Collab-O-Write | Diigo - 0 views
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Collab-o-Write is a social media tool that lets students create or contribute to a story that is written by a number of different users. http://library.thinkquest.org/2626
Twitter Rubric | Diigo - 2 views
Digital Citizenship | Diigo - 1 views
20 Bloom's Taxonomy of apps2 |1 fiPad Curriculum26 | Diigo - 1 views
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An Interesting "brochure" categorizing Ipad apps using Blooms taxonomy of thinking skills; remembering, understanding, creating, applying, evaluating & analyzing. A handy guide for how to use in the classroom.
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I am glad for the realistic easy viewing of Bloom's taxonomy of skills. Using the iPad in the classroom it is a good quick reference to see what apps I am already using and promoting that my students use as well as which apps I would like to promote with enhancement of other skills.
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I am not sure I agree with the categorization on many of these and I definitely do not think it is all inclusive. It is interesting though.
Project Based Learning Checklists | Diigo - 0 views
64 Interesting Ideas for Class Blog Posts | Diigo - 1 views
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Found lots of interesting ideas I'll try out during the year. Some ideas are geared towards elementary but I can see many of them working in my secondary classes as well. Especially like the idea of a question chain reading blog in which the teacher posts a question and a student answers the question and posts another question. Each student would need to answer a question and post another and no question can be repeated.
Comic Master | Diigo - 0 views
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Comic Master http://www.comicmaster.org.uk/ lets users create their own graphic novels!
Prezirubric | Diigo - 12 views
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Not Bad as a Simple Staring point for a rubric to evaluate a Prezi presentation. Needs Modification, though. I set my 'expectation bar' quite a bit higher.
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Good way to start in grading a Prezi presentation. I found when my students used Prezi (learned from another class) that I wished I had a different rubric from a general or powerpoint presentation rubric. There is a creative and design piece that was unique.
Can Repetitive Exercises Actually Feed the Creative Process? | MindShift - 1 views
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This statement is consistent with my own educational experience. I was in the immersion French program as a child in Ontario and half of my day was in French and half of my day was in English. I honestly feel like I spent 6 years of my life from grade 2 to grade 8 copying verb charts and doing worksheets. Clearly, it has paid off as I am a French teacher and I have an excellent vocabulary and understanding of verb conjugations and tenses.
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John Kounios, Professor of Psychology at Drexel University and co-author of upcoming book Insight: Aha Moments, Creativity, and the Brain, the connection between creativity and automaticity is complicated.
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mastered something
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"Kurt Wootton, co-author of A Reason to Read. "In my view, the repetition must not come before allowing students to participate in the creative tasks, but rather repeated practice walks side-by-side with the creative process."" I find this statement to "hit the nail on the head" as the debate between rote memory and creative "aha" moments continue. The analogy of the musician practicing for hours playing scales as well as note for note renditions of other's work is appropriate to this discussion. The book, "Outliers",by Malcolm Gladwell, addresses the 10,000 hour rule. To paraphrase; To become world class at anything, it takes 10,000 hours of focused practice. The author's examples range from Bill Gates to The Beatles. When two sides are set up as an US vs THEM debate, it misses the oppoprtunity to combine perfect practice with creative inspiration. Putting together a perfect meal is based on proper choices of various food combinations. Putting together a perfect learning environment is very similar in that a combination of repetitive learning and creative opportunity helps the learning as well as creative process.
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"Kurt Wootton, co-author of A Reason to Read. "In my view, the repetition must not come before allowing students to participate in the creative tasks, but rather repeated practice walks side-by-side with the creative process."" I find this statement to "hit the nail on the head" as the debate between rote memory and creative "aha" moments continue. The analogy of the musician practicing for hours playing scales as well as note for note renditions of other's work is appropriate to this discussion. The book, "Outliers",by Malcolm Gladwell, addresses the 10,000 hour rule. To paraphrase; To become world class at anything, it takes 10,000 hours of focused practice. The author's examples range from Bill Gates to The Beatles. When two sides are set up as an US vs THEM debate, it misses the oppoprtunity to combine perfect practice with creative inspiration. Putting together a perfect meal is based on proper choices of various food combinations. Putting together a perfect learning environment is very similar in that a combination of repetitive learning and creative opportunity helps the learning as well as creative process.
Libraries Promote Reading with StoryTubes - 0 views
Digital Citizenship Curriculum Framework for Schools - 1 views
elearn Magazine: Threading, Tagging, and Higher-Order Thinking - 4 views
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An excellent piece on the relationship between Web 2.0 and the development of high-order thinking skills. The article describes a project by EDC to train teacher-trainers in Indonesia via Web 2.0 tools. The article describes in very concrete detail how specific Web 2.0 tools promote thinking skills in the upper realm of Bloom's Taxonomy. The article includes a useful chart linking applications like Diigo and Voicethread to the specific skills they promote. It also explains why Web 2.0 tools are more conducive to higher-order thinking than less interactive Web 1.0 tools.
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threading and tagging
Creating TRAILS by Julie A. Gedeon and Barbara F. Schloman - 1 views
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If you are outside of Massachusetts you may not be able to access this article. Trails (Tools for Real-time Assessment of Information Literacy Skills) is a tool designed by Kent State University to measure the information literacy skills of high school students. It is designed as a classroom tool that enables a teacher or librarian to "obtain a snapshot of skill levels in order to better tailor instructional efforts."