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c diehl

History of Internet - 0 views

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    This animated video by designer Melih Bilgil provides a concise, relatively easy to understand motion graphic animation about the Internet's infrastructure. Key technological inventions are detailed with a series of highly legible icons that Bilgil developed while studying Communication Design. Faced with inherently technical and sometimes challenging descriptions of various networking protocols and systems, this narrated visualization is an effective supplement to the histories relayed in the Cybernetic Counterculture texts. Melih Bilgil. "History of the Internet" Vimeo posted 2009. https://vimeo.com/2696386 Accessed February 11, 2014
Sarah Hayes

Me trying to comprehend this class. - 6 views

http://i.imgur.com/xVyoSl.jpg

technology network memes

started by Sarah Hayes on 12 Feb 14 no follow-up yet
tlunden

cnn.com - 0 views

shared by tlunden on 09 Feb 14 - Cached
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    cnn.com Current site * Lots of bells and whistles. * Starts with a large take-over ad/video * 10+ video links on page * Shows a list of trends * You can scroll down the page revealing more content * Many brief story teasers of 1 to 2 sentences. * 10+ads and sponsors * Uses the word "Home" for initial page 2001 site * No ads * Only one photo, small size * Entire page fits on one screen * Far fewer links * All hyperlinks are underlined * No sound * Uses the word "Main Page" for initial page Same on each site * Area for search * Large lead story
c diehl

Hole-In-Space (1980) - 0 views

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    Documentation of one of several "satellite art" projects that emerged in the late 1970s and early 80s. Artists taking advantage of residency opportunities with NASA to access various telecommunications networks! Here a project of Kit Galloway and Sherrie Rabinowitz, a platform for this duo's query "what can people separated by distance do together through technology?" --- this 'sculpture' is fascinating to me in the ways that it illustrates the allure of contact, the social practice of technology. Of course the novelty-spectacle of an activity that is now commonplace is also humorous! "Excerpts from a Hole-in-Space - the mother of all video chats" posted by Larry Press March 15, 2008. http://www.youtube.com/watch?v=QSMVtE1QjaU Accessed February 7, 2014
Seth Lathrop

The Closed Ecosystem - 0 views

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    While short, this article by Tim Worstall sheds light on the ever-present possibility of censorship in a closed corporate ecosystem of products and cites the example of Drones+, an app designed to provide up-to-date information on drone strikes, and the reasons for which it has repeatedly been banned from appearing on the App Store. This calls to mind several of the ideas present in the Half-Inch Revolution concering the dangers of a system predicated on the delivery of content overseen by a single source. Worstall, Tim. "The Problem With Apple's Closed Apps Universe." Forbes. http://www.forbes.com/sites/timworstall/2012/08/31/the-problem-with-apples-closed-apps-universe/ (accessed February 7, 2014).
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    A resonant example from everyday media life. There was a somewhat similar disruption a few years ago with an iPhone game app premised on revealing the external costs of iPhone production and disposal. A bit more bald in its critique, it too was rejected.
Carinne Urrutia

Radical Software - 0 views

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    Radical Software was created in the 1970s by Beryle Korot, Phyllis Gershuny, and Ira Shneider to create a network of video sharing. This site has PDF files of the Eleven issues published and distributed by Radical software between the years 1970 and 1974. The website also provides the history of The Raindance Corporation which was created in 1969 by a radical media activist and artist by the name of Frank Gillette. The general Idea behind Raindance Corporation was to created a collection of works and ideas for "implementing communication tools in the project for social change." The website also discusses in detail the intent of Radical Software and fight towards creating a world of free and accessible information.
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    thanks, this is an excellent example of primary source document, the actual artifact providing visual detail of its historical context that escapes easy translation. This site is equipped with a well organized search and browse function, too!
Rachael Pearson

The Free Software Foundation (FSF) - 0 views

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    As mentioned in Siva Vaidhyanathan's reading portion "Open Source as Culture/ Culture as Open Source", computer scientist Richard Stallman began developing the pursuit of the Free Software Foundation. During the 1970s and 1980s, Stallman was working for MIT, he "set out to establish" this foundation that would help "prove that good tools and technologies could emerge from a community of concerned creators" (26). The link I provided is for the "about" section on the Free Software Foundation's current website. I thought this might help provide more insight about the program and offer information regarding their goals and work to keep the public free and in charge of their own computer monitoring. Free Software Foundation, Inc., "Free Software Foundation: About." Last modified 2014. Accessed February 5, 2014. https://www.fsf.org/about/.
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    Thanks for building out a link to this site, there's a lot of rich connections that continue to be relevant, perhaps more recognizably today with copyright concerns surrounding audio and visual media.
Seth Lathrop

