In essence Google has taken away from the publishers the task of creating a digital magazine from their existing print product.
simple revenue share deal makes being on Play a no-brainer for publishers.
Once you've bought them or started a trial, the magazines appear in your app, but you have to download them in order to read. This is an important point, both good and bad.
which application stores have the highest percentage of free apps
Android Market was the winner here. In
Google attracts the sort of developers that enjoy giving away their works and the open nature of the application- approval process (that is, no review board middleman exists between app creation and public release)
' dissatisfaction with Google Checkout - paid Android apps are required to implement this payment method for purchase
U.S. market only
okia has the most paid (85% paid)
prices for the paid applications
RIM and Microsoft were more than twice as high
didn't necessarily have to do with the different types of applications
Android is now the second-largest application store
Windows has 693.
Apple is also the fastest growing store with a shocking 13,865 new applications added per mont
popularity of applications by category
over 1245" Windows Mobile
surprising was the popularity of games on Blackberry, the platform often used more by enterprise
9% popularity to only 18% for utilities.
absence of any form of review process has led to new forms of store flooding and other variety of spams in the form of applications that are just gateways to websites
This is the third in our series of six app-related articles. See also:
• It’s all about the design. Essential tips from user experience gurus
• Mobile applications: native v Web apps – what are the pros and cons?
• What is a mobile Web app? Here’s expert opinion from the W3C
• The open market approach: Q&A with GetJar, the No1 independent app store
• How museums bring collections to life with augmented reality
will an iPhone app deliver return on investment (ROI)
ll you can do are some crude calculations based on the three numbers that Apple releases
extra cost of adding a second and third smartphone platform is 30-50 percent of the original investment.
Average revenue per paid-app: US $6,259.78.
normal for an app to cost US $50,000 to
don’t get picked by the Apple reviewers, you don’t get featured.
iPhone users have on average 37 apps on their phones
cross-promote your app for free
SMS/email opt-in lists,
media love writing about anything you do;
, mobiThinking is not alone in querying the economics of the App Store model: see Tomi Ahonen.
And this honest first-hand app experience from Tom Hume, a design director at a London agency called IDEO, is fascinating.
What we don’t know is: was it was kept for a year, month, week or day, or did it go straight in the bin.
TWC proudly tells us that Weather.mobi gets 25 million unique users a month.
same visitor information for the app is confidential.
r current TV programming and the open web into a single, seamless entertainment experience.
Google Chrome and access to the entire Internet, you can easily navigate to thousands of websites to watch your favorite web videos, play Flash games, view photos, read movie reviews or chat with friends—all on the big screen.
CellMetric, Cisco, Digital TV Labs, Humax, NXP Semiconductors, Panasonic, ProTelevision Technologies, Screen Service, SIDSA, Sony, ST Microelectronics an