"This website aims to provide a portal and network to meet the needs of clinicians, researchers and educators in the healthcare community who want to integrate games and simulation into their scholarship and patient care strategy. This resource also welcomes healthcare consumers, advocates, and others interested in patient and clinician education, and clinical research taking advantage of games and simulation-based learning."
"Welcome to the Games and Simulation for Healthcare Library and Database. This website aims to provide a portal and network to meet the needs of clinicians, researchers and educators in the healthcare community who want to integrate games and simulation into their scholarship and patient care strategy. This resource also welcomes healthcare consumers, advocates, and others interested in patient and clinician education, and clinical research taking advantage of games and simulation-based learning."
"The Society for Academic Emergency Medicine (SAEM) Simulation Collection is compiled by the SAEM Simulation Interest Group, working with the SAEM Simulation Task Force. Cases can be posted for sharing and feedback only, or for peer-review and publication. "
"Of course, cognitive simulation and cognitive rehearsal are important for improving physician performance in any specialty of medicine-surgical and non-surgical alike-no matter what the proportion of cognitive and procedural services. And simulation applications that could support the teaching and assessment of expert judgment would be valuable to medical education programs across all disciplines and throughout the continuum of medical education."
"While research in this field needs improvement in terms of rigor and quality, high-fidelity medical simulations are educationally effective and simulation-based education complements medical education in patient care settings."
" Simulation because of its unique effects on learning is currently being successfully used by many institutions as a means to produce that integration through its use in the teaching of the basic sciences. Preliminary data indicate that simulation is an effective tool for basic science education and garners high learner satisfaction."
Their involvement as unique individuals will generate sets of challenges likely to influence simulation success, namely: learner-focussed, educator-focussed, situation-focussed, and curriculum focussed challenges respectively. The chapter ends with a summary of the ways educators might deal with inherent challenges confronting the use of simulation in healthcare settings.
"Telecommunication can successfully enhance access to simulation-based instruction. In this study, a Web interface downgraded the quality of student-faculty communication. Future investigation is needed to better understand the impact of such an effect on the learning process and to reduce barriers that impede implementation of technology-facilitated supervision."
"The research results were seen as underscoring the importance of experiential and reflective learning activities and opportunities for application of theory in online learning and simulation exercises"
A web-based tool, Continuity of Care Online Simulations (COCOS), was designed for use in a one-month, postgraduate clinical rotation in endocrinology. It is an interactive tool that simulates the continuing care of any patient with a chronic endocrine disease. Twenty-three residents in internal medicine participated in a study to investigate the effects of using COCOS during a clinical rotation in endocrinology on pre-post knowledge test scores and self-assessment of confidence.
Playing with the Wii could help surgeons in training improve their fine motor skills and performance in a surgical simulator. Eight trainees were asked to play the Wii for an hour before performing virtual laparoscopic surgery with a tool that simulates a patient's body and tracks the surgeon's movements as he or she operates.
"SimMon is a medical simulator app that takes the form of a simple patient monitor. There are a number of physiological parameters that can be measured including ECG, arterial waveform, oxygen saturation, BP and more. One of the strengths of this app is that it can be remotely controlled by another iPhone or iPad."
"The principal aim of this course is to enable health educators to effectively implement and facilitate a variety of simulation-based learning opportunities for their students."
"GeriaSims are interactive "virtual patient" simulations on issues encountered in the care of older adults. Each simulation takes approximately 1 hour to complete, depending on your level of content knowledge."
MedU is the home to CLIPP - Computer-assisted Learning in Pediatrics Program, SIMPLE - Simulated Internal Medicine Patient Learning Experience, fmCASES - Family Medicine Computer-Assisted Simulations for Educating Students, and WISE-MD - Web Initiative for Surgical Education of Medical Doctors.
"Despite some limitations in the literature reviewed, evidence suggests that simulation-based education for CVC provides benefits in learner and select clinical outcomes."
"In comparison with no intervention, technology-enhanced simulation training in health professions education is consistently associated with large effects for outcomes of knowledge, skills, and behaviors and moderate effects for patient-related outcomes. "
"Shows a patient simulation in the virtual world of Second Life by MUVErs used in nursing courseswith funding from University of Wisconsin, Oshkosh, Accelerated BSN progam."