Linus Torvalds - 0 views

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    Linus Torvalds is one of the principal forces behind the development of the LINUX kernal and now acts as the coordinator for the project. He has also been responsible for the development of several other pieces of software, such as Git, a revision control system, and Subsurface, which is a logging program used by single- and multi-tank divers. He is the winner of numerous awards given in recognition of his contributions, including the 2012 Millennium Technology Prize, and was one of the first inductees into the Internet Hall of Fame. Wikimedia Foundation. "Linus Torvalds." Wikipedia. http://en.wikipedia.org/wiki/Linus_Torvalds (accessed February 7, 2014).
c diehl

SAGE computer - 0 views

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    This is an advertisement for the SAGE computer system, one of key military-academic-industrial research endeavors discussed in the Fred Turner reading. The advertisement provides a good audio-visual elaboration of the inter-dependent aspects of a cybernetic system. There are also various technological artifacts present, including light guns and reactive screens. "IBM SAGE Computer AD, 1960" Posted by chiklit Dec. 29, 2009. Accessed February 6, 2014
Carinne Urrutia

Intellectual property and eminent domain - 1 views

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    When reading "Open Source As Culture/Culture as Open Source" by Siva Vaidhyanathan I was very interested in the quotes and sources taken from Richard V. Adkisson. When doing some further research I came across this link, which when clicked on, downloads a PDF of his essay "Intellectual Property and Eminent Domain: If Ever the Twain Shall Meet." This essay discusses that strict protection of intellectual property will kill creativity and the government's attempts to take control of the private property. Adkisson also discusses Eminent domain which gives the government access to private material for public use.
Rachael Pearson

YouTube's VHS mode - 0 views

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    I found this a little unusual and not exactly what I was expecting for part of my Meta-Data links. But I thought it was relative and intriguing. The reading section titled "Half-Inch Tape Network" discussed the interaction between guerrilla tape and media and commercial cable programs. Points of interest surfaced about the development from the first television to cable to video cassettes and the underground distribution of tapes. "The half-inch tape network has strong similarities to the shape and ambitions of the Internet, which was being developed at that same time, and one might easily see the similarities between the 'alternative channels' created by the half-inch tape network and websites like YouTube" (15 of 20). This research lead me to find the launch of the VHS mode permitted to some YouTube videos in honor of the video cassette's 57th birthday. In the article(s) provided, each mentions something about the warping of visuals in the video, white flecks and a kind of buzzing that is featured. I have also provided a link to an example of the VHS mode on a YouTube video. Prigg, Mark. Mail Online, "Google reveals new 'VHS mode' for YouTube as video tape celebrates 57th birthday." Last modified April 16, 2013. Accessed February 5, 2014. http://www.dailymail.co.uk/sciencetech/article-2309482/Google-reveals-new-VHS-mode-YouTube-video-tape-celebrates-57th-birthday.html. LINK FOR VIDEO EXAMPLE: http://youtu.be/wbesAd3YxaE?t=38s LINK FOR ANOTHER WEBSITE'S INFO: http://techcrunch.com/2013/04/15/youtube-adds-tape-mode-to-select-videos-in-celebration-of-video-casette-recorders-57th-birthday/
devin amato

Marvel Comics site 1997 - 0 views

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    The Marvel comics website has changed very much since 1997. The first major difference is that of pictures and text. The older website has more text and less pictures. Also, the quality of pictures is less than that of today. Another thing that is easy to spot is the organization. what makes the old sites so dated are the lack of streamlined options to choose from to navigate the page. In 2014 we see our options at the top, then photographs of characters, then we see text. The resolution of the photographs are much better now as opposed to then. The pages are shorter in the past and longer now days, in addition to this more products are being advertised and that is a major difference in past and present websites.
kbeasley1

