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Walco Solutions

Academic Projects | Walco Solutions - 0 views

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    We provide the best quality and unique projects at very nominal price. We are updated with the latest technology being used in the industries we try to render the same at the student level for proper technical exposure through our projects. We also conduct proper lectures, practical sessions to guide and prepare students for external viva and competitions. Programmable Logic Controller, Supervisory Control and data acquisition, Human machine Interface, Variable Frequency drive, Instrumentation, Panel designing, Embedded System, Mat lab
Carla Shinn

21st-Century Libraries: The Learning Commons - 39 views

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    From Library to Learning Commons Printed books still play a critical role in supporting learners, but digital technologies offer additional pathways to learning and content acquisition. Students and teachers no longer need a library simply for access. Instead, they require a place that encourages participatory learning and allows for co-construction of understanding from a variety of sources. In other words, instead of being an archive, libraries are becoming a learning commons.
Jennifer Scypinski

PowerSearch  Document - 14 views

  • How can students be taught to effectively use a library and tap into its vast offerings if library media specialists are not there to teach and guide students to develop the judgment necessary to choose the correct information?
beth gourley

Technology is the campfire around which we tell our stories - 0 views

  • The man shrugged and replied, �In a year, the king may die. In a year, I may die. In a year, the horse may talk!�
  • Technology is the campfire around which we tell our stories.
  • connects the information people and the story people
  • ...23 more annotations...
  • May 15, 1924 issue of Library Journal, Helen E. Haines wrote about contemporary fiction
  • It offers constant problems and perplexities
  • strong role in domesticating
  • Booklist, Bill Ott, likes to say that librarians are divided into information people and story people
  • Librarians, historically, have been at the place where new formats and new technologies happen to people in their daily lives.
  • Plato was concerned that the new-fangled idea of writing stuff down would dilute scholarship and make men lazy
  • even the best of writings are but a reminiscence of what we know, and that only in principles of justice and goodness and nobility taught and communicated orally
    • beth gourley
       
      I thought perhaps she would extend the You-Tube example back to the oral and getting away from the written word
  • change is our only certainty
  • argued between those who consider all fiction foul or useless and those who see no harm in it at all
  • Jamie Larue, director of the Douglas Public Library in Castle Rock, Colorado, calls librarians �the keepers of the books, the answerers of questions, and the tellers of tales.
  • Our job is to keep ideas and make them available.
  • Le Guin's words remind me of is how important it is to keep ideas that we do not comprehend, or believe in, or agree with; to keep them safe, and to keep them available. If librarians don't do this, who will? There is no other profession enjoined to preserve and disseminate all the truths of humankind that is our job.
  • also need to remember that some ideas thought worthless today may turn out to be the bedrock of tomorrow's truths
  • available not just good ideas and noble ideas, but bad ideas and silly ideas and yes, even dangerous and wicked ideas.
  • librarianship is the connecting of people to ideas
  • readers need to have available to them truth in all its myriad guises, light and dark, easy and difficult
  • core values of librarianship are access and service
  • always like to mention a few books that I think my audiences would enjoy
  • Susan Patron's The Higher Power of Lucky.
  • Ann Bausum's With Courage and Cloth
  • Guy Gavriel Kay's Ysabel
  • nformation person and a story person
  • Technology is our campfire. Change is what happens:
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    ©2007 GraceAnne Andreassi DeCandido MLS
beth gourley

"Social Media is Here to Stay... Now What?" - 0 views

  • Social media is the latest buzzword
  • Web2.0 means different things to different people
  • Web2.0 was about the perpetual beta
  • ...49 more annotations...
  • For users, Web2.0 was all about reorganizing web-based practices around Friends
  • typically labeled social networkING sites were never really about networking for most users. They were about socializing inside of pre-existing networks.
  • ACT ONE : NETWORK EFFECTS
  • Friendster was designed as to be an online dating site.
  • MySpace aimed to attract all of those being ejected from Friendster
  • Facebook had launched as a Harvard-only site before expanding to other elite institutions
  • And only in 2006, did they open to all.
  • in the 2006-2007 school year, a split amongst American teens occurred
  • college-bound kids from wealthier or upwardly mobile backgrounds flocked to Facebook
  • urban or less economically privileged backgrounds rejected the transition and opted to stay with MySpace
  • At this stage, over 35% of American adults have a profile on a social network site
  • the single most important factor in determining whether or not a person will adopt one of these sites is whether or not it is the place where their friends hangout.
  • do you know anything about the cluster dynamics of the users
  • all fine and well if everyone can get access to the same platform, but when that's not the case, new problems emerge.
  • ACT TWO : YOUTH VS. ADULTS
  • showcases the ways in which some tools are used differently by different groups.
  • For American teenagers, social network sites became a social hangout space, not unlike the malls
  • Adults, far more than teens, are using Facebook for its intended purpose as a social utility. For example, it is a tool for communicating with the past.
  • dynamic more visible than in the recent "25 Things" phenomena.
  • Adults are crafting them to show-off to people from the past and connect the dots between different audiences as a way of coping with the awkwardness of collapsed contexts.
  • Twitter is all the rage, but are kids using it? For the most part, no.
  • many are leveraging Twitter to be part of a broad dialogue
  • We design social media for an intended audience but aren't always prepared for network effects or the different use cases that emerge when people decide to repurpose their technology.
  • The key lesson from the rise of social media for you is that a great deal of software is best built as a coordinated dance between you and the users.
  • you are probably even aware of how inaccurate the public portrait of risk is
  • ACT THREE : RESHAPING PUBLICS
  • I want to discuss five properties of social media and three dynamics. These are the crux of what makes the phenomena we're seeing so different from unmediated phenomena.
  • 1. Persistence.
  • The bits-wise nature of social media means that a great deal of content produced through social media is persistent by default.
  • You can copy and paste a conversation from one medium to another, adding to the persistent nature of it
  • 2. Replicability.
  • much easier to alter what's been said than to confirm that it's an accurate portrayal of the original conversation.
  • 3. Searchability.
  • Search changes the landscape, making information available at our fingertips
  • 4. Scalability.
  • Conversations that were intended for just a friend or two might spiral out of control and scale to the entire school
  • 5. (de)locatability.
  • This paradox means that we are simultaneously more and less connected to physical space.
  • Those five properties are intertwined, but their implications have to do with the ways in which they alter social dynamics.
  • 1. Invisible Audiences.
  • lurkers who are present at the moment
  • visitors who access our content at a later date or in a different environment
  • having to present ourselves and communicate without fully understanding the potential or actual audience
  • 2. Collapsed Contexts
  • Social media brings all of these contexts crashing into one another and it's often difficult to figure out what's appropriate, let alone what can be understood.
  • 3. Blurring of Public and Private
  • As we are already starting to see, this creates all new questions about context and privacy, about our relationship to space and to the people around us.
  • One of the key challenges is learning how to adapt to an environment in which these properties and dynamics play a key role. This is a systems problem.
  • Social media is not new. M
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    Important summary of how social media works for youth and adults, and how five properties and three dynamics have a systematic affect that we all must deal with.
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    Diigo in education
Dennis OConnor

