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thinkahol *

3-D avatars could put you in two places at once | KurzweilAI - 0 views

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    Source: New York Times - Apr 11, 2011 In their new book, Infinite Reality, Dr. Jim Blascovich and Dr. Jerry Bailenson insist that 3-D conferences with avatars are nigh because consumer technology has suddenly caught up with the work going on in virtual-reality laboratories in academia. These psychologists point to three developments in the past year: the Microsoft Kinect tracking system for the Xbox, the Nintendo 3DS gaming device, and the triumph on "Jeopardy!" of IBM's Watson computer.
thinkahol *

US approves world's biggest solar energy project in California | KurzweilAI - 0 views

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    The U.S. Department of Interior approved on Monday a permit for Solar Millennium, LLC to build the largest solar energy project in the world - four  plants at the cost of one billion dollars each - in southern California. The project is expected to generate up to 1,000 Megawatts of energy, enough electricity to annually power more than 300,000 single-family homes, more than doubling the solar electricity production capacity of the U.S. Once constructed, the Blythe facility will reduce CO2 emissions by nearly one million short tons per year, or the equivalent of removing more than 145,000 cars from the road. Additionally, because the facility is "dry-cooled," it will use 90 percent less water than a traditional "wet-cooled" solar facility of this size. The Blythe facility will also help California take a major step toward achieving its goal of having one third of the state's power come from renewable sources by the year 2020. The entire Blythe Solar Power Project will generate a total of more than 7,500 jobs, including 1,000 direct jobs during the construction period, and thousands of additional indirect jobs in the community and throughout the supply chain. When the 1,000 MW facility is fully operational it will create more than 220 permanent jobs. Adapted from materials provided by Solar Millennium, LLC.
thinkahol *

GE Sees Solar Cheaper Than Fossil Power in Five Years - 0 views

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    Once you include the subsidies* given to fossil fuel providers, solar is ALREADY cheaper! *The subsidies give to fossil fuel providers include multiple dumbass wars for oil, drilling/mining on federal lands, environmental damage (think climate change, oil spills, mountain top removal, drinking water contamination, etc.), etc
thinkahol *

‪Quantum Computers and Parallel Universes‬‏ - YouTube - 0 views

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    Complete video at: http://fora.tv/2009/05/23/Marcus_Chown_in_Conversation_with_Fred_Watson Marcus Chown, author of Quantum Theory Cannot Hurt You: A Guide to the Universe, discusses the mechanics behind quantum computers, explaining that they function by having atoms exist in multiple places at once. He predicts that quantum computers will be produced within 20 years. ----- The two towering achievements of modern physics are quantum theory and Einsteins general theory of relativity. Together, they explain virtually everything about the world in which we live. But almost a century after their advent, most people havent the slightest clue what either is about. Radio astronomer, award-winning writer and broadcaster Marcus Chown talks to fellow stargazer Fred Watson about his book Quantum Theory Cannot Hurt You. - Australian Broadcasting Corporation Marcus Chown is an award-winning writer and broadcaster. Formerly a radio astronomer at the California Institute of Technology, he is now cosmology consultant of the weekly science magazine New Scientist. The Magic Furnace, Marcus' second book, was chosen in Japan as one of the Books of the Year by Asahi Shimbun. In the UK, the Daily Mail called it "a dizzy page-turner with all the narrative devices you'd expect to find in Harry Potter". His latest book is called Quantum Theory Cannot Hurt You.
thinkahol *

New system could make censorship of Internet sites virtually impossible - 0 views

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    Chinese citizens could once again enjoy LOL Cats on YouTube - as well as content critical of the communist government - if a new system developed by researchers at the University of Michigan (U-M) and the University of Waterloo (UW) in Canada were implemented. The researchers claim the system, called Telex, would thwart Internet censorship and make it virtually impossible for a censoring government to block individual sites by essentially turning the entire web into a proxy server.
thinkahol *

