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Randy Kolset

Common Core Map | Khan Academy - 0 views

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    "Common Core Map Grade: K Grade: 1 Grade: 2 Grade: 3 Grade: 4 Grade: 5 Grade: 6 Grade: 7 Grade: 8 Grade: 9-12 Standard Description Videos Exercises Grade: K 2 VIDEOS 2 EXERCISES Counting and Cardinality K.CC.1 Count to 100 by ones and by tens. K.CC.2 Count forward beginning from a given number within the known sequence (instead of having to begin at 1). K.CC.3 Write numbers from 0 to 20. Represent a number of objects with a written numeral 0-20 (with 0 representing a count of no objects). K.CC.4 Understand the relationship between numbers and quantities; connect counting to cardinality. K.CC.4.a When counting objects, say the number names in the standard order, pairing each object with one and only one number name and each number name with one and only one object. K.CC.4.b Understand that the last number name said tells the number of objects counted. The number of objects is the same regardless of their arrangement or the order in which they were counted. K.CC.4.c Understand that each successive number name refers to a quantity that is one larger. K.CC.5 Count to tell the number of objects. K.CC.6 Identify whether the number of objects in one group is greater than, less than, or equal to the number of objects in another group, e.g., by using matching and counting strategies.1 Comparing Whole Numbers 2 Comparing Whole Numbers 3 K.CC.7 Compare two numbers between 1 and 10 presented as written numerals. Geometry K.G.1 Describe objects in the environment using names of shapes, and describe the relative positions of these objects using terms such as above, below, beside, in front of, behind, and next to. K.G.2 Correctly name shapes regardless of their orientations or overall size. K.G.3 Identify and describe shapes (squares, circles, triangles, rectangles, hexagons, cubes, cones, cylinders, and spheres). K.G.4 Analyze, compare, create, and compose shapes. K.G.5
Randy Kolset

graphite | The best apps, games, websites, and digital curricula rated for learning - 0 views

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    "Find the best apps, games, websites, and digital curricula rated for learning."
Randy Kolset

School Town | Student-Centered eLearning, Sharing, and Collaboration Platform - 0 views

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    "SchoolTown is a Social Learning Platform for: Engaging learners Blended learning Sharing & rating resources Leveraging experts Professional development Building community Connecting members Differentiating instruction"
Randy Kolset

OER Rubrics and Evaluation Tool | Achieve.org - 0 views

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    "Open Educational Resources (OER) offer opportunities for increasing equity and access to high-quality K-12 education. Many state education agencies now have offices devoted to identifying and using OERs and other digital resources in their states. To help states, districts, teachers, and other users determine the degree of alignment of OERs to the Common Core State Standards, and to determine aspects of quality of OERs, Achieve has developed eight rubrics in collaboration with leaders from the OER community (download link for rubrics below). To allow users to apply these rubrics and evaluate the quality of instructional resources, Achieve partnered with OER Commons to develop an online evaluation tool. OER Commons, an online repository for open education resources, is now hosting the tool and its resulting evaluation data. Every resource available on OER Commons contains an "Evaluate Resource" button that will direct users to the evaluation tool. The coding for the tool is freely available online here. Resources rated on OER Commons will create a pool of metadata, and this metadata will be shared through the Learning Registry with other interested repositories."
Randy Kolset

Haiku LMS : Tech Time Digital Citizenship Curriculum : Purpose - 0 views

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    ""Digital citizenship is a worthy endeavor, and it is also the law. California AB 307 requires district technology plans to 'include a component to educate pupils and teachers on the appropriate and ethical use of information technology in the classroom.' Governor Arnold Scharzenegger's Executive Order S-06-09 established a California ICT Digital Literacy initiative, asserting that 'it is an important goal to ensure that California residents are digitally literate.' Similarly, the federal S 1492 Broadband Data Improvement Act (Public Law 110-385), also titled Protecting Children in the 21st Century Act, mandates that all schools receiving e-rate discounts must teach students "about appropriate online behavior, including interacting with other individuals on social networking sites and in chat rooms and cyberbullying awareness and response." Quoted from Digital Citizen, Farmer and Siminitus."
Randy Kolset

100 Awesome Time-Saving iPhone Apps for Students and Web Workers | Rated Colleges - 0 views

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    It seems like there isn't much you can't do on an iPhone. This makes it the perfect gadget for students and web workers alike who need the convenience and ease of having schedules, finance tools, reference materials and more at their fingertips. Here are 100 apps that are well worth trying out as they can save you time, streamline your daily activities and make keeping up with schoolwork or real work much easier.
Randy Kolset

Tux Paint - 1 views

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    5-Star and "100 Clean" rating, April 2007 More reviews & awards... Tux Paint is a free, award-winning drawing program for children ages 3 to 12 (for example, preschool and K-6). It combines an easy-to-use interface, fun sound effects, and an encouraging cartoon mascot who guides children as they use the program.
Randy Kolset

Reviews & Ratings for Family Movies, TV Shows, Websites, Video Games, Books and Music - 1 views

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    Family information on keeping media and online content safe for your students and children. Great for parents and teachers.
Randy Kolset

Over 20 Free Digital Classroom Tools… Customize… Plus No Log In! | 21 st Cent... - 0 views

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    " What amazed me most about Classtools.net was not the valuable tools provided, but the ability for teachers to easily customize these tools and use them in any subject area. If that is not enough, how about the ability to embed your newly made instructional resource on your own classroom website, wiki, or blog? Any educator will also like the fact that students have no need to log in or sign up for an account… and neither do teachers! Need tutorials… they are provided! Do samples help you understand better… you will find plenty! Is budget a problem… then free should be affordable! Classtools.net is the work of educator, Russel Tarr, Head of History at the International School of Toulouse, France. Upon entering the site, educators will see the listing of tools. Clicking on a tool allows teachers to individualize that specific tool for their own classroom needs. Teachers then have the option of copying a generated link to place on their own web site or of copying a generated code to embed as a tool (widget) on their classroom site. Also, on the front page, are some video links that will provide further information. Two videos that provide excellent information are the 1 Minute Overview and How to Create Games. The Listing Of Over 20 Digital Tools For Your Classroom The tools that you can even customize are included below. Along with this tool listing you will find descriptions of each tool, an overview of and samples of specific tools (if provided), and any related video (if provided). * Arcade Game Generator - Allows teachers to create concept builders, practice exercises, and reviews. Best of all, one set up feeds into five different game possibilities at the same time The teacher can choose which game, or allow students a choice. Make sure you check out all the examples and pre-made games in (overview and samples). Also watch the How to Create Games . * Random Name Picker - Can be used as an activity management tool or skip the names.
Randy Kolset

3D Classroom Resource Center! Opening Up Your Classroom to the World. Discover the adva... - 0 views

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    It is no secret that students of today live in a multimedia world where they use video as their primary form of engagement and communication. Teachers and administrators are looking for ways to present information to students that will not only spark their interest, but also encourage them to explore a subject more thoroughly. Meaningful exploration usually means deeper understanding, which translates into higher student achievement, whether measured via standardized tests or an increased graduation rate. The advent of affordable 3D technology promises to bring into reality the dream of fully engaged students. Are you ready?
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