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Sierra Koehler

Beyond books: THS showcases technology - 0 views

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    "It's like Facebook for school," Martin said. "When I'm working on an assignment, I can see who else is working on that assignment right then and we can help each other." English teacher Joy White said the online platform is also useful when students miss class. "I have a student who broke his leg," she said. "Now he can easily keep up with what he missed, still participate in online discussions, reach me easily to ask questions and make sure he stays on track." Most of the teachers' TISD email accounts are connected to their phones so they can answer questions about homework in the evening, officials said. "That way, students have their questions answered before they come to class," Director of Communications Matthew LeBlanc said.  "They have any confusion about a subject cleared up ahead of time so they are ready to learn during actual class time," he said.
Tim Hankes

nsf.gov - Funding - Innovative Technology Experiences for Students and Teachers - US Na... - 0 views

  • The ITEST program through research and model-building activities seeks to build understandings of best practice factors, contexts and processes contributing to K-12 students' motivation and participation in the science, technology, engineering, and mathematics (STEM) core domains along with other STEM cognate domains (e.g., information and communications technology (ICT), computing, computer sciences, data analytics, among others) that inform education programs and workforce domains. The ITEST program funds foundational and applied research projects addressing the development, implementation, and dissemination of innovative strategies, tools, and models for engaging students to be aware of STEM and cognate careers, and to pursue formal school-based and informal out-of-school educational experiences to prepare for such careers.  ITEST supports projects that: (1) increase students' awareness of STEM and cognate careers; (2) motivate students to pursue the appropriate education pathways for STEM and cognate careers; and/or (3) provide students with technology-rich experiences that develop disciplinary-based knowledge and practices, and non-cognitive skills (e.g., critical thinking and communication skills) needed for entering STEM workforce sectors. ITEST projects may adopt an interdisciplinary focus on one or more STEM domains or focus on sub discipline(s) within a domain. ITEST projects must involve students, and may also include teachers. ITEST is especially interested in broadening participation of student groups from traditionally underrepresented in STEM and cognate intensive education and workforce domains. Strongly encouraged are projects that actively engage business and industry to better ensure K-12 experiences are likely to foster the skill-sets of emerging STEM and cognate careers.  ITEST supports two project types: Strategies and SPrEaD (Successful Project Expansion and Dissemination) projects. Strategies projects address the creation and implementation of innovative technology-related interventions that support ITEST's objectives. SPrEaD projects support the wider and broader dissemination and examination of innovative interventions to generate evidence and understanding regarding contextual factors that operate to enhance, moderate, or constrain the desired results. All ITEST projects include activities designed to inform judgments regarding the feasibility of implementing strategies in typical delivery settings such as classrooms and out-of-school settings.
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    Shows how increased funding for technology in the classroom will make it easier for teachers to do their jobs.
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    Shows how increased funding for technology in the classroom will make it easier for teachers to do their jobs.
Lizzie Radtke

