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Markus Daum

Facial Animation Rig for Delgo - Page 1 - Character Tutorials for Maya - 1 views

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    Facial animation rigs created for the "Delgo" movie. Tutorial by Warren Grubb.
Markus Daum

Andy Nicholas » Blog Archive » How to Read a 3×3 Matrix - 3 views

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    nice tutorial about how to easily read and interpret a 3×3 Matrix (incl. video).
Markus Daum

Reference sites related to Maya API | LinkedIn - 1 views

Markus Daum

rigging101 - 0 views

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    free rigs, scripts and character setup / rigging tutorials for maya and xsi.
simonp91

Shameless self-marketting - 3 views

Volume 1 of 3 of my new CMI VFX rigging series.....8 hours of it :-) Please feel free to pass the link on, to friends, colleagues, runners, graduates, alumni newsletters, uni mailing lists, your bl...

rigging character maya animation

started by simonp91 on 19 Sep 12 no follow-up yet
Markus Daum

PETER SHIPKOV - portfolio - 2 views

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    interesting collection of free plugins for maya
Markus Daum

R&D at the Institute of Animation, Filmakademie Baden-Wuerttemberg, Germany - 1 views

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    Animation Tools - a set of free Maya-tools targeted at reducing the amount of tedious work associated with the setup process of high quality, animatable characters. The Adaptable Facial Setup is capable of driving any humanoid geometry, drawing from an extensive, FACS-based library of facial movement components. The process of fitting the head skeleton to the individual geometry is simplified by offering a standard set of skin weights that accommodates the typical deformation regions of the face. Any skin weights may be cloned topology-independent from one head to another utilizing the Geometry Matching Tool. The Corrective Blendshape Manager offers a useful way to add subtle deformations to a skinned mesh. Blendshape targets can be created and edited, and are computed with respect to the bind pose of the skinned mesh.
Markus Daum

Vanilla Rigging - 4 views

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    blog about rigging spines
Jakub Krompolc

rigging mentor - 4 views

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    early this year guys from Texas` Reel FX started online school for riggers. this has also facebook site here: http://www.facebook.com/RiggingMentorLLC
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    sweet, didn't know about the fb group...
Markus Daum

Area :: GDC 2011 - David Coleman - Creating QT interfaces for Maya and MotionBuilder - 2 views

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    David Coleman - Creating QT interfaces for Maya and MotionBuilder This Masterclass will demonstrate the workflow of creating interfaces in QT Designer, and connecting them to functions within Maya and MotionBuilder. The basics of QT Designer will be covered, along with connecting sliders to drive facial blendshapes using the same interface for both Maya and MotionBuilder. Some techniques for procedurally creating QT widgets using PyQt will also be demonstrated.
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