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Théo Bondolfi

ECVET ToolBox > Methodologies > Designing units of learning outcomes - 0 views

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    A GREAT TOOLBOX TO DESIGN ECVET PROGRAMMES AND VET CREDIT, such as : 1) "ECVET Conversion Manual Project Name/Author: VET-CCS project in Malta Date Posted: 22 October 2013 Description: A Manual for the conversion of qualifications and training courses to ECVET - output of the VET-CCS project in Malta. "
Théo Bondolfi

The ECVET reflector study - 0 views

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    "The ECVET reflector study was carried on behalf of the European Commission between December 2005 and February 2007, shortly before the ECVET consultation phase. It is embedded in the general objectives of the European Commission and Parliament on enhancing mobility of apprentices (both young people and adults) within VET. The study mandate was to analyse the relationships between the characteristics of the European credit system for vocational education and training (ECVET), as proposed by the European Commission in its consultation document, and the existing regulations and practices of assessment, validation and certification as well as accumulation and transfer of learning outcomes in the national VET and qualification systems in Europe. The aims of the study include: Formulating qualified proposals as to how to design ECVET for possible subsequent implementation throughout Europe in accordance with national and regional rules and regulations; Identifying possible needs for support during ECVET implementation and application; Formulating recommendations for further actions at VET stakeholder levels in national and regional contexts."
Théo Bondolfi

Open Badges Community - 2 views

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    "Hundreds of organizations and individuals have designed and issued Open Badges. They include educators, multinational companies, non-profits, industry alliances, and people interested in professional development."
yves boisselier

Digital Media and Learning Competitions | HASTAC - 0 views

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    About the Digital Media and Learning Competition The Digital Media and Learning Competition is an effort designed to find and to inspire the most novel uses of new media in support of learning. Over the past 5 years, the Competition has awarded $10 million to more than 100 projects in 20 countries that explore how technologies-including games, mobile phone applications, virtual worlds, social networks, and digital badge platforms-are changing the way people learn and participate in daily life. The Competition is supported by the John D. and Catherine T. MacArthur Foundation, and administered by HASTAC (the Humanities, Arts, Science, and Technology Alliance and Collaboratory). This endeavor invites U.S. and international participants to compete for approximately $2 million in grant awards for domestic and international projects that use digital or new media as platforms for connected learning. Over the years, Digital Media and Learning Competition partners have included Sony (Competition 3), EA (Competition 3), the Bill and Melinda Gates Foundation (Competition 4), Mozilla (Competitions 4&5), the Born This Way Foundation (Competition 5), Facebook (Competition 5), and the Family Online Safety Institute (FOSI, Competition 5).  
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