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Roger Cook

Learning and the MOOC | EDUCAUSE.edu - 0 views

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    April 3-4 2013: ...we will engage the teaching and learning community in exploring this new online course model. Tour institutional examples of MOOCs, various instructional designs and delivery models, processes, methodologies for setting up and evaluating the model, and implications for teaching and learning.
Roger Cook

Developing digital literacy: trial and error? : JISC - 0 views

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    A JISC study has found that learners develop a variety of digital literacies often through a social trial-and-error process, without the direct support or advice of their educational institutions.
Tim Plaisted

Google Chrome Beta Now Supports C/C++ - ReadWriteCloud - 0 views

  • Native Client allows C and C++ code to be seamlessly executed inside the browser with security restrictions similar to JavaScript. Native Client apps use Pepper, a set of interfaces that provide C and C++ bindings to the capabilities of HTML5.
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    According to Google's announcement: "Native Client allows C and C++ code to be seamlessly executed inside the browser with security restrictions similar to JavaScript." The video gives examples of video editing apps where HTML, javascript and CSS could be used for the interface and native code execution for the video processing.
Roger Cook

A framework for Web 2.0 learning design - 0 views

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    Matt Bower, John G. Hedberg & Andreas Kuswara (2010): A framework for Web 2.0 learning design, Educational Media International, 47:3, 177-198 This paper describes an approach to conceptualising and performing Web 2.0-enabled learning design. Based on the Technological, Pedagogical and Content Knowledge model of educational practice, the approach conceptualises Web 2.0 learning design by relating Anderson and Krathwohl's Taxonomy of Learning, Teaching and Assessing, and different types of constructive and negotiated pedagogies to a range of contemporary Web 2.0-based learning technologies. The learning design process can then be based upon the extent to which different Web 2.0 technologies support the content, pedagogical, modality and synchronicity requirements of the learning tasks.
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