content, 21st century skills, and engage them in something fun and educational. This article gives some teacher tips and lesson examples for PBL.
This article discusses the instructional strategies of Greene County Middle School science teacher José Garcia. Mr. Garcia employs challenge-based learning, which marries project-based learning with student inquiry and makes effective use of technology.
"You don't have to reinvent the wheel to bring project-based learning to your school. Educators from Maine have shared details about their administration, school culture, professional development, and curriculum -- materials you may adapt for your class, school, or school district. "
"A novel public school in New York City has taken the video game as its model for how to teach. Students use video games and design them as part of their classes. As Quest to Learn is wrapping up its first year, those behind the program say game-based learning is integral to 21st century literacy. "
"Produced as part of the Higher Education Academy-funded Enhancing Learning and Teaching through the use of Technology Synthesis Project. A wiki all about digital storytelling
Are there "penalities" for not doing well on these tests? Can a student be denied graduation? I know this is coming in PA with the Keystone Exams. I also believe remediation (in 12th grade) is a requirment if you are not proficient on the PSSA in 11th grade.
I would suggest "demonstrates" rather than has. I also think that one of our greatest challenges in schools - teachers, leaders and students - is coming to some common understanding of what these terms mean, especially in the 21st century. For example, our understanding of collaboration is probably all over the board from "works in groups" to uses social networking sites to connect with other experts.
Does Apple really define this? While they funded the study, I wonder if attaching their name may give the impression that the corporate world is now identifying what we as educators ought to be doing. Maybe...Through research funded by Apple Computer...
While I agree with this as well, the challenge is how do we prepare teachers to engage in this instruction. Also, as I was reading I kept thinking, this sounds much like differentiated instruction...how do the two fuse together?
"With one big idea after another -- from the Apple mouse to more patient-friendly emergency rooms -- the global consulting firm IDEO has built a reputation for innovative thinking."
This article is a module to utilize game-based learning in the classrom. Advice is given on using competitive gaming exercises, in order to motivate students to learn better.
"In Project Based Learning (PBL), students go through an extended process of inquiry in response to a complex question, problem, or challenge. While allowing for some degree of student "voice and choice,""
In reviewing this I found that you can sign up for select topics that you will be sent e-mails with updated or new info. in those focus groups. I also like that this gives worksheets and other planning/organizational tools Perhaps others may find this helpful.
This is an awesome site! How effective are they at persuading people of the importance of math? Study the site to answer that question and then carry some of those ideas into your essay.
I love the idea. Can you share an example of how others are really doing this. You link, but say more! Talk about it. How does this connect with your argument? How does it also anwer the question about creativity, collaboration and creation?
Jamie, I posted my comments for your essay on the wiki. I was afraid to have all of the highlights and stickies show up in your draft. Let me know if you want me to post them to diigo
"Challenge Based Learning applies what is known about the emerging learning styles of high school students and leverages the powerful new technologies that provide new opportunities to learn to provide an authentic learning process that challenges students to make a difference."
most digital stories focus on a specific topic and contain a particular point of view. However, as the name implies, digital stories usually contain some mixture of computer-based images, text, recorded audio narration, video clips and/or music.
Would our multi-media essay be considered a form of digital storytelling? This is another new technological tool that I look forward to exploring more. By the description is this article link I understand that a narrative aspect must be part of the project. I'll explore more.
I think digital storytelling can definitely be viewed as one of our alternatives. We had a digital storytelling course spring semester. Here is the link: http://2010medu601.wikispaces.com/ There may be some useful resources for you to investigate.
Thank you for this resource. I began to explore the wiki but will spend more time on it this week so that I am more familiar with the digital storytelling concept and tools.