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Vasili Gian

Posting - SIGVE - ISPR (International Society for Presence Research) - 0 views

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    SIGVE - ISPR: International Society for Presence Research Understanding, evaluating and researching online, virtual and in-direct forms of presence. Extremely interesting, please read.
Vasili Gian

Machinima - Wikipedia, the free encyclopedia - 0 views

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    The practice of using graphics engines from video games arose from the animated software introductions of the 1980s demoscene, Disney Interactive Studios' 1992 video game Stunt Island, and 1990s recordings of gameplay in first-person shooter (FPS) video games.
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