
Ole C Brudvik
I am an educational technologist and work as an Adviser at the Department of Education, Akershus County Council, Norway. My work here involves mapping the use of learning technologies in the counties 34 schools, develop, implement and evaluate pedagogical ICT solutions in the schools, producing an...
Your final assessment will be scored on a scale 1-4 based on your ability to use the Diigo tools to engage with online content, bookmark and tag relevant resources and interpret/discuss causes and/or evidence to game addiction. And write a proposal for a solution to game addiction based on the group`s research on causes and evidence.
Assessment scale:
1. Bookmark resources but do not use tags to categorize the causes/evidences.
2. Bookmark resources, tag them with explanatory tags of the causes/evidences.
3. In addition to bookmarking and tagging add your own interpretation/description of the cause/evidence in the bookmark with comment function and sticky notes. This includes any bookmark, not only your own.
4. Based on the groups research (bookmarks, tags, comments, sticky notes) write a proposal to a solution to what causes game addiction in the discussion topic: "Proposal for solution to game addiction (http://groups.diigo.com/group/solutions-to-game-addiction/content/proposal-for-solution-to-game-addiction-3653848)"
Your final score will be a sum calculated based on which ones of these 4 processes you do. For example, if you do 1 and 4 then your score will be 5. Max. score therefore is 10.
Good luck!