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Kurt Laitner

Digital Reality | Edge.org - 0 views

  • When you snap the bricks together, you don't need a ruler to play Lego; the geometry comes from the parts
  • first attribute is metrology that comes from the parts
  • digitizing composites into little linked loops of carbon fiber instead of making giant pieces
  • ...75 more annotations...
  • In a 3D printer today, what you can make is limited by the size of the machine. The geometry is external
  • is the Lego tower is more accurate than the child because the constraint of assembling the bricks lets you detect and correct errors
  • That's the exponential scaling for working reliably with unreliable parts
  • Because the parts have a discrete state, it means in joining them you can detect and correct errors
  • detect and correct state to correct errors to get an exponential reduction in error, which gives you an exponential increase in complexity
  • The next one is you can join Lego bricks made out of dissimilar materials.
  • The last one is when you're done with Lego you don't put it in the trash; you take it apart and reuse it because there's state in the materials. In a forest there's no trash; you die and your parts get disassembled and you're made into new stuff. When you make a 3D print or laser cut, when you're done there's recycling attempts but there's no real notion of reusing the parts
  • The metrology coming from the parts, detecting and correcting errors, joining dissimilar materials, disconnecting, reusing the components
  • On the very smallest scale, the most exciting work on digital fabrication is the creation of life from scratch. The cell does everything we're talking about. We've had a great collaboration with the Venter Institute on microfluidic machinery to load designer genomes into cells. One step up from that we're developing tabletop chip fab instead of a billion dollar fab, using discrete assembly of blocks of electronic materials to build things like integrated circuits in a tabletop process
  • a child can make a Lego structure bigger than themself
  • There's a series of books by David Gingery on how to make a machine shop starting with charcoal and iron ore.
  • There are twenty amino acids. With those twenty amino acids you make the motors in the molecular muscles in my arm, you make the light sensors in my eye, you make my neural synapses. The way that works is the twenty amino acids don't encode light sensors, or motors. They’re very basic properties like hydrophobic or hydrophilic. With those twenty properties you can make you. In the same sense, digitizing fabrication in the deep sense means that with about twenty building blocks—conducting, insulating, semiconducting, magnetic, dielectric—you can assemble them to create modern technology
  • By discretizing those three parts we can make all those 500,000 resistors, and with a few more parts everything else.
  • Now, there's a casual sense, which means a computer controls something to make something, and then there's the deep sense, which is coding the materials. Intellectually, that difference is everything but now I'm going to explain why it doesn't matter.
  • Then in turn, the next surprise was they weren't there for research, they weren't there for theses, they wanted to make stuff. I taught additive, subtractive, 2D, 3D, form, function, circuits, programming, all of these skills, not to do the research but just using the existing machines today
  • What they were answering was the killer app for digital fabrication is personal fabrication, meaning, not making what you can buy at Walmart, it’s making what you can't buy in Walmart, making things for a market of one person
  • The minicomputer industry completely misread PCs
  • the Altair was life changing for people like me. It was the first computer you could own as an individual. But it was almost useless
  • It was hard to use but it brought the cost from a million dollars to 100,000 and the size from a warehouse down to a room. What that meant is a workgroup could have one. When a workgroup can have one it meant Ken Thompson and Dennis Ritchie at Bell Labs could invent UNIX—which all modern operating systems descend from—because they didn't have to get permission from a whole corporation to do it
  • At the PC stage what happened is graphics, storage, processing, IO, all of the subsystems got put in a box
  • To line that up with fabrication, MIT's 1952 NC Mill is similar to the million-dollar machines in my lab today. These are the mainframes of fab. You need a big organization to have them. The fab labs I'll tell you about are exactly analogous to the cost and complexity of minicomputers. The machines that make machines I'll tell you about are exactly analogous to the cost and complexity of the hobbyist computers. The research we're doing, which is leading up to the Star Trek Replicator, is what leads to the personal fabricator, which is the integrated unit that makes everything
  • conducting, resistive, insulating.
  • The fab lab is 2 tons, a $100,000 investment. It fills a few thousand square feet, 3D scanning and printing, precision machining, you can make circuit boards, molding and casting tooling, computer controlled cutting with a knife, with a laser, large format machining, composite layup, surface mount rework, sensors, actuators, embedded programming— technology to make technology.
  • Ten years you can just plot this doubling. Today, you can send a design to a fab lab and you need ten different machines to turn the data into something. Twenty years from now, all of that will be in one machine that fits in your pocket.
  • We've been living with this notion that making stuff is an illiberal art for commercial gain and it's not part of the means of expression. But, in fact, today, 3D printing, micromachining, and microcontroller programming are as expressive as painting paintings or writing sonnets but they're not means of expression from the Renaissance. We can finally fix that boundary between art and artisans
  • You don't go to a fab lab to get access to the machine; you go to the fab lab to make the machine.
  • Over the next maybe five years we'll be transitioning from buying machines to using machines to make machines. Self-reproducing machines
  • But they still have consumables like the motors, and they still cut or squirt. Then the interesting transition comes when we go from cutting or printing to assembling and disassembling, to moving to discretely assembled materials
  • because if anybody can make anything anywhere, it challenges everything
    • Kurt Laitner
       