Social networking's good and bad impacts on kids | KurzweilAI - 0 views

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    Social media present risks and benefits to children but parents who try to secretly monitor their kids' activities online are wasting their time, says Larry D. Rosen, Ph.D., professor of psychology at California State University, Dominguez Hills. Rosen identifies potential adverse effects of social media, including: Teens who use Facebook more often show more narcissistic tendencies, while young adults who have a strong Facebook presence show more signs of other psychological disorders, including antisocial behaviors, mania, and aggressive tendencies. Daily overuse of media and technology has a negative effect on the health of all children, especially preteens and teenagers, by making them more prone to anxiety, depression, and other psychological disorders, and making them more susceptible to future health problems. Facebook can be distracting and can negatively impact learning. Studies found that middle school, high school and college students who checked Facebook at least once during a 15-minute study period achieved lower grades. Rosen says new research has also found positive influences linked to social networking, including: Young adults who spend more time on Facebook are better at showing "virtual empathy" to their online friends. Online social networking can help introverted adolescents learn how to socialize. Social networking can provide tools for teaching in compelling ways that engage young students. "If you feel that you have to use some sort of computer program to surreptitiously monitor your child's social networking, you are wasting your time. Your child will find a workaround in a matter of minutes," he says. "You have to start talking about appropriate technology use early and often and build trust, so that when there is a problem, whether it is being bullied or seeing a disturbing image, your child will talk to you about it." Ref.: Larry D. Rosen, Poke Me: How Social Networks Can Both Help and Harm Our Kids, 2011; 119th Annua
Todd Suomela

The Technium: Chosen, Inevitable, and Contingent - 0 views

  • There are two senses of "inevitable" when used with technology. In the first case, an invention merely has to exist once. In that sense, every technology is inevitable because sooner or later some mad tinkerer will cobble together almost anything that can be cobbled together. Jetpacks, underwater homes, glow-in-the-dark cats, forgetting pills — in the goodness of time every invention will inevitably be conjured up as a prototype or demo. And since simultaneous invention is the rule not the exception, any invention that can be invented will be invented more than once. But few will be widely adopted. Most won't work very well. Or more commonly they will work but be unwanted. So in this trivial sense, all technology is inevitable. Rewind the tape of time and it will be re-invented. The second more substantial sense of "inevitable" demands a level of common acceptance and viability. A technology's use must come to dominate the technium or at least its corner of the technosphere. But more than ubiquity, the inevitable must contain a large-scale momentum, and proceed on its own determination beyond the free choices of several billion humans. It can't be diverted by mere social whims.
shalani mujer

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When I avail of ComputerTechSupportOnline online computer tech support services, I am always assured that my computer is good hands. Whenever I have problems with my PC, I know that they can fix ...

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shalani mujer

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Our zoo is highly operated by computers. The cages of the animals are powered by computers which opens and closes once operated from our server. Since the zoo has a sophisticated computer system, w...

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Todd Suomela

Amateur Science and the Rise of Big Science | Citizen Scientists League - 0 views

  • Several trends came together to increase the professional nature of scientific work. First was the increasing cost of scientific work and its complexity. Scientific equipment became more precise and expensive. Telescopes, like those by Herschel, became bigger and bigger. Also, the amount of knowledge one needed to gain to contribute became increasingly daunting.
  • Second, the universities changed. Pioneered by the German states, which at the beginning of the 19th century was dismissed as a scientific backwater, universities began offering focused majors which trained students in a specific discipline rather than classical education as a whole. This was pioneered by Wilhelm von Humboldt, brother of the famous scientist Alexander von Humboldt, who was the Prussian Minister of Education.
  • Germany, once united, also provided impetus to two other trends that accelerated their dominance of science and the decline of amateurs. First, was the beginning of large-scale state sponsorship of science through grants which were first facilitated through the Kaiser Wilhelm Institute (now the Max Planck Institute). This eventually supplanted prizes as the dominant large-scale source of scientific funding. Countries like France that relied on prizes began to fall behind. Second, was the intimate cooperation between industrial firms like BASF and universities.
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  • he final nail in the coffin was undoubtedly the Second World War. The massive mobilization of scientific resources needed to win and the discovery of war-winning inventions such as the atomic bomb and self-correcting bomb sight (with help from Norbert Wiener of MIT) convinced the nations of the world that the future was in large-scale funding and support of science as a continuous effort. Vannevar Bush, former president of MIT, and others pioneered the National Science Foundation and the military also invested heavily in its own research centers. Industrial labs such as those from Bell Labs, GE, Kodak, and others began dominating research as well. Interestingly, the first military investment in semiconductors coupled with research from Bell Labs led to what is now known as Silicon Valley.
Todd Suomela

