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Dylan Craig

Two to Three Years: Game-Based Learning « 2010 Horizon Report: The K12 Edition - 0 views

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    This website is about the Horizon report. It explains how game based learning can help education.
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    The interest in game-based learning has accelerated considerably in recent years, driven by clear successes in military and industrial training.
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    new game based learning, learning game based learning horizon.
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    This is the 2010 Horizon Report it provides good info on our topic as well as an overview, and many more sections that Game-Based Learning is involved in. 
Francisco H

IGI Global: International Journal of Game-Based Learning (IJGBL) (2155-6849)(2155-6857): Patrick Felicia: Journals - 2 views

  • The International Journal of Game-Based Learning (IJGBL) is devoted to the theoretical and empirical understanding of game-Based learning.
    • Kazzmir M
       
      this dosen't really teach you anything it just shows you the technicles
    • Francisco H
       
      The International of Game-Based Learning (IJGBL) is devoted to the theoretical and empirical understanding of game-Based learning. They basically trying to promote knowledge pertinent to the design of Game Based Learning environments, and to provide relevant theoretical frameworks and the latest empirical research findings in the field of Game-Based Learning.
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    Promotes knowledge pertinent to the design of Game based learning.
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    This talks about IJGBL, a study completely devoted to understanding GBM and promote its design and future. They hope to identify, explain, and improve the interaction between learning outcomes and motivation in video games, and to promote best practices for the integration of video games in instructional settings. This provides students, researchers, instructors, and policymakers with valuable information in GBM and increases their understanding in designing, developing, and deploying successful educational games.
NINA L

Game-Based Learning: What it is, Why it Works, and Where it's Going - 0 views

  • responders to frequently rehearse and sharpen their training in a simulated hazardous materials emergency . The emerging truth: the same factors that make well-designed games highly motivating also make them ideal learning environments
  • The emerging truth: the same factors that make well-designed games highly motivating also make them ideal learning environments
  • We make mistakes in a risk-free setting, and through experimentation, we actively learn and practice the right way to do things
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  • Learning” doesn’t mean rote memorization—it means acquiring the skills and thought processes needed to respond appropriately under pressure, in a variety of situations
  • In addition, even the most comprehensive training program cannot cover procedures for every complex eventuality that we will encounter—no matter how thick the binder is. In game-based environments, we learn not only the facts, but also the important, underlying hows and whys. This understanding of deeper, more abstract principles prepares us to perform consistently and effectively, even in new and unexpected situations.
  • This understanding of deeper, more abstract principles prepares us to perform consistently and effectively, even in new and unexpected situations
  • In game-based environments, we learn
  • not only the facts, but also the important, underlying hows and whys
  • In contrast, traditional, passive training approaches drill us on certain narrow procedures, and then evaluate us on our memory of what we were told. Even when we successfully retain the lesson’s facts and procedures, our behavior in true-to-life situations remains untested.  In addition, even the most comprehensive training program cannot cover procedures for every complex eventuality that we
  • well-designed games permit learning experiences that aren’t possible in real life
  • All games are not created equal
  • Carnegie Mellon’s Eberly Center for Teaching Excellence
  • To be effective, game environments must be structured around how we learn.
  • Carnegie Mellon’s Eberly Center for Teaching Excellence
  • Carnegie Mellon’s Eberly Center for Teaching Excellence
  • Carnegie Mellon’s Eberly Center for Teaching Excellence
  • Carnegie Mellon’s Eberly Center for Teaching Excellence
  • Carnegie Mellon’s Eberly Center for Teaching Excellence
  • Carnegie Mellon’s Eberly Center for Teaching Excellence has amassed a set of basic principles that describe the learning process . Following are four of these key principles, with examples of how each plays
  • Carnegie Mellon’s Eberly Center for Teaching Excellence has amassed a set of basic principles that describe the learning process
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    This talks about where game based learning is headed.
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    This tells how and why game base learning works.
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    this explains what game base learning is and how it works
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    Why game based learning works, and helps everyday.
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    This article explains how game based learning works, why its effective and how it differs from traditional learning
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    Explains the differences in results between GBL and regular learning techniques.
Smith 14

