I think this is something of interest for us as educational leaders...we need to accept that things really are changing and how we educate kids must change too.
So by 2020, uses of technologies will change some aspects of teaching and learning but schools and classrooms will be clearly recognizable to students' parents and grandparents. Online instruction will continue to expand incrementally but will still be peripheral to regular K-16 schooling. End of prediction.
A new sort of tools - and a new sort of ethics - are required for the next generation of students to succeed in the face of global challenges. Come explore how social media can be used by educators to effect positive social change. See examples of how teachers have collaborated with colleagues, connected their classrooms to others around the globe, and helped to bring green initiatives to their schools and communities. Discover how students too can use powerful (and often free) tools to tap into their own passions, bring new relevance to their learning, and make a real difference in their world.
Grants also support efforts to develop new learning environments to understand how schools, libraries, museums, and other formal and informal institutions need to adapt, change, and collaborate as a result of young people's use of digital media. Projects are looking at learning in virtual worlds, through game design, with mobile devices, and through the interactions in social networks-in and out of school. Resources support new school design, including a model based on the principles of game design that shape and inform all aspects of teaching and learning.
Design Thinking is a methodology that teaches children to creatively solve problems in their lives. We believe that creative confidence comes from repeated practice using a human-centered creative process to solve problem scenarios called design challenges. After using the process on these challenges, they will have another tool, the design thinking process, to apply towards solving real life problems. We hope you use this space to find and share resources to teach design thinking.
This is still a working prototype, so feel free to explore and change.
5 publications worth reading! There is a huge opportunity to create effective, viable, and robust education technology policies that will improve the way teachers teach and increase student achievement. Now is the time for the education community to take bold steps for America's students!