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Gabriela Grosseck

Math in Action Videos . Educator Resources | Math by Design - 2 views

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    "hese videos and support materials will give you another weapon in your answer arsenal. In the videos, students meet people whose everyday, real life includes just the kind of mathematics they explore in Math by Design. Use the Discussion Questions and Related Practice resources to extend and enrich your students' video watching experience!"
jensvermeersch

Learning About Blogs FOR your Students | Langwitches Blog - 0 views

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    This guide provides guidelines for treachers, new to blogging, to maximize learning benefits for their students.
jensvermeersch

Nano-Tech Science Education (NTSE) Web Site - 1 views

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    NTS aims to use ICTs as a tool to make the learning of science subjects more attractive and accessible. The project target groups are students from the general and vocational schools aged 13 to 18; teachers in science subject,plus college & university students attending science education courses (prospective school teachers in sciences) The project will establish a Virtual Lab, as an experimental virtual aid to science learning. This will serve as a platform for science lessons, as a database of teaching materials and as a hub for science-learning-related graphic aids and recorded and illustrated appealing experiments on Nano-Tech. It will include a Nano-Science Center, presenting to learners and their in-service or future teachers the miracles of the nano-technologies. A program for a week Science Camp training including hands-on experiments and demonstrations will be developed and delivered through the VL, this is a good step as an approbation of the contents and functionalities of the virtual lab.
jensvermeersch

Disrupting the Institution - 0 views

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    Driven by passionate innovators engaged in the proverbial "thinking outside the box," disruptive innovation creates new values and new networks...something institutions find, at best, difficult to accommodate, at worst something to fear and repress. What, then, does disruptive innovation look like inside the educational institution? What do innovative educators do with--and demand from--their students? From flipping the classroom and mobile learning to social media and students as creators, let's examine some real-life educational innovations, try out some interesting technologies, share from our own experiences, and brainstorm ways to move forward despite institutional lethargy and the chorus of nay-sayers who claim innovation is impossible.
jensvermeersch

How College Professors Are Using Twitter to Re-Engage Their Students - 0 views

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    In today's college classrooms the sound of furious note-scribbling has been replaced by clacking on keyboards and tapping on tablets. Thanks to the ubiquity of WiFi on campuses, it's not just note-taking that's been given a 21st-century update. Professors and students alike are constantly online
jensvermeersch

ICT4U-PROJECT - 0 views

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    The ICT4U-project aims to enable educators that want to have a more intensive use of ICT in their classroom. Today the students often have more knowledge about the latest tools and therefore there should be a 2-way exchange of knowledge. Moreover many tools exist and teachers do not have time nor expertise to identify the best solution for their needs.
Gabriela Grosseck

On Facebook, Librarian Brings 2 Students From the Early 1900s to Life - Wired Campus - ... - 0 views

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    With approval from Mr. McDonald's granddaughter, Peggy McDonald, Ms. Curtis said she's using archival material for a history project designed to appeal to a wider audience than the typical patrons of special collections.
Gabriela Grosseck

Get The Math - 2 views

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    "Get the Math mixes video and web interactivity to help middle and high school students develop algebraic thinking skills for solving real-world problems."
jensvermeersch

ChronoZoom - 0 views

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    Imagine a timeline of the universe, complete with high-resolution videos and images, in which you could zoom from a chronology of Egypt's dynasties and pyramids to the tale of a Japanese-American couple interned in a World War II relocation camp to a discussion of a mass extinction that occurred on Earth 200 million years ago - all in seconds. Based on an idea from a University of California, Berkeley, student, ChronoZoom - essentially a zoomable timeline of timelines augmented with multimedia features -- is coming to life.
jensvermeersch

Virtual Stages Against Violence: Daphne Project - 0 views

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    New technologies are central to modern life and sensitive topics are often discussed on the internet rather than face to face. However, this could be potentially damaging, especially for young people. The European project Virtual Stages Against Violence (VSAV) discovers possible risks concerning the use of new technologies  and offers teaching and learning pathways for a sensible use of the internet and new technologies. The project has started in March 2011 and the project team has already developed innovative products for teachers, students, schools, youth organisations and so on.
jensvermeersch

ProActive Fostering Teachers' Creativity through Game-based Learning - 0 views

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    ProActive will produce Guidelines on Creativity Enhanced by GBL and disseminate a database of learning games and related active learning culture within EU education. The main objectives of ProActive are:To stimulate the creativity of trainers working in LLP sub-programmes, developing a conceptual framework for integrating different learning metaphorsTo introduce innovative ICT-based experiences in teaching and training practice, adapting and enhancing the game editors, integrating five learning metaphorsTo implement co-design creativity sessions and pilot sites for addressing school, university and vocational education scenariosTo validate the proposed approach as a means of learning and evaluate its impact on teachers' creativity and students' outcomes.
fernando albuquerque costa

Eyes on Art - 2 views

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    So while many of the people we work for (teachers and students) are given allowances to use images from the Web for educational purposes, the sponsor of this Web site is not an educational institution. Still, rather than abandon the richness of art imagery on the Web, or joining into a formal partnership with a museum, our goal was to continue on our mission: creating models of Web-based learning that regular teachers could create (if they had the luxury we enjoy of doing this as our fulltime jobs).
fernando albuquerque costa

http://www.povertyisnotagame.com/ - 0 views

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    PING is an online game made for secondary schools, forming a starting point to discuss the subject 'poverty' and what it means to be poor. Ping is aimed at the students of the secondary and third degree. The students become the main characters in the game. They can choose between Jim or Sofia, who, due to certain circumstances, end up on the street and need to find their own path. PING shows that games can help to introduce complex social subjects like poverty in the class room.
jensvermeersch

Efforts to Increase Students' Interest in Pursuing Mathematics, Science and Technology ... - 0 views

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    This report shows that two actions are at the heart of the drive to make MST studies and professions more popular option for young learners: the development of effective and attractive MST curricula and teaching methods, and improved teacher education and professional development. Some countries (the Netherlands, Norway, Ireland, Israel, Switzerland, and Italy), have implemented national strategies and others have set up dedicated national, regional, or local centres (Norway, Finland, Sweden, the Netherlands, Switzerland, Denmark, the Czech Republic, Portugal, Spain, and Ireland). These centres aim to improve the quality of MST teaching, and sometimes more particularly, to increase science and technology's popularity (also achieved through campaigns and competitions). This holistic approach usually includes all MST subjects, covers the lifelong learning span and involves the government, educational sector and industry. Public-private partnerships are an important feature of these all-encompassing approaches, aimed at developing a sustainable scientific culture which is deep-rooted in society. Other common approaches are to establish networks of teachers and teacher trainers, as well as other relevant stakeholders, and to implement curricular reform and initiatives favouring inquiry-based learning (e.g. cross-disciplinary, thematic or project work). In some countries, extra time, funding and smaller student groups enable more handson MST activities in laboratories and outdoors.
jensvermeersch

Wolfram Education Portal: Free Resources and Materials for Teachers - 0 views

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    Download lesson plans, widgets, and interactive demonstrations apps built by Wolfram and organized by course. Expose your students to a whole new way of learning and understanding through our dynamic teaching tools and materials.
fernando albuquerque costa

http://thedali.org/education/education_overview.html - 0 views

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    The Museum's programs are vital links between the permanent and visiting collections and the many communities that we hope to serve. Dali's life and art afford numerous opportunities for students, teachers, scholars and interested individuals and groups to explore a wide range of topics, engage the mind, and reflect on the human experience.
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