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Gloria Becker

Understanding Projects in Project-based Learning: A Student's Perspective - 0 views

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    Project-based learning offers promise as an instructional method that affords authentic learning tasks grounded in the personal interests of learners. While previous research has presented results of learning gains, motivations and teacher experiences, still limited empirical research has presented the student perspective in project-based learning. This research sought to explore how learners created projects. Using a case study design and five purposively selected participants from eighth grade geography, five themes emerged: (1) internal influences, (2) external influences, (3) beliefs about projects, (4) tools for technology-rich environments, and (5) learning outcomes and products. The first four themes describe influences to shape the fifth theme, learning products. The term learning products was used to describe both the learning garnered by the participants and the learning artifacts the participants produced as part of the instructional unit. Implications for practice and future research are considered.
jkrauss

ARC Guide for Educators and Students - 0 views

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    ARC Guide for Educators and Students The guide introduces educators and students to the National Archives' Archival Research Catalog (ARC). Searching in ARC to learn more about National Archives' historical documents could enrich a classroom activity, a homework assignment, or a Research project. - Methodology I might follow with 8th graders who may serve as Research experts to younger kids.
Judy Robison

Strategy Tutor Login (student) - 0 views

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    Strategy Tutor is a web-based tool designed to support students (esp. middle school level) and teachers doing reading and research on the internet. Strategy Tutor helps students read, research, collect and understand information better and more efficiently. For teachers, Strategy Tutor provides a way to easily create web-based lessons embedded with research-based, highly effective learning strategy and vocabulary supports
dean groom

Gifted Education Professional Development Package - 0 views

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    Gifted Education Professional Development Package Using the Package All modules in the Package contain a pre-test for teachers to determine what they might already know. Both the Core Modules and the Extension and Specialisation modules contain practical components with case studies and tasks for teachers to demonstrate that they have understood the module before moving on to the next one. The modules contain an overview of current research about particular areas of gifted education. This research, in plain language, is illustrated by cartoons, case studies and examples of how it can be applied in the mainstream classroom. The modules cover all levels of schooling: early childhood (the initial years of schooling), Primary (later years of primary schools), and secondary (secondary school). The modules are also ordered according to whether a teacher is in a rural or urban school, teaching in the classroom or involved in school administration, or whether the teacher is working alone or undertaking professional development in a small group or whole school situation. The Extension and Specialisation Modules consist of the same six topics as in the Core Modules with additional advanced material, case studies, further reading and examples for use in the classroom. While the Core Modules were designed to cover the essential information every teacher should know, the Extension and Specialisation Modules are designed to build on this knowledge to allow teachers and teachers in training, principals and school staff to develop a deeper understanding of the issues in gifted education, develop more complex responses to addressing the needs of gifted students in the classroom, and be confident in sharing these skills with colleagues and parents. Coloured Icons throughout the modules allow quick identification of research, case studies, information and activities according to individual needs.
Don Doehla

http://www.edutopia.org/pdfs/edutopia-teaching-for-meaningful-learning.pdf - 0 views

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    A research paper on the benefits of inquiry based learning/PBL
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    A Review of Research on Inquiry-Based and Cooperative Learning By Dr. Brigid Barron and Dr. Linda Darling-Hammond, Stanford University "Decades of Research illustrate the benefits of inquiry-based and cooperative learning to help students develop the knowledge and skills necessary to be successful in a rapidly changing world."
Kathleen N

Songsmith - Everyone has a song inside - 0 views

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    Free from Microsoft Research: Songsmith generates musical accompaniment to match a singer's voice. Just choose a musical style, sing into your PC's microphone, and Songsmith will create backing music for you. Then share your songs with your friends and family, post your songs online, or create your own music videos. (No help if you can't sing)
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    Free from Microsoft Research: Songsmith generates musical accompaniment to match a singer's voice. Just choose a musical style, sing into your PC's microphone, and Songsmith will create backing music for you. Then share your songs with your friends and family, post your songs online, or create your own music videos. (No help if you can't sing)
Don Doehla

Project-Based Learning Research: Evidence-Based Components of Success | Edutopia - 0 views

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    "What boosts PBL from a fun and engaging exercise to a rigorous and powerful real-world learning experience? Researchers have identified four key components that are critical to teaching successfully with PBL (Barron & Darling-Hammond, 2008; Ertmer & Simons, 2005; Mergendoller & Thomas, 2005; Hung, 2008). All of these play a role in the curriculum-design process."
Don Doehla

Research Supports Global Curriculum | Edutopia - 0 views

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    "Research Supports Global Curriculum Language immersion, global competence, and vibrant professional learning communities enhance student learning at Seattle's John Stanford International School. "
dean groom

