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Jeremy Brueck

Video Gaming in the Classroom - 0 views

  • Modern video games are an experience, a way to interact with real people, and many have educational value.
    • Jeremy Brueck
       
      great point. already looking forward to reading the rest of this post!
  • Students go nuts trying to verify this: they measure parts of the room, they estimate the size of the gun, all to get accurate physical numbers to quantify the game's physics.
    • Jeremy Brueck
       
      This is a really nice classroom example
  • They are able to experience these laws of science on a real level and through trial and error can master these concepts
    • Jeremy Brueck
       
      Plus, since kids play games in real life, it draws on their interests and passions. Great way to engage
  • ...5 more annotations...
  • They need to be able to code.
    • Jeremy Brueck
       
      I'd be interested to hear why you believe this statement.
  • He claims this is like reading and writing.  When you learn to read and write, it opens the door for to learn other things.  When you learn to read, you can read to learn.
    • Jeremy Brueck
       
      Very nice connection to literacy!
  • Boys need more interaction with male role models, especially in the classroom.
  • Many educational games are basically digital flash cards.
    • Jeremy Brueck
       
      Why do you think this is? I'd say most likely because edu game developers usually are not educators?
  • Educators need to set aside the old paradigms of education and focus more on what students are doing in the virtual space.
    • Jeremy Brueck
       
      So true...
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