Myspace.com - 0 views

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    Looking back onto the history of Myspace, the design of the site 10 years ago, in 2004, does look very dated and old. Within today's digital world, simplicity seems to be the dominating characteristic of most online spaces. Myspace circa 2004, however, floods the viewer with link options for browsing, blogging, gaming, listening and other avenues. The color-scheme and grid implementation also seem very elementary. The overall appearance of the site almost has a corporate feeling to it. As though the user might be signing onto their company's server, or company discussion board. Myspace was very link-heavy, though blocks of text are absent from the homepage. The only images that are presented are links to member's profiles, and a few advertisements. Within the abundance of links, many of them do work, and take you onto another part of the website. There aren't any interesting features that require any sort of tinkering to get working on the homepage. A few clicks can take you to the music page, where one would assume that they could listen to some tunes, but they would be sadly disappointed. Many of the featured bands haven't updated their sites since 2005, and their music players don't load. One of the blocks within the homepage reads "cool new people", a headline that I immediately remembered, and made me feel embarrassed all at the same time. The use of the word "cool" seems forced when looked at in this context today, and is not current in the slightest. There also seems to be an abundance of exclamation points within small blocks of text near the bottom of the page, which again, feel forced. Nothing stayed the same between 2004 and 2014. The new Myspace is geared entirely towards music, and seems to almost completely abandon many of the social aspects that they once pushed so relentlessly. The Myspace logo stayed mostly the same, though small differences could be detected.
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    Thanks this is a fun site for consideration. Early presence in the social network genre, displacing Friendster, then displaced itself by Facebook, only to adapt, as you point out, to a predominantly musically centered audience. I find this interesting to think about in relation to many other user-generated content sites, which have, it seems, ramped up the 'social' aspects in recent years --- survival and resistance--- The excessive use of 'cool' and of exclamation points is perhaps irony long since faded in effect?
teresa lawrence

The Official website of Britney Spears circa 2000 - 0 views

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    We can see that this website looks like it dates from the late 90s/early 2000s and targets a younger audience due to the style of text used in the header (the 3-D text and the star to dot the 'i') and the overall basic layout that makes use of a more generic type face. All of the information that can be found on the site is hyperlinked on the left side of the page, and when one hovers over each link a colored, square icon spells out the name of the link letter by letter. Compared to contemporary websites, this effect seems to be more of a glitch than a cool, new use of technology. Also to note are some of the terms used throughout the site, including "cool stuff" being listed as the first hyperlink in the left column of the site, as well as the small add for sweet16.com found in the center of the page. A less sophisticated typeface is used in this ad and we see a flower in place of a '.' between sweet16 and com. It is also described as 'The freshest place to party!'. There's only one picture on the right hand side of the text, of a younger Britney Spears in a lace up leather crop top (much different than the fashion style she wears today) and there's a tie dye like pattern in the background of the website that further emotes the style of the late 90s and early 2000s.
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    Thanks for the thoughtful analysis of the design elements --- as you describe, they seem aligned with visual trends of their recent historical context and also point towards a particular audience. The presence of ads is often a helpful hint when decoding the target audience of a website. It's interesting to me, as well, that this early website is identified as Britney's own "welcome to my official website," the use of language implies she is responsible directly for the content. ---more recently I suppose its implied that she's professional enough, or more of a brand than person, to rely on that sort of gimmick to connect with her audience (?)
Ann Lewis

Etsy way back in 2007 - 0 views

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    Comparing the site in 2007 to the way the site is now in 2014, it definitely looks dated and like it is still in the process of being developed. The thing that sticks out as looking the most dated and out of place is the "ways to shop" menu on the left side column that features large and stylistically ill fitting icons with their category names. In comparison to the current version of Etsy that is designed and branded with aesthetics in mind, the basic homepage layout and awkward use of color and icons make it appear bare and the lack of style or design suggest the brand was still new and had yet to develop a distinctive style.
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    Yes, I see what you mean ---the old site seems a product of the Web 2.0 craze, a rather non-descript template, while the icons , older still, whiffs of geocities sites even! It's interesting to see the development of Etsy's brand as well as to speculate on what other factors were at play. Emerging in mid 00s, it might be fun to trace out other 'genres' of Web 2.0 that bear influence on Etsy's aesthetic genealogy---online auctions? social networks?
John Summerson