How to Integrate Technology | Edutopia - 0 views

  • When technology integration in the classroom is seamless and thoughtful, students not only become more engaged, they begin to take more control over their own lear
  • students not only become more engaged, they begin to take more control over their own learning, too.
  • While students may be surrounded by technology at home, it is dangerous to assume that they know how to use it for learning
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  • Hold an introductory session with your students when introducing a new tool. Use the tool yourself first before putting your students in front of it. Have a plan for collecting student work. Communicate with other colleagues that may want to use the resources as well. Manage time with the resources wisely. Set goals for work completion with your students. Communicate with
  • your administration about how and when you will be using shared technology.
  • This article contains the following sections: Getting Started Integrating Technology Across the Access Spectrum Getting to "Seamless" Integration Tips for Shared Hardware Creating a Professional-Development Plan Hardware and Equipment Using Technology for Feedback and Assessment The Role of Digital Citizenship
  • If your class has an interactive whiteboard and projector: Try interactive websites such as BrainPOP. Dig in to Scholastic's whiteboard activities page. Show online videos related to the lessons. Explore virtual math manipulatives. Check out the native software that came with the board. Use the videoconferencing tool Skype to connect beyond the classroom.
  • Getting to "Seamless" Integration To begin to move your tech integration to the point where it is "seamless," consider these questions: What skills are applied to nearly all tools (e.g., saving a file, naming a file, finding a file, logging in and out of accounts)? Have your students mastered these basic skills? How many different tools will you introduce this year? How many is too many? How will technology help your students better understand content -- will it push them to a deeper understanding that could not have been achieved without technology? What level of integration do you want in your classroom by the end of the school year? What specific steps must you take to achieve that goal? What is a realistic goal based on time and resources? For more on levels of technology access and what that means for tech integration, read this blog post: "What Does 'Technology Integration' Mean?" You can also check out the outstanding Technology Integration Matrix produced by the Arizona K12 Center. It provides guidance on different levels of tech integration based on readiness and current practice, and offers links to sample lessons.
  • Using Technology for Feedback and Assessment One of the most exciting aspects of bringing technology into your classroom -- and into your students' hands -- is the enhanced opportunity for timely and meaningful feedback. Quick Checks: If you want to know if your students grasp enough of a particular concept before you move on, you can use tools such as Poll Everywhere, Socrative, or Mentimeter to get a quick snapshot of the class. By creating a short quiz or open-ended response question using one of these tools and having your students use an internet-enabled device to answer, you can get quick and easy feedback that will help inform your instruction. Personalized Feedback: Through the use of course-management tools such as Edmodo, Schoology, or Moodle, it is now possible for teachers to provide personalized feedback quickly and efficiently to their students. All three tools provide the ability for teachers to leave personalized comments and notes on student work, and they provide a messaging service for students who may want to send emails with questions or concerns about the course.
  • Using Technology for Feedback and Assessment
  • If you have access to a handful of mobile devices: Have students create videos using the Animoto app Record group discussions using a voice recording app. Have students record themselves reading aloud for fluency checks. Assign student-created comics using the Puppet Pals app. Offer e-books for required readings. Upload and access course content using the Edmodo or Schoology apps. Conduct research. Foster skills practice using apps specific to subject area. Collaborate using apps like Whiteboard.
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    Some really helpful tips for how to incorporate technology into the classroom if you are unsure of what you're doing or how to go about it!
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    This website gives useful tip of how to incorporate technology in the classroom. It gives different websites such as BrainPOP and Skype to use to connect students with things outside the classroom. It also explains how to use different websites according to what type of technology gadgets you have. It also gives you ideas about how to use technology with different types of activities like using technology with assessments and tests.
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    This website gives useful tip of how to incorporate technology in the classroom. It gives different websites such as BrainPOP and Skype to use to connect students with things outside the classroom. It also explains how to use different websites according to what type of technology gadgets you have. It also gives you ideas about how to use technology with different types of activities like using technology with assessments and tests.
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    This website shows you how to integrate technology into your classroom
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    This website could be useful for teachers as it describes the benefits of using technology in the classroom. It also provides many different links to useful tools for creating things.
Nancy Magallanes

Education World® : Technology - 0 views

  • Teachers Administrators Lesson Plans Technology Prof. Development EdWorld Community Have Some Fun
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    This website has everything from worksheets, to lesson plans, to what's new in Technology and how you can use it your classroom. It's a perfect site for teachers because they could not only use it to see how to use certain kinds of technology in the classroom, but to also get a variety of things that will be helpful to them in the classroom. Hence why it's called The Educator's Best Friend!
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    This site would be useful for my students when I get my own classroom of students with special needs because it gives you many examples of different kinds and examples of technologies and tools that you can consider using.  Another reason it will be useful because for all of the softwares, it gives you reviews, which will help save time so you can just read them, instead of using the softwares and finding out their weaknesses.  Technologies is a huge way that students with special needs can get the most out of the learning in their classroom.  
Drew Bostian

5 Essential Elementary Teaching Strategies Every Teacher Should Know - 0 views

  • Teachers are committed to students and their learning. Teachers know the subjects they teach and how to teach those subjects to students. Teachers are responsible for managing and monitoring student learning. Teaches think systematically about their practice and learn from experience. Teachers are members of learning communities
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    I thought that these teaching strategies would be helpful especially for the people who are going into the elementary grade levels.    
Kit Conrad

