Skip to main content

Home/ MaRS/ Group items tagged web2.0

Rss Feed Group items tagged

kathryn mars

Canadian BioTechnologist2.0 - 0 views

  •  
    Canadian Biotechnology
kathryn mars

NetSquared, an initiative of TechSoupGlobal.org | remixing the web for social change - 0 views

  •  
    Teaches social benefit organizations to leverage the tools of the social web
Cathy Bogaart

wetoku - immediate video blogging - 0 views

  •  
    A former MaRS tenant is now at an innovation lab in Seoul, Korea. He wrote to us and said that "Being around the great minds [at MaRS] while my poorly planned and funded venture fizzled was a great education for me." He's working on this, a site for bloggers to do interviews online in video.  The meetings are recorded, and the blogger can embed the meeting into a website instantly.
Cathy Bogaart

World Creativity and Innovation Week: Ideas - 0 views

  •  
    This webstorm (from Bright Ideas) collects, reviews and votes on questions we can use for World Creativity and Innovation Week (WCIW) that would advance creativity in all fields. Contribute new questions so we can look for new answers! Like online brainstorm software.
Cathy Bogaart

BiomedExperts: Scientific Social Networking - 0 views

  •  
    BiomedExperts is a literature-based scientific social network. It brings the right researchers together and allows them to collaborate online. Collexis and Dell provide the BiomedExperts network of +1.5 Million pre-calculated profiles free of charge to researchers worldwide. There are maps of which scientists have worked with whom as well as a listing of their papers.
Cathy Bogaart

Tungle - Scheduling Made Easy - 0 views

  •  
    Canadian (Montreal) start-up! Web based software that helps you schedule meetings with people on different calendaring systems.
Tim T

The Korea Herald : The Nation's No.1 English Newspaper - 0 views

  • Despite the global recession, exports of Korean online games are expected to exceed $1.5 billion in 2009, nearly double the $1 billion recorded from the previous year. "The industry was little affected by the global economic downturn," an official at the Korean Association of Game Industry said.
  • "The sharp rise in overseas sales drove the growth of earnings and shares of Korean game companies such as NCSoft and NeoWiz last year. This trend will continue this year," said Kim Chang-kwean, an analyst at Daewoo Securities.
  • The local online game market is also expected to post solid growth this year, with a slew of planned rollouts of new games. The Korean online game market has been growing more than 20 percent annually in recent years. In 2008, the local online game industry generated revenue of 2.6 trillion won, of which $1 billion came from overseas.
1 - 7 of 7
Showing 20 items per page