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Benjamin Jörissen

"Free the Avatars!" IBM & Linden Lab Team up to Let Avatars Loose to Advance the 3D Int... - 0 views

  • At the recent Virtual Worlds Conference and Expo at San Jose, Calif., the two companies are announcing exciting new plans to develop open standards that will allow avatars to leave their own virtual community to visit others.
  • IBM and Linden Lab's working together
  • The companies want to create “a truly interoperable 3D Internet.” Basically it’s like passports for avatars.
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  • the “network effect.”
Benjamin Jörissen

Amazon.de: I, Avatar. The Culture and Consequences of Having a Second Life (Testprep (N... - 0 views

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    Meadows, Mark Stephen (2007): I, avatar: the culture and consequences of having a second life. Berkeley, CA: New Riders.\n\n# Taschenbuch: 144 Seiten\n# Verlag: Addison-Wesley Longman, Amsterdam; Auflage: 1 (28. Dezember 2007)\n# Sprache: Englisch\n# ISBN-10: 0321533399\n# ISBN-13: 978-0321533395
Benjamin Jörissen

Psychology of Cyberspace - Analysis of a Personal Avatar Collection - 0 views

  • "AsKi" is my primary or "home" avatar
  • I *am* ecology minded, like to wear Earth tone clothes
  • When I'm in my party/"let's get down" mood
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  • I sometimes jokingly put on this avatar when people ask me questions about psychology
  • a man dressed in a formal suit is a "flirting avatar."
  • Let there be no mistake. This is a power prop.
  • my competitive attempt to demonstrate that I knew how to make big props
  • I enjoy interacting with the Palace environment
Benjamin Jörissen

The Psychology of Cyberspace - 0 views

  • Spotting Newbies by How They Walk
  • Even after several hours, when I thought I was doing reasonably well, a more experienced user who I met in the SL version of Amsterdam commented on me being a newbie. When I asked how she knew, she replied, “By how you walk.”
  • “It’s addicting.” During my explorations, I kept that comment in mind, while thinking back to how people at the Palace often said the same thing, which led to my very first cyberpsychology article that outlined the various reasons why people get addicted to these avatar worlds. In fact, while wandering around Second Life, I often had that feeling of déjà vu. Memories of people, events, and experiences from my days of the Palace starting coming back to me. As sophisticated and complex as Second Life is, as far forward as Linden Labs has pushed the envelop of visual virtual environments, the basic and essential elements of avatar worlds have not changed all that much.
Benjamin Jörissen

VPchat - Virtual Places Chat. Chat Rooms - Chat Games - Avatar Chat - 0 views

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    Old-school chat plus photo-avatars with pop up chat messages - very basic
Benjamin Jörissen

Avatar Expression Manifesto - 0 views

  • Body Language must be owned by you and me.
  • Behavioral Realism is the key.
  • Keep your Body!
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  • It is a deliberate descent - a purposeful manifestation.
  • having software interfaces to transform the local geometry of the body to the global geometry of the world. Without this translation, you have virtual autism
Benjamin Jörissen

cokestudios - 0 views

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    Isometric world
    Comiclike Avatars

Benjamin Jörissen

Alkoholismustherapie: Wie Shelly in "Second Life" dem Wodka widersteht - Netzwelt - SPI... - 0 views

  • Accelerated Recovery Centers, der ersten Alkoholikerhilfe, die die Online-Welt "Second Life" in ihr Therapiekonzept integriert
  • Patienten werden in Atlanta und auf der virtuellen Insel Identity Island betreut. In "Second Life" führen sie Einzel- und Gruppengespräche und durchlaufen spezielle Trainingsprogramme, in denen sie lernen, auch in Stresssituationen dem Alkohol zu widerstehen.
  • Das Zimmer mit der Bronzestatue gibt es wirklich. Shelly sieht das originalgetreue Abbild eines Therapieraums in Atlanta. Der Mann hinter dem Avatar ist David Stone, Geschäftsführer und Gründer der Firma Accelerated Recovery und seit über 20 Jahren praktizierender Psychologe. Er sieht seinem Avatar verblüffend ähnlich, ebenso wie Shelly dem ihren.
Benjamin Jörissen

Computers Join Actors in Hybrids On Screen - New York Times - 0 views

  • For its aliens, “Avatar” will present characters designed on the computer, but played by human actors. Their bodies will be filmed using the latest evolution of motion-capture technology — markers placed on the actor and tracked by a camera — while the facial expressions will be tracked by tiny cameras on headsets that will record their performances to insert them into a virtual world.
Benjamin Jörissen

Spineworld - the Playdo Avatar-Chatworld - 0 views

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    2D-Chatworld with simple avatars.
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