      great quote (replace challenges with changes for effect)
  • Now, the biggest surprise for me in this is I thought the research was hard. It's leading to how to make the Star Trek Replicator. The insight now is that's an exercise in embodied computation—computation in materials, programming their construction. Lots of work to come, but we know what to do
  • And that's when you do tabletop chip fab or make airplanes. That's when technical trash goes away because you can disassemble. 
  • irritated by the maker movement for the failure in mentoring
  • At something like a Maker Faire, there's hall after hall of repeated reinventions of bad 3D printers and there isn't an easy process to take people from easy to hard
  • We started a project out of desperation because we kept failing to succeed in working with existing schools, called the Fab Academy. Now, to understand how that works, MIT is based on scarcity. You assume books are scarce, so you have to go there for the library; you assume tools are scarce, so you have to go there for the machines; you assume people are scarce, so you have to go there to see them; and geography is scarce. It adds up to we can fit a few thousand people at a time. For those few thousand people it works really well. But the planet is a few billion people. We're off by six orders of magnitude. 
  • Next year we're starting a new class with George Church that we've called "How to Grow Almost Anything", which is using fab labs to make bio labs and then teach biotech in it. What we're doing is we're making a new global kind of university
  • Amusingly, I went to my friends at Educause about accrediting the Fab Academy and they said, "We love it. Where are you located?" And I said, "Yes" and they said, "No." Meaning, "We're all over the earth." And they said, "We have no mechanism. We're not allowed to do that. There's no notion of global accreditation."
  • Then they said something really helpful: "Pretend."
  • Once you have a basic set of tools, you can make all the rest of the tools
  • The way the Fab Academy works, in computing terms, it's like the Internet. Students have peers in workgroups, with mentors, surrounded by machines in labs locally. Then we connect them globally by video and content sharing and all of that. It's an educational network. There are these critical masses of groups locally and then we connect them globally
  • You still have Microsoft or IBM now but, with all respect to colleagues there, arguably that's the least interesting part of software
  • To understand the economic and social implications, look at software and look at music to understand what's happening now for fabrication
  • There's a core set of skills a place like MIT can do but it alone doesn't scale to a billion people. This is taking the social engineering—the character of MIT—but now doing it on this global scale.
  • Mainframes didn't go away but what opened up is all these tiers of software development that weren't economically viable
  • If you look at music development, the most interesting stuff in music isn't the big labels, it's all the tiers of music that weren't viable before
  • You can make music for yourself, for one, ten, 100, 1,000, a million. If you look at the tracks on your device, music is now in tiers that weren't economically viable before. In that example it's a string of data and it becomes a sound. Now in digital fab, it's a string of data and it becomes a thing.
  • What is work? For the average person—not the people who write for Edge, but just an average person working—you leave home to go to a place you'd rather not be, doing a repetitive operation you'd rather not do, making something designed by somebody you don't know for somebody you'll never see, to get money to then go home and buy something. But what if you could skip that and just make the thing?
    • Kurt Laitner
       