How to Integrate Technology in the Classroom | Teacher Articles - 0 views

  • “Students, regardless of community demographics, socio-economic backgrounds, gender, and grade, tell us year after year that the lack of sophisticated use of emerging technology tools in school is, in fact, holding back their education – and in many ways disengages them from learning.”
Mallory Petersen

James Rosenberg: Technology in the Classroom: Friend or Foe? - 0 views

  • nology is changing the way children learn, educators teach and
  • how teachers and students communicate with one another. While technology provides greater access to information and new ways for students to learn, it can become a crutch hindering creative problem solving and cognitive development.
Stephanie Waller

Ten Reasons why technology is vital to education - 0 views

  • information technology allows learning anywhere, anytime; not just in one particular classroom for forty minutes a day.
  • students have access to the same tools over the web, they can reinforce the ideas by experimenting with the simulations themselves, any time, any where.
  • Technology allows the tables to be turned. Instead of teaching (push), students can be given projects that require them to learn (pull) the necessary material themselves.
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  • Make a PowerPoint presentation, record/edit spoken word, do digital photography, make a video, run a class newspaper, run a web based school radio or TV station, do claymation, compose digital music on a synthesizer, make a website, create a blog.
  • new digital world is the ability to work collaboratively on projects with others who may not be physically close. This can best be
  • The Internet permits free video conferencing which permits interaction in real time with sister schools in other countries
  • n technologies can permit them to break step with the class and go at a pace and order that suits that student better.
  • extbooks and three binders easily weigh over 25lb. A laptop computer weighs about 5lb and provides access to infinitely more material via its own storage and the Interne
  • Three t
  • if education is about knowledge and intellectual skills, then information technology lies at the heart of it all. We have only just begun this transition. School will eventually look very different. Get ready.
  • tools for the same reas
  • ns you do. They need to write, read, communicate, organize and schedule. A student's life is not much dif
  • t. A 40Gb hard drive can hold 2 million pages with illustrations; the web is unfathomably large.
  • Technology is no substitute for an inspiring teacher.
  • If you disagree, or find things missing, my contact information is at the end.
  • Reason 1. Expansion of time and place
  • Reason 3. Learning vs. Teaching
  • Reason 2. Depth of Understanding
  • Reason 4. New media for self-expression
  • Reason 5. Collaboration
  • Reason 6. Going Global
  • Reason 7. Individual pacing and sequence
  • Reason 8. Weight
  • Reason 9. Personal Productivity
  • Reason 10. Lower Cost
  • we need both the paper books and the computer
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    This website shows why technology is useful in classrooms and important for learning.
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    Ten reasons why technology is good.
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    Using technology is a better way of learning. Students are more interested in learning using technology than not using technology.
Rachael Teklics

Technology Integration Strategies, Teaching Today, Glencoe Online - 0 views

  • Reasons for Integrating Technology When done effectively, technology has a positive impact on student learning. It can: Increase student motivation for learning Improve communication of learning goals Facilitate higher-order thinking skills Build valuable skills that students will use in college and in the workplace Expand students' understanding from novice to mastery There is no denying that computer technology has become as commonplace as the telephone in American society. To make learning relevant to students, this reality needs to be acknowledged in the form of technology-based lessons.
Thomas Amoroso

Digital Storytelling | TeachingEnglish | British Council | BBC - 0 views

  • It is interesting and motivating for the digital natives. It appeals to the different learning styles of the students. It develops communication and multimedia skills. It is encouraging, self-motivated and self-directed. It engages students in their own learning process. It provides authentic material. It helps students to develop planning skills, their creativity and innovation skills. It honors the writing process first. The products can easily be published online.
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    Talks about the importance of developing storytelling, and different sites that allow different features
Connor Oelfke