The New York Times... on the Web - 1 views

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    A comparison of the New York Times website between February 18, 1999 and January 15, 2014 reveals more than a few amusing differences: the older site includes "on the Web" in the title, the increasingly user driven results on the modern page (most emailed headlines, personalized weather reports, customized alerts), the search function on the old site buried halfway down the page, almost as an afterthought. Most telling, however, is the great focus on the digitized version of the paper in the modern incarnation. Specifically, there are ten unique buttons on the front page offering unlimited access to the site, with new and improved usability. The shift from paper to digital media is clear here. Sales of the physical paper are low, as more people choose to access media via personal devices. Naturally, when accessed from one of these devices, the site redirects the user to a mobile friendly version - a stark, pithy version perfect for the instant absorption of a few headlines. In this way, the 1999 version of the site foreshadowed the NY Times' decision on March 2008 to use the second and third pages of its physical copy for article abstracts, as Nicholas Carr points out in his article "Is Google Making Us Stupid?" The front page is made up of only abstracts that lead to the longer, less efficient articles. The 2014 site has kept this standard, only now including user defined popularity in articles, as mentioned above. Overall, the trending is as would be expected - greater personalization, monetization of access, and interactivity (a few more imbedded videos). These changes speak to a larger shift in how the user access media - the decline of the paper copy and an old institution rallying to survive modernity.
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    thanks for the reflections on this news and information juggernaut! The long obsolescence of print seems clear in your observations here. A complementary study might look at the 'migratory patterns' of NYTimes readers in terms of their info-consumption habits, preferences and motivations for adapting to the screen
c diehl

Wikipedia Art+Feminism Edit-a-thon 2014 - 0 views

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    Here's info about this year's Wikipedia Art+Feminism edit-a-thon. Turns out that despite being the "encyclopedia edited by everyone" a shockingly low number of women have participated as editors on Wikipedia. Thinking about the gender bias evident in the 1980s Hackers documentary suggests a possible trend echoed online today. At any rate, this is tomorrow, Saturday 9-3 at PSU check it out!
c diehl

Whole Earth Catalog archive - 0 views

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    Like the old websites accessed through the Wayback machine, this is another great archival resource for research. Primary source documents offer direct reflection of the language and design from a specific point in time, without the inherent filtering of such content through secondary sources. Specifically, like Radical Software, Whole Earth Catalog was a critical tool within the networked countercultures of the 1960s / 70s. Here, you can skim through digitized collection of Whole Earth Catalogs, subsequent "CoEvolution Quarterly" , "Whole Earth Software Catalog" and other pursuits. Identify recurrent patterns along with curious or lesser known topics of these cybernetically inclined thinkers. The site itself is a remediation of the magazine as "evaluation and access device," using popular categories of the original for navigation. "Whole Earth Catalog: Access to Tools and Ideas" Accessed February 2, 2014. http://www.wholeearth.com
Rachael Pearson

Powell's Bookstore Archive - 0 views

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    Powell's website has gone through a number of changes over the years, one of the most noticed changes is that their icon, remaining in the upper-left corner, has changed multiple times since 1998. The date of the website I posted is from 2000, and I think it fits the time of the technology available. This site does look "old", which is why I think all of these sites have been entertaining to revisit. It's set up in a fairly simple construct, there is nothing flashy or attention-grabbing about the text font. There's a strip of colored tabs at the top of the screen that I feel like I've seen many times before, like on a library or a middle school website. Websites now seem to have more engaging elements whether is motion graphics, or the design is just more complicated and intriguing. This site is pretty text heavy; there are minimal graphics so it just looks like a wall of black text, there isn't a lot that is keeping me interested. Images are small and don't offer visual representation of the store. The text is all in slightly different sized Times New Roman, even in the links or the pages as I'm navigating around the site. I haven't found any sound or multimedia. Toward the bottom of the page there is an option for "free stuff" for either a mac or a pc. The Powell's Bookstore name and icon remain in the same place on the site.
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    This is an intriguing site for its connection locally to Portland and I think also of the struggles of so many "brick-and-mortar" bookstores in face of online bookselling. More particular as a case study for media archeology, the lackluster design elements of this artifact, as you point out, a (constrained) aesthetic familiar to many early websites --- the 'bells and whistles' arrving via text centric gimmicks--- contests and 'free stuff', rather than visual appeals.
c diehl

http://www.epitaph.com/index.html - 4 views

This is cool to hear about your own memories of Epitaph's original gestures online, it seems as an amplification of anarchic/punk politics through the newly available networks. The more recent ver...

media-archeology

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