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Katelyn Sabres

Small, Safe Steps for Introducing Games to the Classroom | Edutopia - 0 views

  • When educators want to know if a game is appropriate for the classroom, they shouldn't just rely on someone telling them it's great, whether that someone is a company or even a colleague. To truly understand if the game will work with your curriculum or your intended goals for learning, you need to sit down and actually play the game. Spend the time to explore this software, app, or board game to your satisfaction. As you play, you can experience what students will experience and learn how to support them when they play. You'll develop an understanding of what can be learned from this game, whether it's content, thinking skills, or both.
  • ou want to know what makes games the most effective? They are voluntary.
  • Voluntary participation means that players actively agree to the rules and procedures of the game, rather than having those forced upon them. When we are forced to do something, the work we do in games actually becomes less safe and less enjoyable.
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  • Not every student in your class needs to be playing the same game at the same time. In fact, games can be used as just another tool to differentiate. As teachers formatively assess their students, they may find that some students didn't quite get either the content knowledge or 21st century skill they were focusing on. Also, educators might find that some students are ready for a greater challenge. Educators can use games as a tool to support either revisiting the material or pushing students farther on new material. Not only do games help differentiate for students, but they also free up the teacher to meet the needs of more students.
  • Even though many games are played individually, playing games together can be a great way to build classroom culture. When paired with other culture-building activities, games can provide low-stakes, competitive ways to build collaboration skills. In fact, games that involve teams can help support the principles of "helping each other out" and sharing. Some games, like Pandemic, require that all players work together toward the same goal instead of working competitively. Collaboration is key in that game, so consider games like it for building classroom culture, and pair them with reflections and discussion to assess the learning. Remember, depending on the access to technology, teachers can pick both high-tech and low-tech games, or offer both. Educators can try all or some of these steps to use games in the classroom. It's important that we start small with implementation, and that we continually reflect on the learning and push ourselves to try new things for the sake of our students, their engagement, and their achievement.
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    How implementing games into the class can help students be excited especially when technology is included.
Chelsea Reineke

Tech Tools for Students with Learning Disabilities: Infusion into Inclusive Classrooms ... - 0 views

  • For students with learning disabilities (LD), technology can be an assistive tool replacing an ability that is either missing or impaired
  • Computers change the writing process by making it easier to develop and record ideas, to edit ideas, and to publish and share with others.
  • ronunciation editing, or the capability to adjust pronunciation of words produced by speech synthesizers, is available with some talking word processors. This feature allows writers to spell words and hear them pronounced correctly rather than phonetically (Beukelman, Hunt-Berg & Rankin, 1994).
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  • Technology increases the frequency of assignment completion and contributes to improved motivation (Bahr, Nelson, and VanMeter, 1996). It therefore supports some of the basic objectives of inclusive education: a sense of belonging to group, shared activities with individual outcomes, and a balanced educational experience.
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    This has technological adaptations for students with learning disabilities, especially writing, phonics, and reading.
Kimmy Olson

All Fun & Games? Understanding Learner Outcomes Through Educational Games | Edutopia - 0 views

  • earning for K-12 students cite the value of digital games to teach and reinforce skills that prepare students for college and career
  • Invisible assessments such as games provide teachers, students, and parents with immediate feedback about progress, enabling them to make timely adjustments to teaching and learning approaches. They also enable educators to build models of student learning and proficiency by capturing many observations of a student over time, without the pressure of performance on a single test.
  • Just as when playing a game, players get feedback and scores as a regular, expected part of play, so with all digital learning activity, we can be providing information about proficiency and suggestions for other activity.
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  • If schools and teachers can collect and accumulate meaningful evidence from students' everyday interactions with games and other digital tools, we have the potential to create new models of students' knowledge and skills that expand our ability to both understand and influence student learning.
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    This site is helpful with learning tools about why hands on learning is more effective for children in the classroom. It is shown that learning through this improves test scores and creates less pressure for children.
Kimmy Olson

Technology in the Classroom - 0 views

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    This site is useful because it gives opinions on technologies used in the classroom. It also is explaining different stories about how children are being taught in the classroom nowadays.
Ashley Nichols

http://education.mit.edu/papers/GamesSimsSocNets_EdArcade.pdf - 0 views

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    list of different technologies and how they are useful in the classroom
Dominick Tortorice

