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Contents contributed and discussions participated by Kimmy Olson

Kimmy Olson

All Fun & Games? Understanding Learner Outcomes Through Educational Games | Edutopia - 0 views

  • earning for K-12 students cite the value of digital games to teach and reinforce skills that prepare students for college and career
  • Invisible assessments such as games provide teachers, students, and parents with immediate feedback about progress, enabling them to make timely adjustments to teaching and learning approaches. They also enable educators to build models of student learning and proficiency by capturing many observations of a student over time, without the pressure of performance on a single test.
  • Just as when playing a game, players get feedback and scores as a regular, expected part of play, so with all digital learning activity, we can be providing information about proficiency and suggestions for other activity.
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  • If schools and teachers can collect and accumulate meaningful evidence from students' everyday interactions with games and other digital tools, we have the potential to create new models of students' knowledge and skills that expand our ability to both understand and influence student learning.
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    This site is helpful with learning tools about why hands on learning is more effective for children in the classroom. It is shown that learning through this improves test scores and creates less pressure for children.
Kimmy Olson

Technology in the Classroom - 0 views

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    This site is useful because it gives opinions on technologies used in the classroom. It also is explaining different stories about how children are being taught in the classroom nowadays.
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