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A computer program that can detect sarcasm online - 9 views

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    has a link to a link to the original study :)
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ON-LINE SMILES - 7 views

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    Examines whether you can tell someone's gender from the punctuation/moticons someone uses online
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Game Studies - Cheesers, Pullers, and Glitchers: The Rhetoric of Sportsmanship and the ... - 9 views

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    "Discourse" is a good search term because it refers to the way people interact using language
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Couples' Word Use in Instant Messages - 13 views

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Clever Test Shows Meerkat Voices Are Personal - 1 views

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    "Humans and many primates clearly recognize individual voices ... [but] it's been surprisingly difficult to design quantitative studies for truly wild animals ... they played recorded calls from one individual on one side of a target meerkat, and then from the other ... The meerkats reacted with a prolonged vigilance, paying much closer attention than they did to other recorded calls. The situation didn't compute."
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Malwebolence: The Trolls Among Us - 10 views

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    This article outlines who and what trolls are, and what they do. It also shows some extreme examples of trolls, and how language can be abused and used as a weapon.
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    "One promising answer comes from the computer scientist Jon Postel, now known as "god of the Internet" for the influence he exercised over the emerging network. In 1981, he formulated what's known as Postel's Law: "Be conservative in what you do; be liberal in what you accept from others." Originally intended to foster "interoperability," the ability of multiple computer systems to understand one another, Postel's Law is now recognized as having wider applications. To build a robust global network with no central authority, engineers were encouraged to write code that could "speak" as clearly as possible yet "listen" to the widest possible range of other speakers, including those who do not conform perfectly to the rules of the road. The human equivalent of this robustness is a combination of eloquence and tolerance - the spirit of good conversation. Trolls embody the opposite principle. They are liberal in what they do and conservative in what they construe as acceptable behavior from others. You, the troll says, are not worthy of my understanding; I, therefore, will do everything I can to confound you."
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» Twitter Analysis: Massive Global Mourning for Steve Jobs (Infographic) - 0 views

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    "Rather than focusing on network dynamics, they decided to analyze the tributes by language. Jobs wasn't just an American visionary, but truly global."
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"And One More Thing": The Insanely Great Language of Steve Jobs - 3 views

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    "He clearly had a magic touch with language and understood that his sleek words were crucial selling points for Apple's equally sleek products. Looking back at Jobs's key words and phrases, we find that some were his own creations while others came from his Apple colleagues, but all seem to bear the Jobsian imprint."
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The "Angry Gamer": Is it Real or Memorex? | DIGITAL YOUTH RESEARCH - 26 views

  • “Trash-talking” (also known as “smack talk”) is very common on Xbox Live. However, its origins are non-digital: it has been used in traditional sports for centuries and it took the center stage during the final game of the World Cup, when an Italian player, Davide Materazzi, provoked football legend Zinedine Zidane.
  • Some argue that the brutal and ruthless nature of the game itself encourages rudeness. In fact, the first-person shooter is the most intense, graphic and explicit genre: in these games, players go around shooting each other in virtual scenarios that range from World War Two battlefields to sci-fi spaceships. If gameplay can be considered a language, the FPS has a very limited vocabulary. The interaction with other players is mostly limited to shooting – alternative forms of negotiation with the Other are not contemplated. The kind of language you hear during a game of Halo, Battlefield or Call of Duty evokes the crass vulgarity one can find in movies depicting military lives, such as Stanley Kubrick’s Full Metal Jacket. This should not surprise, considering the close links between military culture and the videogame industry [note 1]. However, the focus of this short article is not the military-entertainment complex. What I would like to discuss, instead, is the figure of the “Angry Gamer”, a player of videogames that expresses his frustration in vocally and physically obnoxious manners.
  • It comes as no surprise, then, that the “Angry Kids” of the world are trying to elevate their rudeness to a new form of art. They outperform each other by upping the ante in vulgarity and vile speech. Their model is the now legendary “German Angry Kid that caused a major political outcry in Germany when it was “discovered” by the mass media
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Readers Build Vivid Mental Simulations Of Narrative Situations - 12 views

  • The study, forthcoming in the journal Psychological Science, is one of a series in which Zacks and colleagues use functional magnetic resonance imaging (fMRI) to track real-time brain activity as study participants read and process individual words and short stories.
  • changes in the objects a character interacted with (e.g., "pulled a light cord") were associated with increases in a region in the frontal lobes known to be important for controlling grasping motions. Changes in characters' locations (e.g., "went through the front door into the kitchen") were associated with increases in regions in the temporal lobes that are selectively activate when people view pictures of spatial scenes.
  • readers create vivid mental simulations of the sounds, sights, tastes and movements described in a textual narrative while simultaneously activating brain regions used to process similar experiences in real life.
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