      !!!
  • It took about ten years for the dot com industry to realize pretty much across the board you don't directly sell the thing. You sell the benefits of the thing
  • 2016 it's in Shenzhen because they're pivoting from mass manufacturing to enabling personal fabrication. We've set Shenzhen as the goal in 2016 for Fab Lab 2.0, which is fab labs making fab labs
  • To rewind now, you can send something to Shenzhen and mass manufacture it. There's a more interesting thing you can do, which is you go to market by shipping data and you produce it on demand locally, and so you produce it all around the world.
  • But their point was a lot of printers producing beautiful pages slowly scales if all the pages are different
  • In the same sense it scales to fabricate globally by doing it locally, not by shipping the products but shipping the data.
  • It doesn't replace mass manufacturing but mass manufacturing becomes the least interesting stuff where everybody needs the same thing. Instead, what you open up is all these tiers that weren't viable before
  • There, they consider IKEA the enemy because IKEA defines your taste. Far away they make furniture and flat pack it and send it to a big box store. Great design sense in Barcelona, but 50 percent youth unemployment. A whole generation can't work. Limited jobs. But ships come in from the harbor, you buy stuff in a big box store. And then after a while, trucks go off to a trash dump. They describe it as products in, trash out. Ships come in with products, trash goes out
    • Kurt Laitner
       
      worse actually.. the trash stays
  • The bits come and go, globally connected for knowledge, but the atoms stay in the city.
  • instead of working to get money to buy products made somewhere else, you can make them locally
    • Kurt Laitner
       
      this may solve greece's problem, walk away from debt, you can't buy other people's (country's) stuff anymore, so make it all yourself
  • The biggest tool is a ShotBot 4'x8'x1' NC mill, and you can make beautiful furniture with it. That's what furniture shops use
  • Anything IKEA makes you can make in a fab lab
  • it means you can make many of the things you consume directly rather than this very odd remote economic loop
  • the most interesting part of the DIY phone projects is if you're making a do-it-yourself phone, you can also start to make the things that the phones talk to. You can start to build your own telco providers where the users provide the network rather than spending lots of money on AT&T or whoever
  • Traditional manufacturing is exactly replaying the script of the computer companies saying, "That's a toy," and it's shining a light to say this creates entirely new economic activity. The new jobs don't come back to the old factories. The ability to make stuff on demand is creating entirely new jobs
  • To keep playing that forward, when I was in Barcelona for the meeting of all these labs hosted by the city architect and the city, the mayor, Xavier Trias, pushed a button that started a forty-year countdown to self-sufficiency. Not protectionism
  • I need high-torque efficient motors with integrated lead screws at low cost, custom-produced on demand. All sorts of the building blocks that let us do what I'm doing currently rest on a global supply chain including China's manufacturing agility
  • The short-term answer is you can't get rid of them because we need them in the supply chain. But the long-term answer is Shenzhen sees the future isn't mass producing for everybody. That's a transitional stage to producing locally
  • My description of MIT's core competence is it's a safe place for strange people
  • The real thing ultimately that's driving the fab labs ... the vacuum we filled is a technical one. The means to make stuff. Nobody was providing that. But in turn, the spaces become magnets. Everybody talks about innovation or knowledge economy, but then most things that label that strangle it. The labs become vehicles for bright inventive people who don't fit locally. You can think about the culture of MIT but on this global scale
  • My allegiance isn't to any one border, it's to the brainpower of the planet and this is building the infrastructure to scale to that brainpower
  • If you zoom from transistors to microcode to object code to a program, they don't look like each other. But if we take this room and go from city, state, country, it's hierarchical but you preserve geometry
  • Computation violates geometry unlike most anything else we do
  • The reason that's so important for the digital fabrication piece is once we build molecular assemblers to build arbitrary systems, you don't want to then paste a few lines of code in it. You need to overlay computation with geometry. It's leading to this complete do-over of computer science
  • If you take digital fab, plus the real sense of Internet of Things—not the garbled sense—plus the real future of computing aligning hardware and software, it all adds up to this ability to program reality
  • I run a giant video infrastructure and I have collaborators all over the world that I see more than many of my colleagues at MIT because we're all too busy on campus. The next Silicon Valley is a network, it's not a place. Invention happens in these networks.
  • When Edwin Land was kicked out of Polaroid, he made the Rowland Institute, which was making an ideal research institute with the best facilities and the best people and they could do whatever they want. But almost nothing came from it because there was no turnover of the gene pool, there was no evolutionary pressure.  
  • the wrong way to do research, which is to believe there's a privileged set of people that know more than anybody else and to create a barrier that inhibits communication from the inside to the outside
  • you need evolutionary pressure, you need traffic, you need to be forced to deal with people you don't think you need to encounter, and you need to recognize that to be disruptive it helps to know what people know
  • For me the hardest thing isn't the research. That's humming along nicely. It's that we're finding we have to build a completely new kind of social order and that social entrepreneurship—figuring out how you live, learn, work, play—is hard and there's a very small set of people who can do that kind of organizational creation.
    • Kurt Laitner
       
      our challenge in the OVN space
  •  
    what is heavy is local, what is light is global, and increasingly manufacturing is being recreated along this principle
Tiberius Brastaviceanu

