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dean groom

Digital: A Love Story - 17 views

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    Described by Christine Love as "a spiritual sequel of sorts to Digital: A Love Story", Don't Take It Personally, Babe, It Just Ain't Your Story is a visual novel that puts a huge emphasis on the way technology has led us to talk to one another differently, while also tackling the usual issues that visual novels styled in this way delve into. You are a new literacy teacher at a high school who is plunged into the lives of your pupils - wherever you like it or not. The school sneakily keeps tabs on pupils by allowing teachers to see all the private messages sent via the local Facebook-style service. Hence, while the main story is playing out, messages will constantly ping in the corner of the screen, and you can keep track of everything going on between your students.
Pam Cannon

Summer of the Swans:How to Use a Novel as a Project - 16 views

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    This beautiful novel opens the door to discussions about mental health, family dynamics and so much more.
dean groom

Online Adventure Games, Text Adventure Games, Online Text Adventure Games, Adventure Ga... - 0 views

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    The Original online adventure games were text adventure games in which you were faced with puzzles and obstacles to overcome to complete your quest. They existed only on large corporate or academic mainframe computers in the 1970s. In the early 1980s these intriguing games became available to a much wider audience as classic adventures such as 'The Hobbit' fuelled sales of the first home computers such as the Commodore 64 and the Sinclair Spectrum. Since then online adventure games have evolved into multiuser games (generically known as MUDS) and are infinitely more challenging than the original adventure game designers could ever have dreamed. Many players share the same environment and adventure alongside you or compete against you as the whim takes them. The linear nature of the old adventure games has now mostly disappeared and the best of the new generation of online text adventure games are multi-dimensional in their game play and may be better described, perhaps, as interactive novels - often without end. A few highly commercial multiuser graphical adventures games are also now available, but they tend to lack depth and none are yet rated here.
Roger Morris

Successfully Launched My writer Career… Thanks John - 1 views

I want to express my gratitude to John who helped me become the writer I want to be. Before meeting him, I thought that I was born to be a novel writer and I almost believed it after receiving 400 ...

started by Roger Morris on 10 Oct 12 no follow-up yet
jkrauss

Reinventing the Big Test: The Challenge of Authentic Assessment | Edutopia - 0 views

  • Equally worrisome is that today's assessments emphasize narrow skill sets such as geometry and grammar, and omit huge chunks of what educators and business leaders say is essential for modern students to learn: creative thinking, problem solving, cooperative teamwork, technological literacy, and self-direction. Yet because NCLB has made accountability tests the tail that wags the dog of the whole education system -- threatening remediation and state takeover for schools that fall short -- what's not tested often isn't taught.
    • jkrauss
       
      The disconnect between high-stakes tests and the future we are preparing our kids for
  • many experts tout the Programme for International Student Assessment (PISA) exam for its challenging, open-ended questions on practical topics, such as climate change or the pros and cons of graffiti. Even more advanced models, some using computer simulations, will become available in a few years -- and none too soon.
  • static problem, for instance, would ask test takers to say from memory how to save a certain endangered bird species. A dynamic assessment (in a real example from Bransford's lab) asks students to use available resources to learn what it would take to prevent the white-eyed vireo from becoming endangered. This is a novel question that demands students independently dig for information and know enough to ask the right questions to reach a solution.
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  • The British government has created a computer-literacy test that challenges teens to solve realistic problems (how to control crowds at a soccer match, for instance) using online resources. The more sophisticated these tools become, and the more adeptly test makers use them, the better assessment will be.
dean groom

Raising expectations « Educational Discourse - 0 views

  • they will continue to live like their parents with the same expectations
  • what students might need to do well as they leave school
  • Communication skills - delivering their message clearly without misconceptions.
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  • ollaborative decision-making and work strategies. Groups are vital to progress - working together to create a product is found in nearly all professions - from construction to high-tech scientific work. Up until now collaborative - group - work has been “done” but there seems to be a lack of focus on learning those essential dynamics for productive collaboration.
  • Students are mostly “me” focused, it goes with the age.
  • he system really doesn’t encourage novel ideas or divergent thinking. Instead, there continues to be a dominate frame of reference that if you “learn” enough information and can then answer the questions on a test,
  • here needs to be direct instruction on effective and non-effective collaboration
  • Presentation skills, on the other hand, are largely neglected in schools, and few people put effort into developing them. Thus, presentation skills are a primary differentiator among you and your peers.”
cs2blogwalking

Watch The Jungle Book | Movie & TV Shows Putlocker - 0 views

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    An orphan boy is raised in the Jungle with the help of a pack of wolves, a bear and a black panther.
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