Skip to main content

Home/ Technology Trends/ Group items tagged computers

Rss Feed Group items tagged

thinkahol *

The World's Technological Capacity to Store, Communicate, and Compute Information | Kur... - 0 views

  •  
    A study appearing Feb. 10 in Science Express calculates the world's total technological capacity to store, communicate and compute information, part of a Special Online Collection: Dealing with Data. The study by the USC Annenberg School for Communication & Journalism estimates that in 2007, humankind was able to store 2.9 × 1020 optimally compressed bytes, communicate almost 2 × 1021 bytes, and carry out 6.4 × 1018 instructions per second on general-purpose computers. General-purpose computing capacity grew at an annual rate of 58%. The world's capacity for bidirectional telecommunication grew at 28% per year, closely followed by the increase in globally stored information (23%). Humankind's capacity for unidirectional information diffusion through broadcasting channels has experienced comparatively modest annual growth (6%). Telecommunication has been dominated by digital technologies since 1990 (99.9% in digital format in 2007), and the majority of our technological memory has been in digital format since the early 2000s (94% digital in 2007).
thinkahol *

Advance in Quantum Computing Entangles Particles by the Billions - NYTimes.com - 0 views

  •  
    In a step toward a generation of ultrafast computers, physicists have used bursts of radio waves to briefly create 10 billion quantum-entangled pairs of subatomic particles in silicon. The research offers a glimpse of a future computing world in which individual atomic nuclei store and retrieve data and single electrons shuttle it back and forth.
thinkahol *

Revolutionary new paper computer shows flexible future for smartphones and tablets - 0 views

  •  
    ScienceDaily (May 4, 2011) - The world's first interactive paper computer is set to revolutionize the world of interactive computing.
thinkahol *

‪Quantum Computers and Parallel Universes‬‏ - YouTube - 0 views

  •  
    Complete video at: http://fora.tv/2009/05/23/Marcus_Chown_in_Conversation_with_Fred_Watson Marcus Chown, author of Quantum Theory Cannot Hurt You: A Guide to the Universe, discusses the mechanics behind quantum computers, explaining that they function by having atoms exist in multiple places at once. He predicts that quantum computers will be produced within 20 years. ----- The two towering achievements of modern physics are quantum theory and Einsteins general theory of relativity. Together, they explain virtually everything about the world in which we live. But almost a century after their advent, most people havent the slightest clue what either is about. Radio astronomer, award-winning writer and broadcaster Marcus Chown talks to fellow stargazer Fred Watson about his book Quantum Theory Cannot Hurt You. - Australian Broadcasting Corporation Marcus Chown is an award-winning writer and broadcaster. Formerly a radio astronomer at the California Institute of Technology, he is now cosmology consultant of the weekly science magazine New Scientist. The Magic Furnace, Marcus' second book, was chosen in Japan as one of the Books of the Year by Asahi Shimbun. In the UK, the Daily Mail called it "a dizzy page-turner with all the narrative devices you'd expect to find in Harry Potter". His latest book is called Quantum Theory Cannot Hurt You.
Duane Sharrock

Scientists investigate using artificial intelligence for next-generation traffic control - 0 views

  • The research carried out by the University of Southampton team has used computer games and simulations to investigate what makes good traffic control. This work has shown that – given the right conditions – humans are excellent at controlling the traffic and can perform significantly better than the existing urban traffic control computers in use today.
  • The Southampton researchers have now developed 'machine learning' traffic control computers that can learn how to control the lights like a human would and even learn their own improved strategies through experience.
  •  
    The Southampton researchers have now developed 'machine learning' traffic control computers that can learn how to control the lights like a human would and even learn their own improved strategies through experience.
thinkahol *

UCSF team develops 'logic gates' to program bacteria as computers | KurzweilAI - 0 views

  •  
    A team of UCSF researchers has engineered E. coli bacteria with the key molecular circuitry that will enable genetic engineers to program cells to communicate and perform computations.
anonymous

Edge Computing Market 2022 | TechSci Research - 0 views

  •  
    On-premise to Witness Highest Demand in Global Edge Computing Market Growing at CAGR 46% through 2022.
thinkahol *

BBC News - Scientists at MIT replicate brain activity with chip - 0 views

  •  
    Scientists are getting closer to the dream of creating computer systems that can replicate the brain.
thinkahol *