James Grier Miller, Living Systems (1978) - 0 views

  • reality as an integrated hierarchy of organizations of matter and energy
  • General living systems theory is concerned with a special subset of all systems, the living ones
  • a space is a set of elements which conform to certain postulate
  • ...266 more annotations...
  • s. Euclidean space
  • metric space
  • topological space
  • Physical space is the extension surrounding a point
  • My presentation of a general theory of living systems will employ two sorts of spaces in which they may exist, physical or geographical space and conceptual or abstracted spaces
  • Physical or geographical space
  • Euclidean space
  • distance
  • moving
  • maximum speed
  • objects moving in such space cannot pass through one another
  • friction
  • The characteristics and constraints of physical space affect the action of all concrete systems, living and nonliving.
  • information can flow worldwide almost instantly
  • Physical space is a common space
  • Most people learn that physical space exists, which is not true of many spaces
  • They can give the location of objects in it
  • Conceptual or abstracted spaces
  • Peck order
  • Social class space
  • Social distance
  • Political distance
  • life space
  • semantic space
  • Sociometric space
  • A space of time costs of various modes of transportation
  • space of frequency of trade relations among nations.
  • A space of frequency of intermarriage among ethnic groups.
  • These conceptual and abstracted spaces do not have the same characteristics and are not subject to the same constraints as physical space
  • Social and some biological scientists find conceptual or abstracted spaces useful because they recognize that physical space is not a major determinant of certain processes in the living systems they study
  • interpersonal relations
  • one cannot measure comparable processes at different levels of systems, to confirm or disconfirm cross-level hypotheses, unless one can measure different levels of systems or dimensions in the same spaces or in different spaces with known transformations among them
  • It must be possible, moreover, to make such measurements precisely enough to demonstrate whether or not there is a formal identity across levels
  • fundamental "fourth dimension" of the physical space-time continuum
  • is the particular instant at which a structure exists or a process occurs
  • or the measured or measurable period over which a structure endures or a process continues.
  • durations
  • speeds
  • rates
  • accelerations
  • irreversible unidirectionality of time
  • thermodynamics
  • negentropy
  • "time's arrow."
  • Matter and energy
  • Matter is anything which has mass (m) and occupies physical space.
  • Energy (E) is defined in physics as the ability to do work.
  • kinetic energy
  • potential energy
  • rest mass energy
  • Mass and energy are equivalent
  • Living systems need specific types of matter-energy in adequate amounts
  • Energy for the processes of living systems is derived from the breakdown of molecules
  • Any change of state of matter-energy or its movement over space, from one point to another, I shall call action.
  • It is one form of process.
  • information (H)
  • Transmission of Information
  • Meaning is the significance of information to a system which processes it: it constitutes a change in that system's processes elicited by the information, often resulting from associations made to it on previous experience with it
  • Information is a simpler concept: the degrees of freedom that exist in a given situation to choose among signals, symbols, messages, or patterns to be transmitted.
  • The set of all these possible categories (the alphabet) is called the ensemble or repertoire
  • .) The unit is the binary digit, or bit of information
  • . The amount of information is measured as the logarithm to the base 2 of the number of alternate patterns
  • Signals convey information to the receiving system only if they do not duplicate information already in the receiver. As Gabor says:
  • [The information of a message can] be defined as the 'minimum number of binary decisions which enable the receiver to construct the message, on the basis of the data already available to him.'
  • meaning cannot be precisely measured
  • Information is the negative of uncertainty.
  • information is the amount of formal patterning or complexity in any system.
  • The term marker was used by von Neumann to refer to those observable bundles, units, or changes of matter-energy whose patterning bears or conveys the informational symbols from the ensemble or repertoire.
  • If a marker can assume n different states of which only one is present at any given time, it can represent at most log2n bits of information. The marker may be static, as in a book or in a computer's memory
  • Communication of almost every sort requires that the marker move in space, from the transmitting system to the receiving system, and this movement follows the same physical laws as the movement of any other sort of matter-energy. The advance of communication technology over the years has been in the direction of decreasing the matter-energy costs of storing and transmitting the markers which bear information.
  • There are, therefore, important practical matter-energy constraints upon the information processing of all living systems exerted by the nature of the matter-energy which composes their markers.
  • organization is based upon the interrelations among parts.
  • If two parts are interrelated either quantitatively or qualitatively, knowledge of the state of one must yield some information about the state of the other. Information measures can demonstrate when such relationships exist
  • The disorder, disorganization, lack of patterning, or randomness of organization of a system is known as its entropy (S)
  • the statistical measure for the negative of entropy is the same as that for information
  • entropy becomes a measure of the probability
  • Increase of entropy was thus interpreted as the passage of a system from less probable to more probable states.
  • according to the second law, a system tends to increase in entropy over time, it must tend to decrease in negentropy or information.
  • therefore no principle of the conservation of information
  • The total information can be decreased in any system without increasing it elsewhere
  • but it cannot be increased without decreasing it elsewhere
  • . Making one or more copies of a given informational pattern does not increase information overall, though it may increase the information in the system which receives the copied information.
  • transforms information into negative entropy
  • smallest possible amount of energy used in observing one bit of information
  • calculations of the amount of information accumulated by living systems throughout growth.
  • the concept of Prigogine that in an open system (that is one in which both matter and energy can be exchanged with the environment) the rate of entropy production within the system, which is always positive, is minimized when the system is in a steady state.
  • in systems with internal feedbacks, internal entropy production is not always minimized when the system is in a stationary state. In other words, feedback couplings between the system parameters may cause marked changes in the rate of development of entropy. Thus it may be concluded that the "information flow" which is essential for this feedback markedly alters energy utilization and the rate of development of entropy, at least in some such special cases which involve feedback control. While the explanation of this is not clear, it suggests an important relationship between information and entropy
  • amount of energy actually required to transmit the information in the channel is a minute part of the total energy in the system, the "housekeeping energy" being by far the largest part of it
  • In recent years systems theorists have been fascinated by the new ways to study and measure information flows, but matter-energy flows are equally important. Systems theory is more than information theory, since it must also deal with energetics - such matters as
  • the flow of raw materials through societies
  • Only a minute fraction of the energy used by most living systems is employed for information processing
