Transformative Learning Technologies Lab - 1 views
Gadget Turns an iPad into a Document Camera -- Campus Technology - 0 views
Grant Program Encourages Research on Online Courses -- Campus Technology - 0 views
IDEA offers video debate platform « NspireD2: Learning Technology in Higher Ed. - 0 views
Joel Klein: Just Putting A Computer In Front Of A Student Doesn't Make Education Better... - 0 views
Prezi brainstorming templates | NspireD2: Learning Technology in Higher Ed. - 0 views
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"Prezi now offers three ways to brainstorm. When you create a new Prezi, you have the option to choose one of the templates you see here. If you're logged into Prezi right now, you can click one of the images and jump into a new Prezi based on the template. While editing, you or your students can click Share and invite other people to collaborate."
Educational Technology Journals - 0 views
Law and Policy Lab « Stanford Lawyer - 0 views
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"They are part of Stanford Law School's new Law and Policy Lab, a growing collection of small-group practicums that match experienced faculty and student teams with actual clients-many from federal, state, or local government. The only program of its breadth and depth at a law school, the Policy Lab is tackling real-world challenges ranging from tax code reform to childhood obesity to wildlife trafficking, with students gaining valuable experience in policy analysis where lawyers often contribute but law schools offer little to no preparation. Students in Weisberg's practicum have been immersed in research during the winter and spring quarters, looking at everything from existing state and federal laws, Fourth Amendment cases, the technology itself, and more. "
Stanford Report Shares Snapshot of Online Learning -- Campus Technology - 0 views
A Course Badging Case Study | Technology and Learning @insidehighered - 0 views
Persuasive Tech - 0 views
USC - Center for Cognitive Technology - 0 views
Augmented Reality | The Franklin Institute - 0 views
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AUGMENTED REALITY FOR INTERPRETIVE AND EXPERIENTIAL LEARNING The goal of the ARIEL project is the creation of an exhibit platform that uses scientific visualization techniques to transform modern visitor interaction with traditional hands-on exhibits. The project will ultimately demonstrate an innovative solution to a key problem faced by science centers: the reinvention of the exhibit experience for visitors with changing 21st century learning expectations. The project has three main goals: to increase awareness of STEM content; improve 21st century learning skills; produce an evidence-based model for use of augmented reality activities within science museum settings. The project combines technological and pedagogical components in the AR fixed-station activities and the VR environment that exhibit multiple characteristics and constraints to engagement.
Why Wearables Are the New Gateways to Human Knowledge -- Campus Technology - 0 views
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"Everyone is tentatively venturing into a new landscape here. Most projects focus on the ability of Google Glass to capture first-person perspective and hands-free video, such as recording with Glass within and outside of the classroom. The same goes for the Narrative Clip, which works great for capturing images during field trips or lab experiments. I think that the most common applications will be students or faculty capturing video and, for the brave, some applications that can work for online teaching, videoconferencing and one-on-one sessions, such as connecting with experts and mentors to provide coaching and feedback. In addition, we are starting to see some interesting applications for students with disabilities, in which Google Glass or other wearables can provide visual, auditory and physical assistance."
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