Here's a short-term project idea: Stop Bullying: Speak Up Comic Challenge takes on the subject of bullying with student-created comic strips. The challenge runs throughout October, using Bitstrips for Schools as a platform for comic creation. There's a gallery for publishing student work online, and best pieces will be published in a stop-bullying anthology.
Ask students to imagine becoming scientists in a laboratory or archaeologists excavating a tomb, or a rescue team at the scene of a disaster. They might be running a removal company, or a factory, or a shop, or a space station or a French resistance group.
Because they behave 'as if they are experts', the children are working from a specific point of view as they explore their learning and this brings special responsibilities, language needs and social behaviours.
The History Game Canada is a game based on Canadian history that lets anyone play the past. Based on the award-winning, best-seller Sid Meier's Civilization III, The History Game Canada is the "What If" game of Canada... and you're the author. Will you replay our history or rewrite it?
History teachers and high-school students are our primary audience, but we think we've designed a game that will appeal to all ages, all Civilization players, and anyone with a passing interest in the history of North America and particularly Canada.
You'll need a copy of Civilzation III Conquests (patched to version 1.22) or a copy of Civilization III Complete. (Canada pack is free)
Maybe Jan Zanetis of the KC3 ("Kids Creating Community Content") Project would serve as an expert for us. I'm going to write to her. http://kc3.cilc.org
Described by Christine Love as "a spiritual sequel of sorts to Digital: A Love Story", Don't Take It Personally, Babe, It Just Ain't Your Story is a visual novel that puts a huge emphasis on the way technology has led us to talk to one another differently, while also tackling the usual issues that visual novels styled in this way delve into.
You are a new literacy teacher at a high school who is plunged into the lives of your pupils - wherever you like it or not. The school sneakily keeps tabs on pupils by allowing teachers to see all the private messages sent via the local Facebook-style service. Hence, while the main story is playing out, messages will constantly ping in the corner of the screen, and you can keep track of everything going on between your students.
Students learn how to conduct science investigations in the same manner as scientists, as they learn to analyze sets of online real time data to solve problems.
Projects in science are provided which take full advantage of Internet resources to help students develop a better understanding of the world in which they live.
Blogger Kenneth Olden shares the thinking and feeling behind a project-based learning unit that brings Homer's Iliad to life and increases student engagement.
Projects in science are provided which take full advantage of Internet resources to help students develop a better understanding of the world in which they live.
t's no secret that curiosity makes learning more effective and enjoyable. Curious students not only ask questions, but also actively seek out the answers. Without curiosity, Sir Isaac Newton would have never formulated the laws of physics, Alexander Fleming probably wouldn't have discovered penicillin, and Marie Curie's pioneering research on radioactivity may not exist.
Students engage more passionately when trying to answer a question that interests them. Here are ten opening questions that have inspired this kind of learning