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John Summerson

Life Imitates Art - 4 views

This piece from The Futurist (a "magazine of forecasts, trends, and ideas about the future") explores the connection between art and the future - specifically, the effects of technology on the worl...

asimov cyborg future technology

started by John Summerson on 30 Jan 14 no follow-up yet
Sarah Hayes

Trying out Meta-reality glasses - 0 views

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    When I typed "meta-reality" into youtube, what I found was not exactly what I was expecting. These glasses are not using the term in the same way as the assigned readings, but they function in a fascinating way. The cyber reality functions similarly to how we navigate our touch screens, but rather than being confined by the screen, this product gives the illusion that it's projections are a part of one's 3d landscape. Globetrendy. "Trying on meta-reality glasses." Youtube, 14 November 2013. Web http://www.youtube.com/watch?v=0rj9nMJq1Vk
John Summerson

Augmented Reality Exhibit of the Underlying Skeletal and Vascular Structures in Rodin's... - 0 views

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    The Cantor Art Museum at Stanford is hosting a new exhibit that is the result of a body of work designed and implemented by a host of medical experts. James Chang MD is the chief of plastic and reconstructive surgery and has long had an affinity for observing the hand conditions he often treated in sculpture by Rodin. In this project, the bronze hands were scanned and the internal structures superimposed digitally, which are then viewed by a museum patron with a smart phone or pad via an augmented reality application. This is a lovely example of the collapse between disciplines - medicine and art - that advances in imaging technology allows.
cesarsierra

Create your own Glitch Art using found images - 1 views

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    In this glitch-art maker, you can create your own glitched reality using found images online. While I find the thought of glitches and breaks in internet reality terrifying, this, for a brief moment and almost countering the definition of glitch in it's production, puts the power to break that reality in your hands.
melissa salazar

MUD players - 0 views

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    This website is an example of what a social phenomena in text based virtual realities look like and how people interact through text. There is an introduction showing three major factors what qualifies as MUD from an adventure style game. One a MUD is not goal-oriented because a MUD isn't really a game at all. Two they are extensible from within and new objects can be added and three there are more than one user connected at a time. Every object has a textual description that players can view with a look command. Players spend their time connecting with others and socializing with each other. MUD players create their own world and as the reading describe can become evil at times. Curtis, Pavel. " Social Phenomena in Text-Based Virtual Realities."
devin amato

the 4th dimension meta reality - 1 views

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    Carl Sagan talking about 3 dimensional creatures living in a 3 dimensional world, but maybe that is not the case. Imagining that the universe is expanding and and can be beyond dualistic thinking is an amazing concept. That the universe can be finite AND unbounded is interesting. This is in discussion of the meta-reality discussion
c diehl

the Internet Archive - 2 views

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    This is an excellent resource for researching a variety of primary source documents. Digitized films, rare books, zines, audio recordings from many diverse historical and contemporary sources. Of particular use to New Media Studies are the copious amounts of documents from the so-called "digital revolution" of the 1990s. This includes television programs like "Computer Chroncicles" (1983-2002) chock full of artists and technologists and the ideas that inspired them. The artifacts in this series including the various motion graphics, fashion and even jargon that permeated the computer cultures at this time! There are also fairly recent additions, including the cyberpunk zines "Reality Hackers" and "High Frontiers." These present a 'street-level' pulse on the countercultural charge of new media in the 80s and 90s. Finally, I want to point out a free service offered here that is called the Wayback Machine --- a searchable history of the Internet, billions of websites archived continuously since the Internet went commercial in the mid 1990s! The Internet Archive. "The Wayback Machine" https://archive.org/web/. (Accessed January 24, 2014)
c diehl

What is a Cyborg? - 1 views

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    Here's an introduction to notion of the mundane reality that "we're all cyborgs now" insight on the extensions of mental and physical abilities from locally based cyborg anthropologist Amber Case. We'll talk more about her ideas in subsequent classes. Amber Case: We're All Cyborgs Now. Filmed December 2010, Posted January 2011, TEDWomen 2010. Accessed February 21, 2014.
c diehl

