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Summary of research - Tablets | The Transition to Digital Journalism | Knight Digital M... - 0 views

  • k at Sports Illustrated's idea for how its content might be displayed on a tablet, the Mag+ concept for putting magazines on tablets and Wired magazine's vision for what it m
  • e also how Flyp presents multimedia stories in a more magazine-like format or Google's experiment with Fast Flip to quickly move through
  • check out vook, which takes a tra
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  • r tablet devices like the iPad offer a more leisurely lean-back r
  • 30 minutes or more a day reading news)
  • e most popular iPad applications in 2010
  • aggregators of content fro
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Connected Devices: How We Use Tablets in the U.S. | Nielsen Wire - 0 views

  • half of all tablet owners reported being the only ones in their household using their particular tablet, while 43 percent said they shared the tablet with others
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Wireless Intelligence - Analysis - Smartphone users spending more 'face time' on apps t... - 0 views

  • study uses the concept of 'face time'
  • long users actively engage
  • 295 minutes per month on gaming.
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  • most smartphone face time related to apps and features already present on the device platform (voice, messaging, browsing etc
  • Add-on apps accounted for 20 percent of face time minutes,
  • iPhone users generated the most data traffic, consuming 422MB per user per month - over 200 percent more than Android users (133MB
  • f (45 percent) of smartphone users play games on a monthly basis but th
  • 82 percent of new contract subscribers in the last quarter (Q4 2010)
  • 75 percent of its contract net additions were smartphone buyers in the same quarter; t
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BBC News - Open University iTunes U service 'breaks world record' - 0 views

  • 40 million download
  • 300 million downloads a year, with 350,000 lectures offered by more than 1,000 universities around the world.
  • 90% of its downloads are from outside the UK.
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  • Open University has hit what is believed to be a world record
  • download free video and audio recordings of lectures.
  • iTunes U online service i
  • Oxford has reported that it has reached 10 million downloads - running at about 130,000 per week.
  • 40 million, the Open University appears to be the highest, doubling its downloads in a year.
  • surge has been driven by new mobile platforms, such as smartphones and the wave of tablet devices
  • the post personal computing stage
  • part-time students
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DVD Intelligence - FEATURE: Physical media are hanging on for dear life - 0 views

  • Amazon.com’s deep discounting
  • deluxe art book containing more than 50 pages of art,
  • Amoeba arose out of that community of music lovers that wanted a better place for music than a corporate chain store
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  • one with the widest possible selection, better service, and more respect for people’s ideas and lives.”
  • Amoeba Musi
  • huge chain stores were mercilessly swallowing up independent store
  • depriving communities across the country of a personal relationship with their musi
  • HMV chief executive Simon Fox reported that CDs currently account for about a quarter of HMV’s business
  • If HMV merely maintains its share of the shrinking CD pie over the next three years, the company projects its annual revenues from CDs to fall to £120 million
  • the entire CD market in the UK would be worth just £300 million in three years’ time
  • £145m of turnover that has to be replaced by “digital entertainment devices”.
  • 1 million subscribers in Europe already pay the monthly premium subscription fee, while more than 10 million users go the free route.
  • Billboard reported that Spotify in just three weeks amassed at least 1 million total US users, and 70,000 paid subscribers in the first week
  • Spotify’s partnership with Facebook
  • ny labels or musicians who want to make money from CDs better wow buyers with unforgettable packaging
  • consumers have demonstrated that they’re willing to sacrifice sound quality for convenience and portability.
  • enough audiophiles – and videophiles for that matter – to sustain an entertainment ecosystem to cater to their needs?
  • Not having actual possession of a digital file is the premise of ‘cloud’-based computing, a
  • The Death of Bunny Munro, w
  • transmedia storytelling’ is a technique of telling stories
  • mass media to develop media franchises
  • type of thing that CD-ROM started doing in the 1990s
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Videonet - News and Analysis - Broadcasters must dominate synchronized companion apps - 0 views

  • synchronise content around a programme so that what appears on the tablet or smartphone
  • never.no interactivity suite is directly coupled with the broadcast playout systems and ‘listens’ to events in the live broadcast and fires off triggers to a Content Delivery Network to determine what functionality the second screen will show at any time
  • ompanion devices, because they are IP-based and are personal by nature, introduce the interactivity and addressability that broadcasters cannot get via the television alone.
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  • hese could also be synchronised in real-time so that the third-party can sell advertising inventory that coincides with the advertising breaks during the show or live event.
  • reater engagement, greater understanding of the audience and increased advertising potential
  • IBC: Impact of second screen apps proven with TV 2 Tour de France
  • Never.no provided the Synchronized Companion App Framework, which is part of the company’s Interactivity Suite (IS), a framework for connecting fragmented media technologies like TV, mobile and socia
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Creating mobile content: a lack of application | Mobile Marketing 2011 | guardian.co.uk - 0 views

  • second full year that apps have been available, the UK market was worth £95m
  • total downloads of 575m
  • Screen Digest this will more than triple by 2014,
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  • market will be worth more than £300m
  • downloads will total 1.8bn.
  • shelf-life average of just four weeks
  • 51% of mobile phone owners, about 23 million people, use their device to either make a payment, redeem coupons or research products and services they later buy
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Social TV - making the TV experience more social - 0 views

  • n 50% of people under 30 regularly watch TV while interacting with a web-connected device an
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