Effects of Technology on Classrooms and Students - 0 views

  • When students are using technology as a tool or a support for communicating with others, they are in an active role rather than the passive role of recipient of information transmitted by a teacher, textbook, or broadcast. The student is actively making choices about how to generate, obtain, manipulate, or display information. Technology use allows many more students to be actively thinking about information, making choices, and executing skills than is typical in teacher-led lessons. Moreover, when technology is used as a tool to support students in performing authentic tasks, the students are in the position of defining their goals, making design decisions, and evaluating their progress. The teacher's role changes as well. The teacher is no longer the center of attention as the dispenser of information, but rather plays the role of facilitator, setting project goals and providing guidelines and resources, moving from student to student or group to group, providing suggestions and support for student activity. As students work on their technology-supported products, the teacher rotates through the room, looking over shoulders, asking about the reasons for various design choices, and suggesting resources that might be used
Nathan Karraker

| NAESP - 1 views

  • Creation and Design. Likewise, creation activities provide students the ability to develop creativity and problem-solving skills by displaying their mastery in profound and meaningful ways. Teachers at McKeel Elementary Academy in Lakeland, Florida, integrate the use of technology for student-created digital media into all areas of curriculum: Kindergarteners create image-based movies on recycling and insects; First graders develop PowerPoint presentations for “My Time to Teach” projects to share with the class; Fourth graders prepare for their statewide standardized writing assessment by developing elaborate digital storybooks on free web 2.0 sites such as Storybird (www.storybird.com) or StoryJumper (www.storyjumper.com). Fifth graders collaborate to launch a Web Safety Wiki to teach other students worldwide about digital citizenship (wildcatwebsafety.wikispaces.com). The projects created are excellent tools for formative and summative assessment. Yet more than that, through creation activities, students design products that make them active partners in constructing learning experiences in the classroom and beyond. In demonstrating their skills and knowledge, they become more confident in their own abilities and their own voices.
  • A dramatic shift is sweeping through our schools. The signs are all around us. Third graders texting on their cell phones. Kindergarteners who can navigate an iPod Touch better than we can. Middle schoolers who already have an Internet following on their blog or YouTube channel. These are not the same 21st century learners we came to know over the first decade of the new millennium. For these students, simply watching videos or images during class, playing an Internet multiplication game, or even taking turns at an interactive whiteboard is no longer enough. These new 21st century learners are highly relational and demand quick access to new knowledge. More than that, they are capable of engaging in learning at a whole new level. With the world literally at their fingertips, today’s students need teachers and administrators to re-envision the role of technology in the classroom.
  • Following the joyous moment when educators realize their students are capable, independent technology users who can create inspiring digital masterpieces, the next reaction is often a more solemn, “How do we fit it all in?” In fact, the answer to this question is vital to a successful technology integration transformation. In the former mindset of teaching with technology, the teacher was the focal point of the classroom, creating (often time-consuming) interactive and multimedia presentations to add shock and awe to his or her lessons and capture the attention of the 21st century child. A new mindset of teaching through technology must emerge, which depends on a vital shift in teacher/student roles.
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  • In technology-infused discovery activities, Internet research, virtual manipulatives, and multimedia resources allow students to explore unanswered questions.
  • Ideally, to maximize these opportunities, every student needs direct access to technology on a daily basis
  • The new 21st century learners must master more than the core curriculum to succeed in secondary and postsecondary institutions, as well as in the workplace. The Partnership for 21st Century Skills, a national organization advocating for 21st century readiness for every student, explains the outcomes of this transformation as fusing the traditional three R’s with four C’s: critical thinking, creativity, communication, and collaboration. As students develop the four C’s, we have discovered that effective application of these vital skills in a technology-infused life and workplace requires acquiring them in a technology-infused learning environment. This environment calls for two elements: We must increasingly put technology into the hands of students and must trust them with more progressive technology use. It is no longer sufficient for students to have less access to technological tools than the teacher, nor is it enough for any one suite of software to serve as the zenith for technology mastery. For student performance to approximate student potential, students need access to a constantly evolving array of technological tools and activities that demand problem-solving, decision-making, teamwork, and innovation. The four C’s are at the heart of the International Society for Technology in Education’s National Educational Technology Standards (NETS) for Students, providing a substantial framework for defining the focus of technology objectives for K-12 students. For example, in implementing these standards we have found that even our youngest 21st century learners are capable of independently creating digital storybooks, artwork, presentations, and movies.
  • The projects created are excellent tools for formative and summative assessment. Yet more than that, through creation activities, students design products that make them active partners in constructing learning experiences in the classroom and beyond. In demonstrating their skills and knowledge, they become more confident in their own abilities and their own voices.
  • The projects created are excellent tools for formative and summative assessment. Yet more than that, through creation activities, students design products that make them active partners in constructing learning experiences in the classroom and beyond. In demonstrating their skills and knowledge, they become more confident in their own abilities and their own voices.
  • Shift in Roles
  • In this configuration, the teacher acts as a learning catalyst, orchestrating and facilitating activities that spark defining moments for students. The most effective activities take two forms— discovery and creation—though they often symbiotically work together. The student then becomes the focal point of the classroom, acting as explorer (e.g., mathematician, scientist, sociologist) and designer (e.g., author, artist, composer).
    • Nathan Karraker
       
