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Curiosity, critical thinking and agency as responses to the Australian Bushfire Crisis ... - 0 views

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    The bushfire crisis that is currently impacting Australia is beyond devastating. The scale of these fires defies the imagination. For so long now we have lived with skies laden with smoke as a constant and inescapable reminder that this is not an ordinary summer. This is weather and drought at its most extreme. Our only salvation will be rain but this is not the season for that and the long term forecasts are not promising. Our young people, in particular, will be affected and will need special care in the weeks and months to come. What might this mean for schools and for student agency?
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Classroom activities for active learning - 5 views

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    There is now strong empirical evidence that active involvement in the learning process is vitally important in two areas: (a) for the mastery of skills, such as critical thinking and problem-solving and (b) for contributing to the student's likelihood of persisting to program completion (Braxton, Jones, Hirschy, & Hartkey, 2008; Prince, 2004). In the resource are a few strategies that can be used by faculty in a wide variety of courses.
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Reflections from The Future of Education Conference - The Learner's Way - 0 views

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    The Future of Education is a topic often discussed, and at the recent gathering of educators in Florence, it was the title and theme for the conference. Now in its ninth year, The Future of Education is an international conference that attracts educators from around the world and across all domains touched by education. The conference is an inspiring two days of discussion and sharing, with the city of Florence, the centre of the Renaissance, providing a constant reminder of what might be possible when creativity and critical thinking combine. Here are my key takeaways from this event.
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Seven Language Moves for Learning - The Learner's Way - 0 views

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    Our language choices communicate both intended and unintended messages. In the choices we make, in the subtlety of these choices, lies a truth more powerful than that conveyed by a literal reading of our words. When we look closely and critically at our use of language, we begin to see particular patterns which reveal much about what we genuinely value and expect from our learners. 
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6 Ways Students Can Collaborate With iPads - Edudemic - 0 views

  • Added by Greg Kulowiec on 2013-01-23 The following post is written by Greg Kulowiec of EdTechTeacher.  Join EdTechTeacher at the iPad Summit in Atlanta on April 10-12. The app store is loaded with options that allow students to create content on their iPads.  From comic strip creators to mind maps, video editing and publishing, screencasting & digital books, the options for individual student creation are expanding. However, collaboration between students is often a critical component of any classroom activity or project and increasingly there are options available that allow for collaborative efforts across iPads. Below are six ways to support collaboration between student iPads that cover the spectrum of creation options that range from text to digital storytelling to video creation. Explain Everything ($2.99)
  • A flexible and powerful screen casting option, students and teachers can collaborate on screencasts by exporting Explain Everything project files from an iPad.
  • Google Drive (Free)
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  • BookCreator ($4.99
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    There are plenty of content creation apps, but this blog outlines apps that support collaboration between students. Diigo has long been a favourite of mine, but I think Subtext (free) could be a real winner for Academics looking for a collaborative reading tool.
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What's the Difference Between OCWs and MOOCs? Managing Expectations. - 1 views

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    We're seeing a huge anti-MOOC backlash now, but never saw an anti-OCW backlash. Why? Perhaps because even though to the public mind they're doing essentially the same things - publishing large collections of curated, high quality, freely available course content - OCW managed the public's expectations better.
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    Critical point: Manage expectations or it will fail
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An Introduction to Design Thinking (Part 1) - 0 views

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    'Design Thinking' might just be the next 'new' old thing in education. In her recent address to the National Press Club, Catherine Livingstone of The Business Council of Australia included 'Design Thinking' amongst the critical STEM skills required for Australia's future. But what do we mean by 'Design Thinking' and why should educators be interested?
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A critical examination of Blackboard's e-learning environment - Coopman - 3 views

  • teaching/learning as performance and teaching/learning as text
  • perceived institutional presence — the degree to which online learners felt connected to the university — was positively related to learning outcomes, satisfaction with the course, and intent to stay in the program.
  • students in the traditional classes interacted with each other far less than those in the hybrid (Web–enhanced) classes
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  • quality of interaction in online discussions, rather than quantity, may be the better predictor of student achievement
  • Interrogating the structure of learning management systems such as Blackboard brings to light the unnoticed ways in which the software frames online classroom interaction
  • Rose (2004) argued in her critique of learning management systems that the mediated tools instructors use to teach their classes are not value–free. The author lamented that “there is no acknowledgment of the fundamental transformations that must be wreaked upon content imported into platforms such as WebCT and Blackboard, nor of the fact that the very structure of these systems constrains instructional possibilities and decision–making.” [4] Like a highly bureaucratic organization, once a structure is built into a learning management system, changing the structure becomes unimaginable (Sandvig, 2006).
  • Online class discussions typically involve more student–student interaction and less instructor–student interaction. Lobel, et al. (2005) found that instructors were the center of the interaction network during in person discussions whereas the group was the center during online discussions. Blackboard’s discussion feature allows students to interact directly with each other, bypassing the instructor. However, the degree of structural flexibility in a Blackboard discussion board resides to a large extent in the decisions the instructor makes. May students attach files? May students start new discussion threads? May students post anonymously? Do they rate each other’s messages? What is the rating system?
  • What has changed is the instructor’s increased ability to track students’ use of the class Web site: number of messages posted, number of messages read, and how many times various pages or sections are accessed. Mullen (2002) argued that this type of information seems to provide an objective measure of student engagement, but in fact creates a dangerously decontextualized, essentialized image of a class in which levels of “participation” stand in for evidence of learning having taken place. Students are treated not as learners, as partners in an educational enterprise, but as users
  • “The brave new world of digital education promises greater access, increased democratic participation, and the transcendence of discrimination through pure minds. We must interrogate the actuality of these hypes: who has access, is participation online transformative, and is transcendence of difference a goal of progressive pedagogies?” [8]
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Instructional Design for Sociocultural Learning Environments - 3 views

  • learning from experience and discourse
  • authentic problems and collaborate
  • These kinds of designs are excellent for learning discrete bits of information, practicing simple and basic behaviors, building complex psychomotor skills, and learning to use applications or processes that require a narrow, prescriptive approach
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  • instruction that attempts to control the learner’s responses and environment
  • acquisition
  • learning goal is enculturation
  • Enculturation results from interactions among people, objects, and culture in a collective effort to solve problems, create products, or perform service
  • Carrying on a dialogue tells the student that she/he is an equal member of the community.
  • Conversation, discourse, talking, chat, dialogue, exchange, banter, discussion, communication, dissertation, critique, and exposition
  • The activation of discourse is everything
  • applicable to their needs when they need them, motivating learning
  • This convergence of tools, practice, and theory enables teachers and students to discuss, plan, create, and implement unique strategies for providing instruction within a unique environment.
  • enablers
  • Learners are collaborators in the learning process and have an equal role in setting goals.
  • They make most of the decisions related to what to learn, how to study, and which resources to use.
  • Teachers pass on information to the learner. The clearer the information the more the learner will acquire.
  • Evaluation is a critical strategy within traditional learning environments
  • Teachers focus on interacting at a metacognitive level with the learners. They help students analyze their learning deficits through questioning.
  • Insufficient learning or failure
  • Tools enable learners to contribute to the community.
  • learners who want to learn what they need as fast as they can to apply within their community of practice
  • Tools are not objects of instruction.
  • Scott Grabinger
  • Instructional Design for Sociocultural Learning Environments
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Calibrated Peer Review: A Writing and Critical-Thinking Instructional Tool | EDUCAUSE - 0 views

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    ELI Innovations & Implementations -
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