Virtual Worlds forum - 0 views

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    Virtual Worlds Forum blog Exclusive Report: Tweens and Virtual Worlds Comments [0] | 14 October 2008 Dubit Research has produced an exclusive report for the Virtual Worlds Forum giving key statistics for how tweens use virtual worlds and their attitude towards advertising. Dubit Research, a youth marketing agency, runs a standing panel of 600 7-12 year olds in the UK, and has asked them a series of questions relating to which virtual worlds they use and how they feel about advertising in virtual worlds. The results show that 73% of British 7-12 year olds are using some sort of virtual world. Club Penguin leads the pack with 43%, Habbo following with 27%. There is remarkably little fragmentation in the market: only 8% use a virtual world other than the top 10. What surprised me most about the statistics is how even the gender split is on many virtual worlds - entirely even on Club Penguin, and similar on most other games, although Runescape is, as one would expect, far more popular with boys.
Don Doehla

Teaching Grit: How to Help Students Overcome Inner Obstacles | Edutopia - 0 views

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    Emotion researcher Richard Davidson says that cognition and emotion work together in a seamless, integrated way to help us persevere in a task. Thus, to teach grit effectively, educators need to help students cultivate both cognitive and emotional skills. Here are some research-based ideas for doing both.
Don Doehla

The Pygmalion Effect: Communicating High Expectations | Edutopia - 0 views

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    In 1968, two researchers conducted a fascinating study that proved the extent to which teacher expectations influence student performance. Positive expectations influence performance positively, and negative expectations influence performance negatively. In educational circles, this has been termed the Pygmalion Effect, or more colloquially, a self-fulfilling prophecy. What has always intrigued me about this study is specifically what the teachers did to communicate that they believed a certain set of students had "unusual potential for academic growth." The research isn't overly explicit about this, but it indicates that the teachers "may have paid closer attention to the students, and treated them differently in times of difficulty." This begs the following questions: Why can't teachers treat all of their students like this? How do we communicate to students whether we believe in them or not?
Gloria Becker

PBL Research Summary: Studies Validate Project-Based Learning | Edutopia - 0 views

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    Research shows the efficacy of an authentic form of education that expects students to immerse themselves in a topic and meaningfully demonstrate acquisition of skills and knowledge.
dean groom

ERIC - Education Resources Information Center - 1 views

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    some great 2007 research into the benefits of PBL
dean groom

FINAL REPORT | DIGITAL YOUTH RESEARCH - 0 views

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    Social network sites, online games, video-sharing sites, and gadgets such as iPods and mobile phones are now fixtures of youth culture. They have so permeated young lives that it is hard to believe that less than a decade ago these technologies barely existed. Today's youth may be coming of age and struggling for autonomy and identity as did their predecessors, but they are doing so amid new worlds for communication, friendship, play, and self-expression. We include here the findings of three years of research on kids' informal learning with digital media. The two page summary incorporates a short, accessible version of our findings. The White Paper is a 30-page document prepared for the MacArthur Foundation's Digital Media and Learning Series. The book is an online version of our forthcoming book with MIT Press and incorporates the insights from 800 youth and young adults and over 5000 hours of online observations.
dean groom

Ergo, State Library of Victoria - 0 views

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    Judy's find. A great AU library site with some great advice for students on research skills, essay writing and study skills.
Maryann Angeroth

Research-Supported PBL Practices | Edutopia - 0 views

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    Collaborative Project-Based Learning When implemented well, PBL has been shown to develop students' critical thinking skills, improve long-term retention of content learned, and increase students' and teachers' satisfaction with learning experiences (see Ravitz, 2009, for a review). Students at Manor New Tech typically complete nearly 200 projects over the course of their high school experience, with each project lasting about two to four weeks.
ABIT CORP

Software Company in Indore - 0 views

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    ABIT CORP is a Leading Software Company in Indore, India. We developed customized data management software on PHP platform by a team of passionate and experienced developers. Our prime motive is to serve for the efficient and systematic functioning of schools. We have done research in many schools & came out with a organized solution which will resolve all school's problem. High reliability and cost efficiency will surely be a great reason for esteemed clients to choose out our school management system.
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    ABIT CORP is a Leading Software Company in Indore, India. We developed customized data management software on PHP platform by a team of passionate and experienced developers. Our prime motive is to serve for the efficient and systematic functioning of schools. We have done research in many schools & came out with a organized solution which will resolve all school's problem. High reliability and cost efficiency will surely be a great reason for esteemed clients to choose out our school management system.
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