  • I have noted above that the movement of matter-energy over space, action, is one form of process. Another form of process is information processing or communication, which is the change of information from one state to another or its movement from one point to another over space
  • Communications, while being processed, are often shifted from one matter-energy state to another, from one sort of marker to another
  • transformations go on in living systems
  • One basic reason why communication is of fundamental importance is that informational patterns can be processed over space and the local matter-energy at the receiving point can be organized to conform to, or comply with, this information
  • the delivery of "flowers by telegraph."
  • Matter-energy and information always flow together
  • Information is always borne on a marker
  • . Conversely there is no regular movement in a system unless there is a difference in potential between two points, which is negative entropy or information
  • If the receiver responds primarily to the material or energic aspect, I shall call it, for brevity, a matter-energy transmission; if the response is primarily to the information, I shall call it an information transmission
  • Moreover, just as living systems must have specific forms of matter-energy, so they must have specific patterns of information
  • example
  • example
  • develop normally
  • have appropriate information inputs in infancy
  • pairs of antonyms
  • one member of which is associated with the concept of information (H)
  • the other member of which is associated with its negative, entropy (S)
  • System
  • A system is a set of interacting units with relationships among them
  • .The word "set" implies that the units have some common properties. These common properties are essential if the units are to interact or have relationships. The state of each unit is constrained by, conditioned by, or dependent on the state of other units. The units are coupled. Moreover, there is at least one measure of the sum of its units which is larger than the sum of that measure of its units.
  • Conceptual system
  • Units
  • terms
  • Relationships
  • a set of pairs of units, each pair being ordered in a similar way
  • expressed by words
  • or by logical or mathematical symbols
  • operations
  • The conceptual systems of science
  • observer
  • selects
  • particular sets to study
  • Variable
  • Each member of such a set becomes a variable of the observer's conceptual system
  • conceptual system may be loose or precise, simple or elaborate
  • Indicator
  • an instrument or technique used to measure fluctuations of variables in concrete systems
  • Function
  • a correspondence between two variables, x and y, such that for each value of x there is a definite value of y, and no two y's have the same x, and this correspondence is: determined by some rule
  • Any function is a simple conceptual system
  • Parameter
  • An independent variable through functions of which other functions may be expressed
  • The state of a conceptual system
  • the set of values on some scale, numerical or otherwise, which its variables have at a given instant
  • Formal identity
  • variables
  • varies comparably to a variable in another system
  • If these comparable variations are so similar that they can be expressed by the same function, a formal identity exists between the two systems
  • Relationships between conceptual and other sorts of systems
  • Science advances as the formal identity or isomorphism increases between a theoretical conceptual system and objective findings about concrete or abstracted systems
  • A conceptual system may be purely logical or mathematical, or its terms and relationships may be intended to have some sort of formal identity or isomorphism with units and relationships empirically determinable by some operation carried out by an observer
  • Concrete system
  • a nonrandom accumulation of matter-energy, in a region in physical space-time, which is organized into interacting interrelated subsystems or components.
  • Units
  • are also concrete systems
  • Relationships
  • spatial
  • temporal
  • spatiotemporal
  • causal
  • Both units and relationships in concrete systems are empirically determinable by some operation carried out by an observer
  • patterns of relationships or processes
  • The observer of a concrete system
  • distinguishes a concrete system from unorganized entities in its environment by the following criteria
  • physical proximity of its units
  • similarity of its units
  • common fate of its units
  • distinct or recognizable patterning of its units.
  • Their boundaries are discovered by empirical operations available to the general scientific community rather than set conceptually by a single observer
  • Variable of a concrete system
  • Any property of a unit or relationship within a system which can be recognized by an observer
  • which can potentially change over time, and whose change can potentially be measured by specific operations, is a variable of a concrete system
  • Examples
  • number of its subsystems or components, its size, its rate of movement in space, its rate of growth, the number of bits of information it can process per second, or the intensity of a sound to which it responds
  • A variable is intrasystemic
  • not to be confused with intersystemic variations which may be observed among individual systems, types, or levels.
  • The state of a concrete system
  • its structure
  • represented by the set of values on some scale which its variables have at that instant
  • Open system
  • Most concrete systems have boundaries which are at least partially permeable, permitting sizable magnitudes of at least certain sorts of matter-energy or information transmissions to pass them. Such a system is an open system. In open systems entropy may increase, remain in steady state, or decrease.
  • Closed system
  • impermeable boundaries through which no matter-energy or information transmissions of any sort can occur is a closed system
  • special case
  • No actual concrete system is completely closed
  • In closed systems, entropy generally increases, exceptions being when certain reversible processes are carried on which do not increase it. It can never decrease.
  • Nonliving system
  • the general case of concrete systems, of which living systems are a very special case. Nonliving systems need not have the same critical subsystems as living systems, though they often have some of them
  • Living system
  • a special subset of the set of all possible concrete systems
  • They all have the following characteristics:
  • open systems
  • inputs
  • throughputs
  • outputs
  • of various sorts of matter-energy and information.
  • maintain a steady state of negentropy even though entropic changes occur in them as they do everywhere else
  • by taking in inputs
  • higher in complexity or organization or negentropy
  • than their outputs
  • The difference permits them to restore their own energy and repair breakdowns in their own organized structure.
  • In living systems many substances are produced as well as broken down
  • To do this such systems must be open and have continual inputs of matter-energy and information
  • entropy will always increase in walled-off living systems
  • They have more than a certain minimum degree of complexity
  • They either contain genetic material composed of deoxyribonucleic acid (DNA)
  • or have a charter
  • blueprint
  • program
  • of their structure and process from the moment of their origin
  • may also include nonliving components.
  • They have a decider, the essential critical sub-system which controls the entire system, causing its subsystems and components to interact. Without such interaction under decider control there is no system.
  • other specific critical sub-systems or they have symbiotic or parasitic relationships with other living or nonliving systems
  • Their subsystems are integrated together to form actively self-regulating, developing, unitary systems with purposes and goals
  • They can exist only in a certain environment
  • change in their environment
  • produces stresses
  • Totipotential system
  • capable of carrying out all critical subsystem processes necessary for life is totipotential
  • Partipotential system
  • does not itself carry out all critical subsystem processes is partipotential
  • A partipotential system must interact with other systems that can carry out the processes which it does not, or it will not survive
  • parasitic
  • symbiotic
    • Tiberius Brastaviceanu
       
