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sulmahmud1

Importance of Physical Education in Our Daily Life - 1 views

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    is recently supposed an important issue in our daily affairs. Physical education should be started from childhood education period. Body movement and gaming is the child's familliar works. He feels a huge amusement by gaming and running freedomly. He engages in gaming when he gets a few free moments.
J.Randolph Radney

Digital Domain - Computers at Home - Educational Hope vs. Teenage Reality - NYTimes.com - 0 views

  • MIDDLE SCHOOL students are champion time-wasters. And the personal computer may be the ultimate time-wasting appliance. Put the two together at home, without hovering supervision, and logic suggests that you won’t witness a miraculous educational transformation.
  • Economists are trying to measure a home computer’s educational impact on schoolchildren in low-income households. Taking widely varying routes, they are arriving at similar conclusions: little or no educational benefit is found. Worse, computers seem to have further separated children in low-income households, whose test scores often decline after the machine arrives, from their more privileged counterparts.
  • At that time, most Romanian households were not yet connected to the Internet. But few children whose families obtained computers said they used the machines for homework. What they were used for — daily — was playing games.
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  • Catherine Maloney, director of the Texas center, said the schools did their best to mandate that the computers would be used strictly for educational purposes. Most schools configured the machines to block e-mail, chat, games and Web sites reached by searching on objectionable key words. The key-word blocks worked fine for English-language sites but not for Spanish ones. “Kids were adept at getting around the blocks,” she said. How disappointing to read in the Texas study that “there was no evidence linking technology immersion with student self-directed learning or their general satisfaction with schoolwork.” When devising ways to beat school policing software, students showed an exemplary capacity for self-directed learning. Too bad that capacity didn’t expand in academic directions, too.
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    This article was referenced in the M4T intermediate course recently.
J.Randolph Radney

PowerPoint Games - 9 views

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    Teachers may find some of these templates useful to help students learn certain sorts of information.
J.Randolph Radney

The Creativity Crisis - Newsweek - 1 views

  • Treffinger’s Creative Problem-Solving method
  • The home-game version of this means no longer encouraging kids to spring straight ahead to the right answer. When UGA’s Runco was driving through California one day with his family, his son asked why Sacramento was the state’s capital—why not San Francisco or Los Angeles? Runco turned the question back on him, encouraging him to come up with as many explanations as he could think of.
  • They didn’t stop asking questions because they lost interest: it’s the other way around. They lost interest because they stopped asking questions.
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  • The new view is that creativity is part of normal brain function. Some scholars go further, arguing that lack of creativity—not having loads of it—is the real risk factor. In his research, Runco asks college students, “Think of all the things that could interfere with graduating from college.” Then he instructs them to pick one of those items and to come up with as many solutions for that problem as possible. This is a classic divergent-convergent creativity challenge.
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    What are some of the key problems students have in getting through a Moodle course?
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