      NAESP has useful items on the standards regarding technology and the ways that technology has changed in the classroom. 
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    This site shows teachers why technology is important and how it can effectively be used in the classroom.
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    This website shows why it is important for teachers to integrate technology into the classroom.
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    Technology Integration for the 21st Century Learner
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    This page encourages teaching with technology. The main reason for this is because of how our world has evolved, and is now full of technology.
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    How technology helps creativity. 
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    it talks about the shift of the use of technology in the classrooms. Integrating things that kids will need to be able to successfully use in the future.
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    NAESP has useful items on the standards regarding technology and the ways that technology has changed in the classroom. 
Hannah Shilts

Education World: Social Media in the Classroom? - 0 views

  • as they try to find a way to safely incorporate this technology in the classroom.
  • “Whatever they do, [schools fear that] parents will be upset, money will be inappropriately spent, they will draw the ire of the public. They're scared of all of this, so there is an extra layer of conservatism to protect the kids. But we can’t let it paralyze us from taking steps into the new.”
  • “Kids can get together online and work together.”
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  • “Technology is bigger than ever in schools,
  • “These closed sites fulfill an extremely important need, and that is communication.
  • But the context is you have to protect the kids and give the teachers oversight, and that protects everyone.”
  • “We want to make responsible users of social media,
  • They don't fully comprehend the finality of hitting the send button.
Emily Suchecki

Assistive Technology for Young Children in Special Education: It Makes a Difference | E... - 0 views

  • Technology has opened many educational doors to children, particularly to children with disabilities
  • Technology is providing more powerful and efficient tools to teachers who work with children with disabilities. These tools enable teachers to offer new and more effective means of learning while individualizing instruction to the broad range of student learning needs.
  • Text can be read electronically by a digitized voice synthesizer for a person who is blind. For persons with hearing impairments, amplification devices can filter extraneous noise from the background or pick up an FM signal from a microphone on a teacher's lapel.
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  • It is critical to understand the implications of this definition to comprehend its effect on children with disabilities in our schools
  • t is important to understand that virtually all applications of technology -- tools for children to learn, as well as tools for teachers to provide learning opportunities -- can be defined as assistive technology.
  • Technology can be a great equalizer for individuals with disabilities that might prevent full participation in school, work, and the community.
  • Individuals with Disabilities Act (IDEA) (1)
  • Using a portable voice synthesizer, a student can ask and respond to questions in the "regular" classroom, overcoming a physical obstacle that may have forced placement in a special segregated classroom or required a full-time instructional aide or interpreter to provide "a voice."
  • Teachers work with students to improve skills and knowledge, making existing skills and knowledge even more functional and improving fluency so that functional capabilities may be generalized into different settings
  • The benefit of AT is also easy to comprehend when a child who cannot hear can understand his teacher's directions because real-time captioning converts the teacher's speech to text projected onto his laptop computer.
  • Word processing, editing, spellchecking, and grammatical tools commonly found in high-end software facilitate the inclusion of students with learning disabilities in regular classrooms by allowing them to keep up with much of the work.
  • are accommodating physical, sensory, or cognitive impairments in many ways.
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    Discussion of the many types of assistive technology tools that are available for children with disabilities.
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    This is a site where it provides information about technology in the classroom, in this case in special ed classrooms. It is useful because teachers can look at this site and gain knowledge about the gains of using assistive technology.
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    This website explains the benefits specifically for students with disabilities. It levels the playing field so to speak.
brennauww

