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Everloop: Home - 1 views

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    Built for tweens, Everloop is the next step beyond social networking, to what we call social looping. Tweens really shouldn't be on open, social networks. Everloop's "social looping" platform - the first of its kind -- creates a privacy loop around kids' connections. It's totally free. And kids are free from anonymous intruders. They can participate in collaborative learning and school projects, share information about their sports teams and clubs, play games, customize their profile pages, and communicate in real time with friends they know who are part of their loop. There is so much negativity around kids and their online behavior. But we all know that good things come from collaborating with each other, sharing information, and connecting with people who have the same interests we have. So at Everloop, we're recognizing that kids want to be online, and our goal is to get kids' online time focused on connecting with a purpose. Through the partnerships we're signing, Everloop will be the platform kids groups use to actively promote, entertain, and inform. Loaded with educational resources, entertainment opportunities, and apps, we'll foster content sharing, innovation, and entrepreneurial development. All within a private loop. As kids interests grow, their loops can intersect with other loops - but never without the knowledge of their parents, who have their own console login and can monitor behavior at whatever level they decide is appropriate for their children. They are always informed before a child tries to expand his or her loop, and they are always in control.
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in Bb 2.0 - a collaborative music/spoken word project - 0 views

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    "In Bb 2.0 is a collaborative music and spoken word project conceived by Darren Solomon from Science for Girls, and developed with contributions from users. The videos can be played simultaneously -- the soundtracks will work together, and the mix can be adjusted with the individual volume sliders. "
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Intel Education - K12 Project-Based Approaches - 1 views

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    Project-based approaches engage students in deeper content area knowledge and develop 21st century skills such as collaboration, problem-solving, and critical thinking.
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5 Reasons Why Our Students Are Writing Blogs and Creating ePortfolios | Powerful Learni... - 1 views

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    "Here are 5 reasons why we are making student blogging and portfolio development a high priority." Great blog post highlighting the reasons why you would do eportfolios with students.
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Getting Attention in the Laptop Classroom - 0 views

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    Over the years we have seen little time or funding devoted to professional development (PD) that might equip teachers with the skills required to make smart and productive use of new technologies. What little PD we have seen was devoted mainly to the learning of software and how to operate the latest toys. We have too often placed carts before horses. Managing learning in the laptop classroom requires considerable savvy. This article explores the dimensions and characteristics of such classrooms, identifies the chief challenges facing teachers in such space, and suggests moves, tactics, strategies, tricks and scaffolding designed to optimize student learning.
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AARTPACK Interactive - 0 views

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    As one of the industry's emerging developers of interactive content for educational and corporate markets, we strive to produce superior products and services-for tight deadlines and even tighter budgets. Our mission begins and ends with service. Whether you need the perfect activity for that upcoming unit on microbiology, or 100 language arts lessons created from scratch, we will work with you to help you meet your goals.
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Educational Games, Worksheets & Homework Help for Kids, Parents and Teachers | Game Cla... - 0 views

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    Game Classroom is a one-stop web destination for accessing high-quality educational games, and homework help for K-6 students: * We scoured the web for the best and most trustworthy games, and conveniently sorted them according to skill, topic and grade level. * We spent thousands of hours creating an abundance of interactive content for parents to better understand the building blocks behind their child's development. * We created a comprehensive, free homework help section for parents/teachers to provide to children including learning tips, online resources and sample problems. All of Game Classroom's educational content has been created by professional educators with over 200 years of teaching experience, and has been outlined using state educational standards. We hope you (and your kids) enjoy Game Classroom and find it a fun place to learn and play games!
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Discovery Education - Teacher Center - 0 views

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    Professional Development Make the most of Discovery Education content with these tools and resources.
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Inclusive Schools - 0 views

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    The Inclusive Schools Network (ISN) is a web-based resource for families, schools and communities that promotes inclusive educational practices. This resource has grown out of Inclusive Schools Week™, an internationally-recognized annual event sponsored by Education Development Center, Inc. (EDC). ISN's mission is "to encourage, embolden and empower people to design and implement effective inclusive schools, by sharing insights and best practices and by providing opportunities for connection." ISN provides year-round opportunities for families and educators around the world to network and build their knowledge of inclusive education.
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New Worlds - 0 views

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    If you could solve our greatest real-life challenges, what would your solution look like? How would it develop, function, grow and change? Join students from Pennsylvania as they build virtual solutions and reinvent life as we know it in The Genesis Project.
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http://prezi.com/130820 - 0 views

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    Do you Tweet? Moodle? Blabber? Voki? Glog? Learn about 10 cool tools that can be used to engage students, develop a PLN (personal learning network), and help you to be a more efficient and effective teacher. Links provided to hundreds more.
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21 Things for the 21st Century Educator - Home - 0 views

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    The purpose of this course is to provide "Just in Time" training through an online interface for K-12 educators based on the National Educational Technology Standards for Teachers (NETS-T). These standards are the basic technology skills every educator should possess. In the process, educators will develop their own skills and discover what students need in order to meet the NETS for Students, as well as the new MMC Online Experience requirement. Participants who fulfill all of the requirements have the opportunity to earn SBCEU's. To learn more about the session, look under the tab "The 21 Things". We hope you take advantage of this unique opportunity.
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SmartBean - 0 views

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    SmartBean helps responsible parents raise smart kids. We make available high quality resources and information to empower parents in their decision making on all aspects of K-12 education and holistic development of a 21st century child.
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Stages of PLN adoption | The Thinking Stick - 0 views

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    Great post on the different stages people go through when developing a PLN
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Using Technology to Differentiate Instruction - TheApple.com - 0 views

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    One of the major benefits of using technology in the classroom is the ability to differentiate instruction to meet the needs of every student in every lesson. Just as every student grows and develops at different rates, they learn in different ways and at different speeds. Technology makes it possible to pace lessons appropriately for each student's learning level and can be used to promote learning in the multiple intelligences. Below you will find website suggestions that address the different learning styles in your classroom with the help of technology:
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National Center for Technology Innovation - 0 views

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    The National Center for Technology Innovation (NCTI) advances learning opportunities for individuals with disabilities by fostering technology innovation. Specifically, we help researchers, product developers, manufacturers and publishers to create and commercialize products of value to students with special needs.
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4Teachers - 0 views

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    4Teachers.org works to help you integrate technology into your classroom by offering online tools and resources. This site helps teachers locate and create ready-to-use Web lessons, quizzes, rubrics and classroom calendars.
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    4Teachers.org works to help you integrate technology into your classroom by offering online tools and resources. This site helps teachers locate and create ready-to-use Web lessons, quizzes, rubrics and classroom calendars. There are also tools for student use. Discover valuable professional development resources addressing issues such as equity, ELL, technology planning, and at-risk or special-needs students.
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Embedded Media HTML Generator - 0 views

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    The Embedded Media HTML Generator has been developed to ease the burden of inserting video and animations into web pages.
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ReadWriteThink: Student Materials - 0 views

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    A plethora of writing resources to use with students.
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    ReadWriteThink offers a collection of online Student Materials to support literacy learning in the K-12 classroom. These interactive tools can be used to supplement a variety of lessons and provide an opportunity for students to use technology while developing their literacy skills. Click on the name of each interactive for a brief description of the tool and a list of the ReadWriteThink lessons that use the tool. From there you'll also be able to directly access the tool and use it in your classroom.
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Great K-3 SMARTboard Sites - 0 views

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    The student links in this site are provided for instructional purposes. It is my desire to help parents develop incentives and expertise by raising parent awareness of the curriculum and teaching/learning strategies. These links are also great as centers in the "one computer classroom".
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