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Doris Reeves-Lipscomb

Connected Learning - 1 views

  • Connected learning is when you’re pursuing knowledge and expertise around something you care deeply about, and you’re supported by friends and institutions who share and recognize this common passion or purpose. Click here to learn more about the connected learning model and the research that supports it.
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    Absolutely fabulous video (6 minutes) on Connected Learning and how we must change the outcomes based focus of education to awaken the curiosity of each learner and engage with them in learning how to learn given the distribution of resources, ideas, experts, etc. while preserving the learners' autonomy, access to diversity, openness to others for learning, interactivity with similar and diverse co-learners, etc. Film by Nic Askew at Soulbiographies.com interviewing McArthur Foundation person and two professors of education
Doris Reeves-Lipscomb

The Myth of the Tech-Savvy Student - Online Learning - The Chronicle of Higher Education - 0 views

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    by Ron Tanner, November 6, 2011 This article echoes some of what Geoff ? said several years ago. When I began teaching a course called "Writing for the Web," three years ago, I pictured myself scrambling to keep up with my plugged-in, tech-savvy students. I was sure I was in over my head. So I was stunned to discover that most of the 20-year-olds I meet know very little about the Internet, and even less about how to communicate effectively online. The media present young people as the audacious pilots of a technological juggernaut. Think Napster, Twitter, Facebook. Given that the average 18-year-old spends hours each day immersed in electronic media, we oldsters tend to assume that every other teenager is the next Mark Zuckerberg. Aren't kids crazy about downloading music, swapping files, sharing links, texting, and playing video games? But video games do not create savvy users of the Internet. Video games predate the Internet and have little to do with online culture. When games are played online, the computer is no longer an open portal to the world. It is an insular system, related only to other gaming machines, like Nintendo and Xbox. The only communication that games afford is within the closed world of the game itself-who is on my team? At their worst, games divert children from other, more enriching experiences. The Internet's chief similarity to video games is that both siphon off audiences from television, which will soon reside exclusively on the Internet. As a delivery system for television, film, and games, the Internet has proved itself a premier source of entertainment. And that's all that most young people know about it. Why wouldn't we educate students in sophisticated uses of the Internet, which is commanding an increasing amount of the world's time and attention? I'm not talking about a course on "How to Understand the Internet" or an introduction to searching for legitimate research-paper sources online (although that is useful, obviously
Doris Reeves-Lipscomb

Educational Videos | Teacher Videos for Students | SnagLearning - 0 views

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    Educational videos on wide range of subjects for students grade 1-college
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    While I didn't see anything that would work for Habitat and Humanity, other videos looked really good, such as the disappearance of bees and why that matters, domestic abuse in the Artic and how they deal with it, children with abilities instead of disabilities, etc.
Doris Reeves-Lipscomb

Office of Instructional Consulting: IU School of Education - 1 views

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    Curt Bonk is an amazing instructional design professor at Indiana University. Here he has 27 videos (about 10 minutes long each) covering everything from discussion forums (I learned a lot!) to Blended Learning to wiki uses and applications. All free!
Doris Reeves-Lipscomb

‪Networked Student‬‏ - YouTube - 0 views

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    W.R. Drexler video (5 minutes) on 21st century students--3 days a week in class, two days online. Teacher is a facilitator of students building their personal learning network to learn and assess information, gather ideas, organize them, make meaning of them, and share with others.
Doris Reeves-Lipscomb

Connected Learning - live streaming video powered by Livestream - 0 views

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    Peeragogy seminar all about creating student-directed learning online
KPI_Library Bookmarks

REMC (Regional Educational Media Center) Association of Michigan - 0 views

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    This site provides a streaming video library (RSVP), the Michigan Learns online portal, and other tools that support collaboration.
Doris Reeves-Lipscomb

TCRecord: Article - 0 views

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    "The relationship between innovation and learning is about finding a relationship between what is familiar and what is strange. Creativity and imagination are both maps that allow us to do that. Imagination is a quality we all have, and it is an unlimited resource. The goal of education, training, and innovation spaces is to create and structure an environment where imagination can flourish. Those environments need to possess three qualities: A Space to Ask "What If" In order for imagination to flourish, there must be an opportunity to see things as other than they currently are or appear to be. This begins with a simple question: What if? It is a process of introducing something strange and perhaps even demonstrably untrue into our current situation or perspective. The imagination has to reconcile what is imagined within the boundaries of what is actual and therefore must understand how the world would have to change in order to make what is imagined a reality. Tools and Technique to Re-Imagine Context The work of imagination only has a payoff if it can be put into practice. That means that the context needs to be shaped and articulated in a meaningful way. In the 21st century we are surrounded by tools that allow us to reshape and re-imagine context all the time. From social network sites, to video and music distribution, to web design and production, we are surrounded by opportunities not just to create new content, but literally to transform the context in which that content has meaning. A Network of Imagination Imagination can only flourish when there is a networked collection of people to share that imaginative vision, embellish it, and develop it. What we have elsewhere called "networks of imagination" are shared tools of communication and in some cases co-presence that allow groups of people to construct those imagined realities in practical and concrete ways. Today's networked technology is more than just a conduit to communicate info
Doris Reeves-Lipscomb

Teachers' Domain: Learning Through Video Production - 0 views

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    resource for MCNC Innovation lab teachers and students?
Doris Reeves-Lipscomb

The OWYP Approach to Education - YouTube - 0 views

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    2.45 minute video on global learning using skype and other social media
Doris Reeves-Lipscomb

The Flipped Classroom Infographic #flippedclassroom #blendedlearning #edtech - 0 views

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    Flipped Classroom on how students use classroom time to apply their learning in group activities and out of class time to watch videos or other online resources that convey the content.
Doris Reeves-Lipscomb

‪Success in a MOOC‬‏ - YouTube - 0 views

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    I love this video--it gives me the terminology to explain this new age learning approach to IL teachers--orient, declare, network, cluster, focus--for the long trip and shorter side-trips.
Doris Reeves-Lipscomb

Free Technology for Teachers: The Story of Bottled Water - 1 views

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    Richard Byrne's blog on Free Technology for Teachers always comes up with excellent resources. This one is the Story of Bottled Water produced in 2010. I noticed below on this page videos about plastic and how 1 cheeseburger=15,000 Googles. I assume the last one is about the environmental costs of technology.
Doris Reeves-Lipscomb

How to Write Effective Driving Questions for Project-Based Learning | Edutopia - 0 views

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    interesting column and short video explaining the Tubric for building driving questions
Doris Reeves-Lipscomb

‪Knowledge in a MOOC‬‏ - YouTube - 0 views

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    short video (<2 minutes) on how knowledge is created in a MOOC. How does the MOOC approach resemble/depart from existing IL-SLI design? How should it affect what we try to do this year in IL-SLI for IL teachers? For IL students? Does the MOOC label help or hurt explaining IL-SLI intent and set-up?
Doris Reeves-Lipscomb

TED ED - 1 views

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    TED has set up an education Brain Trust of short lectures that it says anyone may contribute to. Should be fascinating.
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