      The Exchange fime is a symbiotic system to SENSORICA
  • Fully functioning system
  • when it
  • Partially functioning system
  • it must do its own deciding, or it is not a system
  • Abstracted system
  • Units
  • relationships abstracted or selected by an observer in the light of his interests, theoretical viewpoint, or philosophical bias.
  • Some relationships may be empirically determinable by some operation carried out by the observer, but others are not, being only his concepts
  • Relationships
  • The relationships mentioned above are observed to inhere and interact in concrete, usually living, systems
  • these concrete systems are the relationships of abstracted systems.
  • The verbal usages of theoretical statements concerning abstracted systems are often the reverse of those concerning concrete systems
  • An abstracted system differs from an abstraction, which is a concept
  • representing a class of phenomena all of which are considered to have some similar "class characteristic." The members of such a class are not thought to interact or be interrelated, as are the relationships in an abstracted system
  • Abstracted systems are much more common in social science theory than in natural science.
  • are oriented toward relationships rather than toward the concrete systems
  • spatial arrangements are not usually emphasized
  • their physical limits often do not coincide spatially with the boundaries of any concrete system, although they may.
  • important difference between the physical and biological hierarchies, on the one hand, and social hierarchies, on the other
  • Most physical and biological hierarchies are described in spatial terms
  • we propose to identify social hierarchies not by observing who lives close to whom but by observing who interacts with whom
  • intensity of interaction
  • in most biological and physical systems relatively intense interaction implies relative spatial propinquity
  • To the extent that interactions are channeled through specialized communications and transportation systems, spatial propinquity becomes less determinative of structure.
    • Tiberius Brastaviceanu
       
