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Garrett Eastman

MIT + K12 - 4 views

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    "In December, 2011, Ian Waitz, MIT's Dean of Engineering, launched the MIT-K12 project, driven by a series of questions: How can we change the perception of the role of engineers and scientists in the world? What can MIT do, right now, to improve STEM education at the K12 level? What if MIT became a publicly accessible "experiential partner" to the country's K12 educators? What if MIT students generated short-form videos to complement the work those educators are already doing in their classrooms and homes?"
Mike McIlveen

Free Online MIT Course Materials for High School | Math | MIT OpenCourseWare - 2 views

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    Introductory math courses have been selected to help you explore Math at MIT.
Garrett Eastman

Street-Fighting Mathematics - The MIT Press - 14 views

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    "Street-Fighting Mathematics: The Art of Educated Guessing and Opportunistic Problem Solving" by Sanjoy Mahajan, published in 2010. "Mahajan describes six tools: dimensional analysis, easy cases, lumping, picture proofs, successive approximation, and reasoning by analogy. Illustrating each tool with numerous examples, he carefully separates the tool-the general principle-from the particular application so that the reader can most easily grasp the tool itself to use on problems of particular interest." Available as a free download (Creative Commons License), .pdf): http://mitpress.mit.edu/books/full_pdfs/Street-Fighting_Mathematics.pdf
Garrett Eastman

Mathematics, Common Sense, and Good Luck: My Life and Careers | MIT World - 11 views

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    video of a lecture at MIT given by professor and entrepreneur James Simons, who taught math at Stony Brook, founded an investment business, and now runs the Simons Foundation which "supports basic math and physics as well as autism research."
Maggie Verster

MIT BLOSSOMS-maths and science video classes 4 high school - 13 views

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    "The open repository of interactive high school lesson video modules sponsored by MIT's Learning International Networks Consortium (LINC) has unveiled an updated website. Every lesson, filmed in high school classrooms from Brooklyn to Beirut to Bangalore, is still a complete resource that includes video segments, a teacher's guide, downloadable hand-outs, and a list of additional online resources relevant to the topic. Since first appearing in these pages six months ago, the library of videos has grown to over 50 math and science lessons, all freely available to teachers as streaming video, Internet downloads, DVDs, and videotapes."
Cassie Banka

Lure of the Labyrinth - 0 views

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    Lure of the Labyrinth is today's innovative catch Lure of the Labyrinth is a game for middle school pre-algebra students designed to improve math and literacy skills. It includes intriguing math-based puzzles embedded in a narrative game in which students work to find their lost pet and save the world from monsters. Linked to mathematics standards, the game gives students a chance to think like mathematicians. Lure of the Labyrinth Home Page In Lure of the Labyrinth, students progress through three sections, or wings each related to a different math strand that is part of a the typical pre-algebra curriculum: * Proportions (including fractions and ratios) * Variables and Equations * Number and Operations (including geometry, order of operations and modular arithmetic) Each of the three wings includes three puzzles, and each of the puzzles has three levels progressing from easy to hard. Students have to successfully solve each puzzle three times before they can advance through the game. Lure of the Labyrinth Library Page A professional development video specifically designed for pre-algebra teachers takes them step-by-step through the things they need to do to make this engaging game the focal point of great classroom learning experiences. Planning resources include links to standards, directions for working with specific puzzles, lesson plans, explanations of the background math, and graphic organizers. Video - Lure of the Labyrinth Lure of the Labyrinth was created by Maryland Public Television and MIT Education Arcade in cooperation with FableVision.
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    For prealgebra students.
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