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Justin Reeve

YourSimSpot - 0 views

shared by Justin Reeve on 29 Jun 10 - Cached
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    OpenSim and Moodle test region.
Justin Reeve

ScienceSim demos 1,000 avatars on OpenSim - Hypergrid Business - 0 views

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    With a middleware client manager, Intel was able to get 1000 avatars in a single region, though without the ability to build buildings or scripts. This would be ideal for a virtual conference in OpenSim.
Justin Reeve

5 grid design mistakes - Hypergrid Business - 0 views

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    An article about how to design the best central landing spots in a region, and how to avoid other common mistakes.
Janette Eade

YouTube - Border Crossing and Megaregions 0003 - 0 views

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    OpenSimulator.org Mega-RegionsThis is a bit of experimental code that developer Teravus has been working on, it allows you to 'merge' regions together into a...
Justin Reeve

OpenVCE - 2 views

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    OpenSim collaborative region and buildings. Freeswitch instructions.
Justin Reeve

Intel Labs' Collaborative Efforts Speed Technological Breakthroughs, Shape Future of Co... - 0 views

  • As part of its strategy to increase collaboration across the industry and academic sectors, Intel Labs announced it will release source code for its Distributed Scene Graph 3-D Internet technology. This code is part of an ongoing effort to augment the OpenSim open-source virtual world simulator and will enable developers to build virtual regions where people can work or play online with a cast of thousands, instead of being limited to less than a hundred today – a more than 20 times improvement. Virtual environments have applications from entertainment and education to social networking. Intel showed an example of how the technology could enable a massive multi-player “game” to train first responders for different disaster scenarios.
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    News about Intel's projects, and its Distributed Scene Graph 3-D Internet technology.
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