Lesson Plans For Teachers | Teacher.org - 0 views

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    Teacher.org's lesson plans are brought to you by teachers who are committed to encouraging conceptual understanding and lifelong learning. These teachers have real life classroom experience and have gone above and beyond to create these lessons. The lesson plan section will dynamically grow as more teachers from the Teacher.org community continue to share their work with us.
Sydney Cox

7 Ways Teachers Use Social Media in the Classroom - 0 views

  • 1. Encourage students to share work socially.
  • Edmodo helps you create a social, digital classroom. On Edmodo, you can vote, post assignments, create a class assignments calendar, and upload photos and messages to students. With more 17 million users, Edmodo has been a highly successful endeavor. It allows students to get real-time feedback by taking quizzes online. Teachers can also engage socially with one another by sharing lesson plans online and asking questions to their online communities. Edmodo's Global Read Aloud program encourages students to practice their reading and public speaking skills with other students from around the world
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    Social Media in the Classroom
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    This article is very useful for teachers, the article gives you helpful hints to use technology in the classroom, as well as telling you when it is appropriate or inappropriate to use technology in the classroom.
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    Using Edmodo in the classroom
Corrinne Valleskey

Anti-Social Networking: How do texting and social media affect our children? A panel di... - 0 views

  • How much are kids using media? The total amount of media use by youth ages 8 to 18 averages 6-plus hours a day—more than any other activity. The amount of use has increased significantly, up from 4-plus hours in the last five years. Eighty percent of adolescents possess at least one form of media access. There is extensive multi-tasking associated with media use (instant messaging while doing homework and listening to music on an mp3 player, for example). Of particular concern is the amount of TV kids consume. From 2004 to 2009, television and video use averaged three to five hours per day, peaking between the ages of 11 and 14, a crucial period for kids' social development. Fifty-four percent of teens send text messages, and one third of teens send more than 100 text messages per day. One third talk face-to-face with friends, around the same percentage that talk on cell phones (38 percent) and land lines (30 percent). Twenty-four percent communicate with friends via instant messages. Twenty-five percent contact friends via social networking sites. Eleven percent use e-mail.
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    How much time do children really spend using social media? This website explains the effects of social media on classroom engagement. 
Kyra Gray

About BrainPOP | About BrainPOP - 0 views

  • creates animated, curricular content that engages students, supports educators, and bolsters achievement.
  • educational games portal for the classroom.
  • ndividual, team, and whole-class learning
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  • lesson plans, webinars, video tutorials, graphic organizers, and best practices.
  • explain difficult concepts
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    An interactive site used to help students comprehend the materials they are focusing on in class. It allows support for individuals, teams. or the entire class on the lesson plans they are learning.
Leah Kennedy

Technology in the Classroom: Embrace the Bumpy Ride! - 0 views

  • Technology should help us to teach better and in more meaningful ways.
  • It should not be something that you do in addition to everything else you already do in your classroom.
  • Children already know how to use technology for entertainment. They need to learn how technology can help them to learn.
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  • Focus on just that one technology-enhanced activity until you feel very comfortable with it. Then, when that feels good, try adding something else.
  • I model, model, model it and then we practice it together until the students can do it independently.
  • Flexibility and a backup plan are important ingredients in any classroom,
  • Students are comfortable using these devices to communicate and to find information. To them, tools and apps are just another part of the world they inhabit.
  • Students need to be shown how to use them to learn.
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    This article gives tips for successfully integrating technology into the classroom.
Corey Meyer

National Math + Science Initiative Blog | Technology in the Classroom: The Benefits of ... - 0 views

  • Subjects that might be monotonous for some – like math and science – can be much more engaging with virtual lessons, tutoring, and the streaming of educational videos
  • dividualized instruction from the computer. This form of supplemental teaching
  • both teachers and students will develop skills essential for the 21st century
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  • t’s about collaborating with others, solving complex problems, developing different forms of communication and leadership skills, and improving motivation and productivity.
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    This talks about how as teacher we are no longer teaching students what to thnk we are teaching them how to think.
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