ALA | Interview with Keith Curry Lance - 1 views

  • A series of studies that have had a great deal of influence on the research and decision-making discussions concerning school library media programs have grown from the work of a team in Colorado—Keith Curry Lance, Marcia J. Rodney, and Christine Hamilton-Pennell (2000).
  • Recent school library impact studies have also identified, and generated some evidence about, potential "interventions" that could be studied. The questions might at first appear rather familiar: How much, and how, are achievement and learning improved when . . . librarians collaborate more fully with other educators? libraries are more flexibly scheduled? administrators choose to support stronger library programs (in a specific way)? library spending (for something specific) increases?
  • high priority should be given to reaching teachers, administrators, and public officials as well as school librarians and school library advocates.
  • ...4 more annotations...
  • Perhaps the most strategic option, albeit a long-term one, is to infiltrate schools and colleges of education. Most school administrators and teachers never had to take a course, or even part of a course, that introduced them to what constitutes a high-quality school library program.
  • Three factors are working against successful advocacy for school libraries: (1) the age demographic of librarians, (2) the lack of institutionalization of librarianship in K–12 schools, and (3) the lack of support from educators due to their lack of education or training about libraries and good experiences with libraries and librarians.
  • These vacant positions are highly vulnerable to being downgraded or eliminated in these times of tight budgets, not merely because there is less money to go around, but because superintendents, principals, teachers, and other education decision-makers do not understand the role a school librarian can and should play.
  • If we want the school library to be regarded as a central player in fostering academic success, we must do whatever we can to ensure that school library research is not marginalized by other interests.    
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    A great overview of Lance's research into the effectiveness of libraries.  He answers the question: Do school libraries or librarians make a difference?  His answer (A HUGE YES!) is back by 14 years of remarkable research.  The point is proved.  But this information remains unknown to many principals and superintendents.  Anyone interested in 21st century teaching and learning will find this interview fascinating.
Anne Weaver

http://projectinfolit.org/pdfs/PIL_Fall2010_Survey_FullReport1.pdf - 19 views

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    A report about college students and their information-seeking strategies and research difficulties, including findings from 8,353 survey respondents from college students on 25 campuses distributed across the U.S. in spring of 2010, as part of Project Information Literacy. Respondents reported taking little at face value and were frequent evaluators of Web and library sources used for course work, and to a lesser extent, of Web content for personal use. Most respondents turned to friends and family when asking for help with evaluating information for personal use and instructors when evaluating information for course research
Dennis OConnor

ISTE 2011: Put On Your 'Big Girl Panties' - 17 views

  • Acknowledging the tough economy and lost library jobs, Doug Johnson, director of media and technology for Mankato (MN) Public Schools, declared, “We have no choice but to change,” as he kicked off the June 28 Forum event of SIGMS, ISTE’s special-interest group for media specialists.
  • That change means not only embracing technology directly, but taking a leadership role in helping teaching peers and students manage the shift, whether it’s going from print to ebooks or using instructional videocasting to “flip” the classroom.
  • 1. Leverage social media and the Web.
  • ...2 more annotations...
  • 2. Step up the tech.
  • 3. Embrace coming trends—ebooks, the cloud.
Dennis OConnor

Free Library 2.011 Worldwide Virtual Conference Nov 2-4 « Educational Technol... - 16 views

  • The Library 2.011 Worldwide Virtual Conference, November 2 – 4, 2011, is a unique chance to participate in a global conversation on the current and future state of libraries. Subject strands include the changing roles of libraries and librarians, the increasing impact of digital media and the e-book revolution, open educational resources, digital literacy, shifts from information consumption to production (Web 2.0), multimedia and gaming spaces, libraries as community centers, the growth of individualized and self-paced learning, the library as the center of new learning models, understanding users in the digital age, assessing service delivery, and defining leadership and information professional careers in a networked and changing world.
Anne Weaver

Can a video game encourage kids to read the classics? - 15 views

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    A New York based education start-up is rolling out "more than 1,000 book titles, most of them classics, with video gaming at the heart of the reading enterprise....Foremost among the new titles: Lexica, a massive role-playing game for young teens that invites them to interact with characters from great novels and read the books outside of class if they want to get ahead in the game."
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