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Gareth Priday

Find the Future at NYPL: The Game - 0 views

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    ABOUT FIND THE FUTURE Find The Future at NYPL brings visitors to the Library together with players around the world to tap into the creative power of the Library's collections. It is the first game in the world in which winning the game means writing a book together - a collection of 100 ways to make history and change the future, inspired by 100 of the most intriguing works of the past. Starting May 21, 2011, visitors to the Stephen A. Schwarzman branch of the NYPL can play the game with their personal smartphones or on Library computers. Global players will join the game with any computer that has access to the Internet. The game is free to play. The game is designed to empower players to find inspiration for their own extraordinary futures by bringing them face-to-face with the writings and personal objects of people who made an extraordinary difference in the past. The game starts with a special, invitation-only event on May 20, 2011. As part of the Centennial celebration weekend, hundreds of gamers will earn the chance to join a special once-in-a-lifetime event: an "overnight lock-in" at NYPL's Stephen A. Schwarzman building. This "write all night" lock in will serve as the official kick-off for the Find The Future game. All visitors to the Library or the website nypl.org/game will continue to be able to play Find The Future through the end of 2011.
jose ramos

Co-Creating Games: A Co-evolutionary Analysis - 0 views

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    "The phenomenon of consumer co-creation is often framed in terms of whether either economic market forces or socio-cultural non-market forces ultimately dominate. We propose an alternate model of consumer co-creation in terms of co-evolution between markets and non-markets. Our model is based on a recent ethnographic study of a massively multiplayer online game through its development, release and ultimate failure, and is cast in terms of two explanatory models: multiple games and social network markets. We conclude that consumer co-creation is indeed complex, but in ways that relate to both emergent market expectations and the evolution of markets, not to the transcendence of markets. "
jose ramos

Catalysts for Change: How to Gamify a Path Out of Poverty - Core77 - 0 views

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    It seems like we're playing video games every day. Every morning and evening on the subway, I see people swiping their phones, whether they're slinging a red bird into a pile of green pigs, guessing a friend's drawing, or any number of fun, frivolous, addictive activities. That's a lot of time spent on games, and a lot of cognitive energy. What if all of that brain power could be put toward social issues, like finding a way out of poverty?
jose ramos

World Game | International Futures Forum - 0 views

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    "It is much easier to engage with the World System Model through experience and interaction. The IFF World Game provides a way in which the players can engage with the complexity of the global problematique in a fun, non-threatening, interactive and highly creative way. The players may be groups in a business context, community groups, students or individuals seeking to broaden their capacities."
Gareth Priday

Gamingwiththefutures - 2 views

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    This blog serves as the primary point of contact for a competition seeking game designs to engage participants in research on the relationship between communication technology and power relations.
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    The Hawaii game competition
jose ramos

Human Contact - a hard SF roleplaying game about humans by Joshua A.C. Newman... - 0 views

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    Human Contact - a hard SF roleplaying game about humans
Gareth Priday

Breakthroughs to Cures - 0 views

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    Developed with the IFF foresight engine "What is Breakthroughs to Cures?Breakthroughs to Cures is an online idea-generating game designed to garner new ideas for how we can change the medical research system to develop treatments and cures for patients faster. Imagine a future scenario (watch the video below) that takes place in 2020. A widespread contamination has triggered a neurological disease that is expected to infect as many as 100 million people in the U.S. Government leaders have convened a panel to investigate ways to accelerate the pace of research and find treatments or cures for this disease before it strikes. Over a 24-hour period, players will be sharing ideas and collaborating to build better ideas to help this panel uncover the best ways to change the current system of medical research and drug development."
jose ramos

Education Futurist Jack Uldrich Delivers Disruptive Innovation to the Classroom - 0 views

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    Acclaimed global futurist and iconoclastic "chief unlearning officer" Jack Uldrich has been selected to deliver a series of seminars on future trends and "disruptive innovation" to the education industry. Uldrich will review major educational industry trends, including advances in mobile web communication, interactive and customizable e-books, gaming dynamics, augmented-reality, artificial intelligence, crowdsourcing and much more.
jose ramos

Gameful | Home - 0 views

shared by jose ramos on 01 Mar 11 - No Cached
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    latest thiing i've learned about from Darren. need to go through and actually have a play!
Gareth Priday

Sarif Industries - 0 views

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    Ad for games featuring human augmented future..
jose ramos

Silicon Savanna: Mobile Phones Transform Africa - TIME - 0 views

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    "The buzz at Pivot25, a conference for mobile-phone software developers and investors held this June, is all about the future of money. Ben Lyon, the 24-year-old business-development VP of Kopo Kopo, wants $250,000 to produce his app for shops to process payments made by text message. Paul Okwalinga, 28, describes his money app - called M-Shop, it allows you to buy travel tickets and takeout via mobile phone - as "not reinventing the wheel but pimping it." Kamal Budhabhatti, 35, claims Elma, the latest product from his company Craft Silicon, lets a phone do and be almost anything financial - act like a credit card or an online bank (a "digital wallet," he says), trade shares or forex, organize a company's payroll and (incidentally) surf the Web and phone home. Cash suddenly seems very old. The previous week, Joe Mucheru, a senior manager at Google, declared credit cards prehistoric. Adding to the giddy mood is the thought that the inventions on display might make some lucky Pivot25ers gazillionaires. And where are these extraordinary futures being imagined and plotted? The giraffes and zebras grazing in the game park outside rule out Silicon Valley, Seattle and Bangalore. Try Nairobi. "
Gareth Priday

How a New Dutch Library Smashed Attendance Records - Shareable - 0 views

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    Facing declining visitors and uncertainty about what to do about it, library administrators in the new town of Almere in the Netherlands did something extraordinary. They redesigned their libraries based on the changing needs and desires of library users and, in 2010, opened the Nieuwe Bibliotheek (New Library), a thriving community hub that looks more like a bookstore than a library. Guided by patron surveys, administrators tossed out traditional methods of library organization, turning to retail design and merchandising for inspiration. They now group books by areas of interest, combining fiction and nonfiction; they display books face-out to catch the eye of browsers; and they train staff members in marketing and customer service techniques. The library is also a Seats2meet (S2M) location where patrons are empowered to help one another in exchange for free, permanent, coworking space, and they utilize the S2M Serendipity Machine to connect library users in real-time. They also have a bustling cafe, an extensive events and music program, a gaming facility, a reading garden and more. The result? The New Library surpassed all expectation about usage with over 100,000 visitors in the first two months. It is now considered one of the most innovative libraries in the world.
jose ramos

Catalysts for Change: A Game To Discover Paths out of Poverty | Institute For The Future - 0 views

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    In partnership with the Rockefeller Foundation and its Searchlight Partners around the world, people from all walks of life will play to catalyze change in the global landscape of poverty. From development professionals to local community leaders to citizens of change, we will gather the voices of people working on the ground to reimagine the future of development and economic well-being.
jose ramos

Foresight Engine - 4 Lessons from Gaming in a Corporate Context | Institute For The Future - 1 views

shared by jose ramos on 13 May 11 - No Cached
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    "IFTF's Foresight Engine drives engaged forecasting. It creates a fast flow of micro-forecasts from hundreds or thousands of participants in just a day or two. It's all about focused insights and innovation-the discovery of social wisdom and outlier ideas. "
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