Students, Meet Your New Teacher, Mr. Robot - NYTimes.com - 0 views

  •  
    Computer scientists are developing machines that can teach people simple skills, like household tasks and vocabulary.
thinkahol *

Controlling individual cortical nerve cells by human thought | KurzweilAI - 0 views

  •  
    The work, which appears in a paper in the October 28 issue of the journal Nature, shows that "individuals can rapidly, consciously, and voluntarily control neurons deep inside their head," says Koch, the Lois and Victor Troendle Professor of Cognitive and Behavioral Biology and professor of computation and neural systems at Caltech.
thinkahol *

Quantum engineers remove roadblock in developing next-generation technologies - 0 views

  •  
    (PhysOrg.com) -- An international team has removed a major obstacle to engineer quantum systems that will play a key role in the computers, communication networks, and even biomedical devices of the future.
thinkahol *

Why Do Intel's 3-D Transistors Matter? -- InformationWeek - 0 views

  •  
    The chipmaker's new transistor design leapfrogs competitors for now; here's how it works and why all computer chips will eventually use the technology.
thinkahol *

Toward optical computing in handheld electronics: Graphene optical modulators could lea... - 0 views

  •  
    Graphene-based modulators could soon allow consumers to stream full-length, high-definition, 3-D movies onto a smartphone in a matter of seconds, the researchers said.
thinkahol *

Contrary Brin: Could Our Universe Be a Fake? - 0 views

  •  
    And now comes an era when we live immersed in computer-generated "virtual" realities, rendered through lavish games where ersatz selves get to do countless things that our mundane, fleshy selves cannot. Is it any wonder that some people have been talking about a near future when this process may reach its ultimate conclusion? When the denizens of Reality will not be able to verify, by any clear-cut means, that they aren't living in-or even existing because of-a simulation?
thinkahol *

Tactile technology guaranteed to send shivers down your spine | KurzweilAI - 0 views

  •  
    Surround Haptics, a new tactile technology developed at Disney Research, Pittsburgh (DRP) in collaboration with Carnegie Mellon University, makes it possible for video game players and film viewers to feel a wide variety of sensations, from the smoothness of a finger being drawn against skin to the jolt of a collision. The technology is based on rigorous psychophysical experiments and new models of tactile perception. The technology will enhance a high-intensity driving simulator game developed in collaboration with Disney's Black Rock Studio. With players seated in a chair outfitted with inexpensive vibrating actuators, Surround Haptics will enable them to feel road imperfections, objects falling on the car, skidding, braking and acceleration; and experience ripples of sensation when cars collide. They will also experience jumping, flying, falling, shrinking or growing, of bugs creeping on their skin, the researchers said. The DRP researchers have accomplished this feat by designing an algorithm for controlling an array of vibrating actuators in such a way as to create "virtual actuators" anywhere within the grid of actuators. A virtual actuator can be created between any two physical actuators; the user has the illusion of feeling only the virtual actuator, the researchers said. As a result, users don't feel the general buzzing or pulsing typical of most haptic devices today, but can feel discrete, continuous motions such as a finger tracing a pattern on skin. Disney is demonstrating Surround Haptics Aug. 7-11 at the Emerging Technology Exhibition at SIGGRAPH 2011, the International Conference on Computer Graphics and Interactive Techniques in Vancouver, B.C.
thinkahol *

Ultimate energy efficiency: Magnetic microprocessors could use million times less energ... - 0 views

  •  
    ScienceDaily (July 5, 2011) - Future computers may rely on magnetic microprocessors that consume the least amount of energy allowed by the laws of physics, according to an analysis by University of California, Berkeley, electrical engineers.
thinkahol *

Jeff Hawkins on Artificial Intelligence - Part 1/5 - YouTube - 0 views

  •  
    The founder of Palm, Jeff Hawkins, solves the mystery of Artificial Intelligence and presents his theory at the RSA Conference 2008. He gives a brief tutorial on the neocortex and then explains how the brain stores memory and then describes how to use that knowledge to create artificial intelligence. This lecture is insightful and his theory will revolutionize computer science.
aarkstore1

What is Gesture Recognition Technology? - 0 views

Gesture recognition is a type of perceptual computing user interface that allows computers to capture and interpret human gestures as commands. The gesture recognition technology is getting a commo...

Gesture Recognition Technology Gesture Technology Technology Trends

started by aarkstore1 on 09 Feb 19 no follow-up yet
1 - 20 of 24 Next ›
Showing 20 items per page