Amazon Delivery Drones Debunked - 0 views

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    Wired article debunking Amazon's Prime Air marketing ploy. Behind the seamless and seductively realistic design fiction video, numerous questions from fuel costs to air traffic congestion, unidentifed flying accidents, airspace regulation and so on hover on the periphery of this otherwise alluring prospect. Include a link to the actual video from Amazon. Watch it again after contemplating the externalities, or hidden costs, of such a seemingly seamless operation. It's little wonder what such high definition, cinematic realism affords Amazon. An intensification of scrutiny is needed from the viewer, a critical media viewing, to short-circuit blind faith in the realities promised in such depictions of the future Marcus Wohlsen. "Even if the Feds Let Them Fly, Amazon's Delivery Drones Are Still Nonsense" Wired: Business. Posted December 2, 2013. Accessed March 8, 2014. http://www.wired.com/business/2013/12/amazon-drone/
c diehl

The Future Mundane - 1 views

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    Nick Foster (aka Fosta) explains his interest in exploring the banal everyday of future worlds, rather than the gee-whiz spaceship /laser gun tropes of sci-fi cinema. He elaborates on three characteristics: Background Talent (what do the paperclips, gardenhoses and tape dispensers look like in the future?), Accretive Space (technologies persist, new are mixed with old) and Partly Broken ( for every new gadget there is a constellation of spotty service, short battery life, and other 'broken realities'.) Foster also points to several science-fiction movies that make efforts to depict the mundane. Fosta. "The Future Mundane" Core77. Published October 7, 2013. Accessed March 7, 2014. http://www.core77.com/blog/columns/the_future_mundane_25678.asp
skylar leaf

The Internet of Everything - 1 views

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    This piece of design fiction by Cisco called "The Internet of Everything" is probably closer to a sci-fi movie than design fiction but I found it interesting to contrast with the BERG Cloudwash prototype that I posted. Its pretty ridiculous, but it would also be cool if some of these things became realities. Just watch it and you'll see. "The Internet of Everything." Cisco 2014. Web, https://www.youtube.com/watch?v=Kt5VulFqBm4.
Carinne Urrutia

Notes on the Fourth Dimension - 0 views

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    This article written by John Crabb is about the sixth senses, hyper-space, of corse the fourth dimension. The article is a nice parallel to the Meta Reality reading because is discusses C.H. Hiltion and sources the The Fourth Dimension and Non-Euclidean Geometry in Modern Art. The article explains the hows the ideas of the fourth dimension are not only associated with visual are, but also liturater. Giving examples of authors such as HP Lovecraft, and Lewis Carroll incorporating the ideas of the fourth dimension into their work. Crabb, John . "Notes on the Fourth Dimension | HiLobrow." HiLobrow RSS. http://hilobrow.com/2012/05/24/notes-on-the-fourth-dimension/
Sarah Hayes

The Digital Sixth Sense - 0 views

shared by Sarah Hayes on 11 Apr 14 - No Cached
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    This brief video discusses how our senses are too limited to perceive everything is going on. The video suggests that technology has begun to form a sixth sense for us, one that tunes us into a reality that we cannot perceive with our own senses. Bizarre. qualcommsparks. "The Digital Sixth Sense." Youtube. 11 September 2012 Web
melissa salazar

Space Glasses - 0 views

https://www.spaceglasses.com This is a website run by a company named META they are set to start making deliveries in September of this year. Along with Holographic glasses they also offer a high ...

started by melissa salazar on 18 Apr 14 no follow-up yet
c diehl

EIGHT app art by Stephen Slappe - 1 views

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    This very, very recently available app by PNCA prof Stephen Slappe is another example of the continued cultural continuum of the spatial fourth dimension in art and culture Using an actual Google street view camera to facilitate production of an extensive non-linear narrative project, EIGHT transforms the app into a portal to several inter-related 'dimensions'
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