The Technium: The Unabomber Was Right - 0 views

  • Besides lacking a desirable alternative, the final problem with destroying civilization as we know it is that the alternative, such as it has been imagined by the self-described “haters of civilization”, would not support but a fraction of the people alive today. In other words, the collapse of civilization would kill billions. Ironically the poorest rural inhabitants would fare the best, as they could retreat to hunting gathering with the least hurdle, but billions of urbanites would die once food ran out and disease took over. The anarcho-primitives are rather sanguine about this catastrophe, arguing that accelerating the collapse early might save lives in total.
  • The ultimate problem is that the paradise the Kaczynski is offering, the solution to civilization so to speak, is the tiny, smoky, dingy, smelly wooden prison cell that absolutely nobody else wants to dwell in. It is a paradise billions are fleeing from. Civilization has its problems but in almost every way it is better than the Unabomber’s shack. The Unabomber is right that technology is a holistic, self-perpetuating machine. He is wrong to bomb it for many reasons, not the least is that the machine of civilization offers us more actual freedoms than the alternative. There is a cost to run this machine, a cost we are only beginning to reckon with, but so far the gains from this ever enlarging technium outweigh the alternative of no machine at all.
Todd Suomela

Why I spoofed science journalism | Martin Robbins | Science | guardian.co.uk - 0 views

  • What's wrong with science journalism? How did it become so dull and predictable? And how do we fix it?My point was really about predictability and stagnation. The formula I outlined – using a few randomly picked BBC science articles as a guide – isn't necessarily an example of bad journalism; butscience reporting is predictable enough that you can write a formula for it that everyone recognises, and once the formula has been seen it's very hard to un-see, like a faint watermark at the edge of your vision.
Todd Suomela

Human Computer Interaction (HCI) by John M. Carroll - Interaction-Design.org: HCI, Usab... - 0 views

  • The challenge of personal computing became manifest at an opportune time. The broad project of cognitive science, which incorporated cognitive psychology, artificial intelligence, linguistics, cognitive anthropology, and the philosophy of mind, had formed at the end of the 1970s. Part of the programme of cognitive science was to articulate systematic and scientifically-informed applications to be known as "cognitive engineering". Thus, at just the point when personal computing presented the practical need for HCI, cognitive science presented people, concepts, skills, and a vision for addressing such needs. HCI was one of the first examples of cognitive engineering. Other historically fortuitous developments contributed to establishment of HCI. Software engineering, mired in unmanageable software complexity in the 1970s, was starting to focus on nonfunctional requirements, including usability and maintainability, and on non-linear software development processes that relied heavily on testing. Computer graphics and information retrieval had emerged in the 1970s, and rapidly came to recognize that interactive systems were the key to progressing beyond early achievements. All these threads of development in computer science pointed to the same conclusion: The way forward for computing entailed understanding and better empowering users.
  • One of the most significant achievements of HCI is its evolving model of the integration of science and practice. Initially this model was articulated as a reciprocal relation between cognitive science and cognitive engineering. Later, it ambitiously incorporated a diverse science foundation, notably Activity Theory, distributed cognition, and ethnomethodology, and a culturally embedded conception of human activity, including the activities of design and technology development. Currently, the model is incorporating design practices and research across a broad spectrum. In these developments, HCI provides a blueprint for a mutual relation between science and practice that is unprecedented.
  • In the latter 1980s and early 1990s, HCI assimilated ideas from Activity Theory, distributed cognition, and ethnomethodology. This comprised a fundamental epistemological realignment. For example, the representational theory of mind, a cornerstone of cognitive science, is no longer axiomatic for HCI science. Information processing psychology and laboratory user studies, once the kernel of HCI research, became important, but niche areas. The most canonical theory-base in HCI now is socio-cultural, Activity Theory. Field studies became typical, and eventually dominant as an empirical paradigm. Collaborative interactions, that is, groups of people working together through and around computer systems (in contrast to the early 1980s user-at-PC situation) have become the default unit of analysis. It is remarkable that such fundamental realignments were so easily assimilated by the HCI community.
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Buy Verified CashApp Accounts - BTC Enable Aged CashApp by buycashappusa - Issuu - 0 views

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    If you're looking to buy a verified Cash App account, there are a few things you need to know. First, Cash App accounts can only be verified by the person who created them. So, if you're looking to buy a verified account from someone else, they'll need to provide you with their login information. Second, when you create a Cash App account, you'll need to provide your full name, date of birth, and Social Security number. Once your account is created, you'll be able to add a bank account or debit card and start using the app.
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