Modern video games are an experience, a way to interact with real people, and many have educational value.
Video Gaming in the Classroom - 0 views
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Students go nuts trying to verify this: they measure parts of the room, they estimate the size of the gun, all to get accurate physical numbers to quantify the game's physics.
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They are able to experience these laws of science on a real level and through trial and error can master these concepts
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Third Grade Literacy Policies: Identification, Intervention, Retention - 0 views
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I think that within "Lessons learned from Florida" it is evident that teaching practices need to build and support our students so that they are indeed able to use higher level thinking in order to perform. We need to be teaching reading for enjoyment and meaning, not reading for speed or to pass a grade. It is horrible to put that amount of pressure on our young students...
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I strongly suggest reading this article. There are some profound insights and implications that can benefit our teaching strategies and student success rates.
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