3D GameLab Guildsite - Let the journey begin! - 0 views

  • 3D GameLab is a personalized learning platform that uses quest-based learning and game mechanics (experience points, ranks, rewards, badges) to level up through learning
  • categories that the teacher can create
  • student progress through standards and
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    This lab allows classes to learn through gaming. The classroom becomes the game by personalized learning by using quest-based learning and game mechanics. The students can progress through standards and categories the teacher can create. The 3D GameLab is currently closed, but it will kick off in an online spring camp for teachers and instructional designers that provides the tools and training to turn the classroom into a living game. Up to 60 students are allowed to play their way through the curriculum.
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    3-d game based learning, learning game based learning in 3-d
Smith 14

What Does Game-based Learning Offer Higher Education? | Online Universities - 0 views

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    Higher education game based learning
nate bracalente

Gesture-based Computing | Civica Library & Learning Blog - 1 views

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    this is a gesture based computing blog that various people have posted on, saying what they think about gesture based computing
Joshua Shuck

What is Gesture Based Computing? - 0 views

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    This page briefly discusses gesture based computing and what it is and how it works.
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    Explains what gesture based computing is and how it is used for entertainment. there is also a video of examples.
Smith 14

Dr. Nadolny: SciEthics Interactive - Dr. Larysa Nadolny - 0 views

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    Scientific game based learning, scientific over view of game based learning
Joseph H

Game Based Learning 2009 - Home - 0 views

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    Game based learning conference, older game based learning and new game based learning
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    This website talks about a game based learning conference.
Ben Macsek

source 2 - 1 views

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    This website explains what game base learning is. It also shows how to teach with games
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    This page answers a few questions about what game-base learning is about.
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    Basic game based learning, global game based learning
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    This is some basic info on Game-Based Learning.
scott summerlin

Horizon Report Wiki - Game-Based Learning - 0 views

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    this is a wiki on game based learning
Andrew Vargas

Game-based Learning: A Paradigm Shifting Opportunity For Innovation | Getting Smart - 0 views

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    this explains how game based learning is a great oppertunity
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    This page talks about what a game designer might need to think about when creating something for game-based learning and what they could implement into the game.
trevor_stone91

Ten reasons why game based learning works in education | connectED - 1 views

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    This page gives 10 ways game-based learning can help and why it works. It also gives links to other websites relevant to the reason.
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    This website gives ten reasons why game based learning should be used.
Vicki Davis

Horizon Report 2010 - Gesture Based Computing Links - 0 views

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    The mouse and keyboard are no longer the only way to input data into computing devices. This trend capitalizes on touch interfaces as made popular by the itouch/ iphone as well as the gesture based interfaces made popular by the Wii. Additionally, sixth sense computing (as seen in Minority Report) is a reality as this has already been invented. These links are from the Horizon Report 2010 and will be used by students in the NetGenEd project to understanding Gesture based computing
Joshua Shuck

Gesture-based computing? It's as 'Izi' as waving your hand - 0 views

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    Izi software indroducing new gesture based computing used for games and entertainment as well as other uses.
Ashley Parenti

2010 Horizon Report » Four to Five Years: Gesture-Based Computing - 0 views

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    This is the 2010 Horizon Report and it talks about how gesture based computing is still in the works but is gaining speed fast.
trevor_stone91

Educational Technology in ELT: 10 Free Digital Game-Based Learning Resources for English Classrooms - 0 views

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    This website talks about how digital game based learning and how it can improve education.
scott summerlin

Computer games and realising their learning potential: - Game Based Learning .:: Video Games, Social Media & Learning ::. - 0 views

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    this explains how game based learning can be used very effectively because of the number of people who play games
trevor_stone91

Game-Based Learning - Starring Homer | MindShift - 0 views

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    this is a project called mindshift
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    Talks about example of how people use game based learning.
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