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Brad Noble

Creation Platform Rigging Paradigm | Fabric Engine - 3 views

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    An interesting read from Phil Taylor, one of the key guys behind CAT, ICE and now Fabric. He's gone from building an entire rigging system within a program, then building an entire node network system within a program to building an entire program to support a whole new rigging system. He doesn't lack for ambition.
Markus Daum

Reference sites related to Maya API | LinkedIn - 1 views

Markus Daum

B-Ling - corrective blendshapes plugin for maya - 1 views

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    A plugin version of a corrective blend shape solution for rigging in maya.
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    - thanks for the link, Shorty! :)
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    We had Christian (b-ling) write a tangent space blendshape when he was still new at Framestore, and he made the comment that he made was that it was much easier, faster and more effective than the corrective blendshape.
Jakub Krompolc

maya 2011 qt styles - 23 views

yep, I look forward to make some exotic UIs... :) I saw some TDs using QT desginer for some MPC tools in Maya. They had the QT installed for 2009. So I think you could already run it in 2010, but ...

maya 3d

Markus Daum

SIGGRAPH 2011 Papers - 5 views

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    a bit rigging off-topic but hey... :) thanks to Gabriele for the link.
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    The Disney paper and video on "Efficient elasticity for character skinning with contact and collisions" is definitely worth a look. http://pages.cs.wisc.edu/~sifakis/projects.html
Tom Bracht

Rob The Bloke - 1 views

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    MEL-Scripting & Maya API
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