ISTE Standards For Students - 0 views

  • ISTE Standards (formerly the NETS) for Students (ISTE Standards•S) are the standards for evaluating the skills and knowledge students need to learn effectively and live productively in an increasingly global and digital world.
  • ISTE Standards (formerly the NETS) for Students (ISTE Standards•S) are the standards for evaluating the skills and knowledge students need to learn effectively and live productively in an increasingly global and digital world.
  • ISTE Standards (formerly the NETS) for Students (ISTE Standards•S) are the standards for evaluating the skills and knowledge students need to learn effectively and live productively in an increasingly global and digital world.
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  • ISTE Standards (formerly the NETS) for Students (ISTE Standards•S) are the standards for evaluating the skills and knowledge students need to learn effectively and live productively in an increasingly global and digital world.
  • ISTE Standards (formerly the NETS) for Students (ISTE Standards•S) are the standards for evaluating the skills and knowledge students need to learn effectively and live productively in an increasingly global and digital world.
  • ISTE Standards (formerly the NETS) for Students (ISTE Standards•S) are the standards for evaluating the skills and knowledge students need to learn effectively and live productively in an increasingly global and digital world.
  • ISTE Standards (formerly the NETS) for Students (ISTE Standards•S) are the standards for evaluating the skills and knowledge students need to learn effectively and live productively in an increasingly global and digital world.
  • ISTE Standards (formerly the NETS) for Students (ISTE Standards•S) are the standards for evaluating the skills and knowledge students need to learn effectively and live productively in an increasingly global and digital world.
  • ISTE Standards (formerly the NETS) for Students (ISTE Standards•S) are the standards for evaluating the skills and knowledge students need to learn effectively and live productively in an increasingly global and digital world.
  • Digital age learning ISTE Standards (formerly the NETS) for Students (ISTE Standards•S) are the standards for evaluating the skills and knowledge students need to learn effectively and live productively in an increasingly global and digital world. Simply being able to use technology is no longer enough. Today's students need to be able to use technology to analyze, learn and explore. Digital age skills are vital for preparing students to work, live and contribute to the social and civic fabric of their communities. ISTE Standards for Students resources ISTE offers a host of free resources to help teachers and administrators learn about the ISTE Standards and how to use them.
  • Digital age learning ISTE Standards (formerly the NETS) for Students (ISTE Standards•S) are the standards for evaluating the skills and knowledge students need to learn effectively and live productively in an increasingly global and digital world. Simply being able to use technology is no longer enough. Today's students need to be able to use technology to analyze, learn and explore. Digital age skills are vital for preparing students to work, live and contribute to the social and civic fabric of their communities. ISTE Standards for Students resources ISTE offers a host of free resources to help teachers and administrators learn about the ISTE Standards and how to use them.
Dominick Tortorice

Take action - 0 views

  • Make your voice heard during this unprecedented opportunity to increase funding for school broadband across the nation. Share your story about how broadband connectivity is facilitating learning and teaching in your classroom, school or district and providing students with a rich 21st century education. Explain how broadband connectivity is critical to your work, and outline any challenges you face due to insufficient broadband connectivity. ISTE will submit your story to the Federal Communications Commission in the official record.
Rachael Pawlowski

Digital Whiteboard - Electronic Dry Erase Board - SMART kapp™ - SMART Technol... - 0 views

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    Smart board is an interactive way for students to get more involved with class and interact with familiar technology in the future.
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    A lot of teachers have smart boards in their classroom. This website would be good to have book marked in case something goes wrong and you would have to look up how to fix it. 
Courtney Fox

Education World: Managing Technology: Tips from the Experts - 0 views

  • teach your students how to use the Text to Table feature.
  • If you use Microsoft Word, learn how to insert comments into Word documents
  • When working on lengthy technology projects, print out step-by-step instructions.
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  • Teach students to use the Track Changes feature when editing work in Microsoft Word.
  • Post a list of all your rules for technology use in a visible place
  • After a lesson using presentation software, allow students to walk around the room and view everyone else's work.
  • Always run through a technology lesson before presenting it to the class
  • Have each student keep a Tech Folder
  • Set up teams of computer helpers
  • If you're working on a network, ask your technology coordinator to set up a shared folder for Internet resources.
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    Useful technology tips to use in the classroom while teaching.
Candice Meschke

Introducing Social Media to Elementary Students | Edutopia - 0 views

  • social media pervades all aspects of modern society, and it has become an imperative for us as educators -- and parents -- to model appropriate digital citizenship to even our youngest learners.
  • Students already have enough screen time.
  • Students need to be able to communicate in person.
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  • Students don't need to know about social media at this point -- it isn't age appropriate.
  • we were all taught the "social media" of our time in early elementary school.
  • effective social behavior could be modeled at a young age.
  • I've seen their Padlet wall of questions, witnessed the delivery of tadpoles, and watched a young boy read to his amphibian friend -- all through Twitter.
  • provides an amazingly detailed view of life in a connected classroom.
  • to engage in the cultivation of their own Personal Learning Networks (PLNs). Her students not only learn, but also share their learning with a broader community. Whether through whole-group Twitter activities and Skype, calls or individual KidBlogs, these students recognize that there are connections to be made beyond their Ontario classroom -- all while working on their reading, writing, communication and collaboration.
  • Social media enables the creation of meaningful connections.
  • By empowering her students with the use of social media, Kristin Ziemke connects them to a global audience and introduces them to the complex communication required to be effective digital citizens.
  • paper could be the best teaching tool.
  • To teach the concept of posting and commenting, the students created physical blogs on bulletin boards in the hallway of the school.
  • focus on the writing process within a familiar context,
  • Students gained experience with posting, tagging and commenting without any of the concerns often associated with "being online."
  • what's important is that we introduce all children to social media in appropriate and meaningful ways, regardless of their age, such that they can connect to a global audience and develop as empowered, networked learners.
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    reasons why social media is being introduced in the elementary classroom.
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    Why it's important to introduce technology to a classroom of elementary students.
Sarah Kveton

