TryStorming | Daily Kaizen - 2 views
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Joe Bennett on 16 May 11One of the most important learning's I took from the experience was how effective rapid prototyping and hands on experimenting could be in an event. The Sensei went from team to team throughout the event and kept telling us to stop brainstorming and start "trystorming (actual simulation or creation of the idea)." This meant putting away the flip charts and sticky notes and getting out on the floor and getting our hands dirty. Having the 3D, tangible "mock-ups" allowed the teams to quickly understand each others ideas and iteratively improve the solution in a way that would not be possible on paper. Simulations became real and many of the bugs of standard work could be worked out in advance prior to a "down stream" implementation.