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Jack Park

Taylor - 0 views

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    This article explores relationships between players and the owners of the massively multiplayer online games (MMOG) they inhabit. Much of the language around these large scale communities currently focuses on "management." Viewing these complex social systems as essentially mechanical in nature has led to a preoccupation with creating or retrofitting systems which can be constantly monitored, tuned, regulated, and controlled. Though the language often turns to things like "cheating," "griefing," and "disruption of the magic circle," the underlying anxiety about unruliness, transgressiveness, and the emergent nature of these spaces as sites of culture needs to be more fully addressed, as well as the early formulations of the "imagined player" that shape the design process. Players are central productive agents in game culture and more progressive models are needed for understanding and integrating their work in these spaces. Drawing on the long tradition of participatory design this piece explores some alternative frameworks for understanding the designer/player relationship are proposed.
Jack Park

About Us - Learning 2.0 - 0 views

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    Grockit is about questioning together. To this end, we are developing an online learning game where people can teach each other. Our organization is about the space where learning and technology meet. By combining our years of experience as teachers and developers, we are creating a place where learners can meet other learners. You can read more about our thoughts on learning and technology in our blog. You can also learn more about how we live and work at Grockit.
Jack Park

Superstruct! Play the game, invent the future. | The Institute For The Future - 0 views

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    This fall, the Institute for the Future invites you to play Superstruct, the world's first massively multiplayer forecasting game. It's not just about envisioning the future-it's about inventing the future. Everyone is welcome to join the game. Watch for the opening volley of threats and survival stories, September 2008.
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