9 Ways to Use Social Media in Your Classroom - 0 views

  • You have your unit of study and your lesson plans. Add this one small piece: everyone– including you–  pick a social media service and follow someone who blogs, tweets, tumbls, scoops, or pins about the topic. If you work with younger students, you can do this as a class and use it as an opener each day or week throughout the unit. Students can write a response to the author, which incorporates what they learn in class or a summary for class that can be used as a basis for discussion. You can also form small discussion groups based on platforms or topics.  The goals of this strategy are to introduce students to a variety of social media sites, teach students how to evaluate social media sources, learn the vocabulary of various social media sites (i.e. the term is tweeter not “twitterer”), help students to see social media as a source of information, and demonstrate the “social” in social media for academic purposes.
Jon Stokes

News For Your Classroom - 0 views

  • top news story OCTOBER 22, 2014 The Battle Against Ebola The world continues to fight the spread of this deadly virus—with some signs of progress
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    This would be a great website for a social studies class.
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    This would be a great website for a social studies class.
Rylee Covert

Should teachers be using social media in the classroom? | PBS NewsHour - 0 views

  • Students communicate, research, collaborate, create and publish online with or without the help of parents or educators. These same students then hop on social media to promote, discuss and share their thoughts with the world. The digital environment is offering us some of the greatest learning opportunities that young learners have ever had.
  • Don’t get me wrong, it’s not all bad. But I think we should keep social media where it belongs: in the realm of that which is social. While I continue to keep up with friends on Facebook, my teenage students will continue to hang out with their friends on the medium of their choosing.
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    Do you think it's a good idea to use social media in the classroom?
Melissa Wells

Award-winning learning management system for teachers and school administrators | Schoo... - 0 views

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    Classroom Management System and sharing content with other educators.
hernanderc

SecurEdge Networks | 10 Reasons Today's Students NEED Technology in the Classroom - 0 views

  • 6) With technology, the classroom is a happier place. Students are excited about being able to use technology and therefore are more apt to learn.
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    This site gives some insight to why students need technology in the classroom. It is a snapshot of the future in education.
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    Technology is influencing everyone these days. Whether it is the younger generations or older generation. Children are even more intrigued to find out about technology and seem to grasp it easier then most adults. In this article it will allow us to see the top ten reasons why technology is needed in classrooms.
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    Technology is influencing everyone these days. Whether it is the younger generations or older generation. Children are even more intrigued to find out about technology and seem to grasp it easier then most adults. In this article it will allow us to see the top ten reasons why technology is needed in classrooms.
Justin Ramos

5 Best Practices for Classroom Technology Implementation | EdTech Magazine - 0 views

  • 1. Seek student input in technology decision-making.
  • surveys students
  • 2. Implement technology in phases.
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  • 3. Experiment with new approaches to using technology in the classroom.
  • Administrators must create an atmosphere in which teachers can experiment
  • Teachers have to not be afraid to fail. If they don’t believe that they are in that environment, then they won’t try anything,” he says. “[They’ll simply stick] with what they’ve done before.”
  • 4. Offer “on-demand” professional development.
  • help i
  • mplement technology-infused instruction,
  • provide planning assistance
  • 5. Consider a Bring Your Own Device program.
  • permitting students to bring their own devices to school.
  • Wi-Fi
  • grades nine through 12 can use their own notebooks, tablets and MP3 players in their school’s media center
  • for educational purposes only
Justin Ramos

Elmo Classroom Solutions Training | ELMO - 0 views

    • Justin Ramos
       
      This site gives training videos on how to trouble shoot/ work your Elmo in the classroom. I feel this is a helpful site because many of use have been students our whole lives and havent had to know how work the equipment that we will have to use in the future.
Kayla Walsh

12 Easy Ways to Use Technology in the Classroom, Even for Technophobic Teachers | Teach... - 1 views

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    This website will show different ways I can use technology in the classroom and how to do each one.
Kayla Walsh

TILT - Teachers Improving Learning with Technology - 1 views

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    This would be a good website to use because there are videos that show you how to use technology, as well as seeing what other teachers have done in the classroom.
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