      This is the case of SENSORICA, built on web-based communication and coordination tools. 
  • PARSONS
  • the unit of a partial social system is a role and not the individual.
  • culture
  • cumulative body of knowledge of the past, contained in memories and assumptions of people who express this knowledge in definite ways
  • The social system is the actual habitual network of communication between people.
  • RUESCH
  • A social system is a behavioral system
  • It is an organized set of behaviors of persons interacting with each other: a pattern of roles.
  • The roles are the units of a social system
    • Tiberius Brastaviceanu
       
      That is why we need a role system in SENSORICA
  • On the other hand, the society is an aggregate of social subsystems, and as a limiting case it is that social system which comprises all the roles of all the individuals who participate.
  • What Ruesch calls the social system is something concrete in space-time, observable and presumably measurable by techniques like those of natural science
  • To Parsons the system is abstracted from this, being the set of relationships which are the form of organization. To him the important units are classes of input-output relationships of subsystems rather than the subsystems themselves
  • system is a system of relationship in action, it is neither a physical organism nor an object of physical perception
  • evolution
  • differentiation
  • growth
  • from earlier and simpler forms and functions
  • capacities for specializations and gradients
  • [action] is not concerned with the internal structure of processes of the organism, but is concerned with the organism as a unit in a set of relationships and the other terms of that relationship, which he calls situation
  • Abstracted versus concrete systems
  • One fundamental distinction between abstracted and concrete systems is that the boundaries of abstracted systems may at times be conceptually established at regions which cut through the units and relationships in the physical space occupied by concrete systems, but the boundaries of these latter systems are always set at regions which include within them all the units and internal relationships of each system
  • A science of abstracted systems certainly is possible and under some conditions may be useful.
  • If the diverse fields of science are to be unified, it would be helpful if all disciplines were oriented either to concrete or to abstracted systems.
  • It is of paramount importance for scientists to distinguish clearly between them
Tiberius Brastaviceanu

GlassWall Syndicate - 1 views

  •  
    Mostly venture capital, interested in mass markets with some greenwashing language on their website.
Kurt Laitner

The Revolution at hand - Op-Ed - Domus - 0 views

  • Currently, our education prepares us to perform a job — at times any job — that pays us in terms of what we can possess and consume or, in other words, the goods that design and mass production consider to be to our satisfaction — at least partially.
  • We have produced artificial needs for years under this mantra
  • creating almost nonexistent necessities that are readily available and easy to narrate rather than investigating the problems and real needs of people and communities
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  • the need for large-scale production is disappearing due to the crystalline democratization of the means of production
  • Mediocrity is obsolete
  • Money has become absurdly limited
  • unable to model the exchanges that serve to give way to a new mode of radically inclusive and more equitable cooperative production
  • design becomes a political tool
  • Innovation and meaning have been restricted, trapped and suffocated by mechanisms of protection, monopolies, patents and copyrights.
  • If you're lucky you will have patrons, not customers. Customers barely exist in the creative world now.
  • Production will occur only when there is a demand — and not a moment before
  • We need a new cultural infrastructure
  • A new distributed network of places of cultural and tangible production must be affirmed. The network will stem from fablabs, makerspaces and hackerspaces — the new factories — around the world, or from ambitious projects like the Italian Bottega 21: initiatives that unite the existing cultural heritage of places and traditions with currently available technologies
  • design itself must be independent from specific materials
  • We will teach students to investigate, discover and create work, products and services that the community needs, rather than merely follow any old curriculum while waiting for a "phantom" labour market to claim them
  • "The question we have to begin to ask ourselves is not 'how do we employ all the people who are rendered obsolete by technology', but 'how can we organize a society around something other than employment?'
Tiberius Brastaviceanu

How The Blockchain Will Transform Everything From Banking To Government To Our Identities - 1 views

  • The first generation of the Internet was a great tool for communicating, collaborating and connecting online, but it was not ideal for business. When you send and share information on the Internet, you’re not sending an original but a copy. That’s good for information — it means people have a printing press for information and that information becomes democratized — but if you want to send an asset, it’s a problem. If I send you $100 online, you need to be sure you have it and I don’t, and that I can’t spend the same $100 somewhere else. As a result, we need intermediaries to perform critical roles — to establish identity between two parties in a transaction, and to do all the settlement transaction logic, which includes record-keeping.
  • With blockchain, for the first time, we have a new digital medium for value where anyone can access anything of value — stocks, bonds, money, digital property, titles, deeds — and even things like identity and votes can be moved, stored and managed securely and privately. Trust is not established though a third party but with clever code and mass consensus using a network. That’s got huge implications for intermediaries and businesses and society at large
  • And also with government, as a central repository of information an entity that delivers services.
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  • There’s an opportunity to disrupt how those organizations work. Intermediaries, though they do a good job, have a few problems — they’re centralized, which makes them vulnerable to attack or failure
  • They tax the system
  • They capture data
  • They exclude billions of people from the global economy
  • internet of value
  • With blockchain, we can go from redistributing wealth to distributing value and opportunity value fairly a priori, from cradle to grave.
  • creating a true sharing economy by replacing service aggregators like Uber with distributed applications on the blockchain
  • unleashing a new age of entrepreneurship
  • build accountable governments through transparency, smart contracts and revitalized models of democracy.
  • The virtual you is owned by large intermediaries
  • This virtual you knows more about you than you do sometimes
  • So there’s a strange phenomenon from the first generation of the Internet where the most important asset class that’s been created is data —and we don’t control it or own it.
  • individuals taking back their identity through your own personal avatar
  • The financial services industry
  • antiquated
  • a complicated machine that does a simple thing
  • settlement
  • an opportunity to profoundly change the nature of the entire industry. The Starbucks transaction should be instant.
  • At the heart of it, the financial services industry moves value.
  • so this is both an existential threat to the financial services industry and an historic opportunity.
  • Banks trade on trust
  • Within the decade, every single financial asset, which is really just a contract
  • will all move to a blockchain-based format
  • In the accounting world, a lot of firms rely on costly audits to drive their profits
  • With blockchain, you could have a third entry time-stamped in a distributed ledger that could be acceptable to any relevant stakeholders from regulators to shareholders, giving you a perfect record of the truth and thus the financial health of an organization.
  • Nobel-winning economist Ronald Coase argued that firms exist because transaction costs in an open market are greater than the cost of doing things inside the boundaries of the corporation.
  • four costs — of search, coordination, contracting and establishing trust
  • Blockchains will profoundly affect all of these.
  • you can now synthesize trust on an open platform and people who’ve never met can trust each other to do certain things. So this results in a whole number of new business models
  • It turns out the Internet of Everything needs a Ledger of Everything, because a lightbulb buying power from your neighbor’s solar panel definitely won’t use banks or the Visa network
  • Right now, governments take tax revenue from corporations, individuals, licenses and so on. All of that can change. We can first of all have transparency in a radical sense because sunlight is the best disinfectant. Secondly, we can open up governments in a different sense of sharing data.
  • governments can enable self-organization to occur in society where companies, civil society organizations, NGOs, academics, foundations, and government agencies and individual citizens ought to use this data to self-organize and create what we used to call services or forms of public value. The third one has to do with the relationship between citizens and their governments.
  • There are more opportunities to create government by the people for the people
  • Electronic voting won’t be delivered by traditional server technology because it won’t be trusted by citizens
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