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Kayla Riedel

8 Lessons Learned on Differentiating Instruction | Scholastic.com - 0 views

  • Differentiation does not take place overnight; think of it as a wonderful work in progress. Once I felt comfortable with one aspect of differentiation, I would begin to add something new. For example, I first explained to my students and their parents what would be taking place that year and how it would affect their learning in a positive manner. I then added small things such as allowing my students choices in their reading and writing.
Tiffany Greene

Differentiated Instruction: Getting Personal with Technology | Edutopia - 0 views

  • How They Do It
    • Tiffany Greene
       
      How to differentiate technology in the classroom. This will be helpful to know how to do or reference for ideas.
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    This site is about incorporating technology into elementary classrooms.
Katelyn Sabres

Small, Safe Steps for Introducing Games to the Classroom | Edutopia - 0 views

  • When educators want to know if a game is appropriate for the classroom, they shouldn't just rely on someone telling them it's great, whether that someone is a company or even a colleague. To truly understand if the game will work with your curriculum or your intended goals for learning, you need to sit down and actually play the game. Spend the time to explore this software, app, or board game to your satisfaction. As you play, you can experience what students will experience and learn how to support them when they play. You'll develop an understanding of what can be learned from this game, whether it's content, thinking skills, or both.
  • ou want to know what makes games the most effective? They are voluntary.
  • Voluntary participation means that players actively agree to the rules and procedures of the game, rather than having those forced upon them. When we are forced to do something, the work we do in games actually becomes less safe and less enjoyable.
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  • Not every student in your class needs to be playing the same game at the same time. In fact, games can be used as just another tool to differentiate. As teachers formatively assess their students, they may find that some students didn't quite get either the content knowledge or 21st century skill they were focusing on. Also, educators might find that some students are ready for a greater challenge. Educators can use games as a tool to support either revisiting the material or pushing students farther on new material. Not only do games help differentiate for students, but they also free up the teacher to meet the needs of more students.
  • Even though many games are played individually, playing games together can be a great way to build classroom culture. When paired with other culture-building activities, games can provide low-stakes, competitive ways to build collaboration skills. In fact, games that involve teams can help support the principles of "helping each other out" and sharing. Some games, like Pandemic, require that all players work together toward the same goal instead of working competitively. Collaboration is key in that game, so consider games like it for building classroom culture, and pair them with reflections and discussion to assess the learning. Remember, depending on the access to technology, teachers can pick both high-tech and low-tech games, or offer both. Educators can try all or some of these steps to use games in the classroom. It's important that we start small with implementation, and that we continually reflect on the learning and push ourselves to try new things for the sake of our students, their engagement, and their achievement.
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    How implementing games into the class can help students be excited especially when technology is included.
Taylor Robinson

The Power of Educational Technology: 10 Tips for Teaching Technology to Teachers - 0 views

  • 10 Tips for Teaching Technology to Teachers
  • 1. It isn't really about the tool it is about how you use it:
  • 2. Differentiate:
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  • 3. Don't be the only teacher:
  • 4. Ask lots of questions:
  • 5. Enlist your PLN:
  • 6. Remember there is great teaching without technology:
  • 7. Acknowledge your teachers' anxiety and expertise:
  • 8. Start with the early adopters:
  • 9. Observe your colleagues:
  • 10. Don't touch the mouse: T
Bridgette Black

Tech Literacy: Making It Relevant Through Content Learning | Edutopia - 0 views

  • Make Technology Applicable to Other Class Assignments Instead of teaching only computer and web skills, as in their first year, Meyer Elementary has been embedding the classroom curriculum from other content areas into technology instruction.
  • Collaborate With Other Teachers
  • A big part of Meyer's tech integration program boils down to collaboration and communication. The teachers need to communicate and collaborate effectively so that Dahl can supplement their lessons in his class.
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  • Embrace Discomfort
  • Before Meyer integrated learning technology with content, the school's technology focus was on the how-tos of learning a program or an app. Now, with the current approach to tech integration, students must call upon their critical thinking skills.
  • Apply the SAMR Model When Meyer Elementary first introduced technology, they focused on using it to teach technology separated from content, and on remediation for differentiation in the classrooms. Since then, they've adopted the SAMR model, created by Dr. Ruben Puentedura (PDF). Defined by Puentedura, the four levels are: Substitution: Technology acts as a direct tool substitute, with no functional change. Augmentation: Technology acts as a direct tool substitute, with functional improvement. Modification: Technology allows for significant task redesign. Redefinition: Technology allows for the creation of new tasks, previously inconceivable.
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    In this article it goes through how to incorporate technology in the classroom by making it fun and educational. It also touches on points of what teachers need to do to help them understand technology in the classroom.   
egcourtois

Technology Integration for Elementary Schools | Edutopia - 1 views

  • Interactive whiteboards
  • Remote clickers
  • Digital and video cameras
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  • Mobile devices
  • Have a backup plan.
  • Gradually give kids more independence.
  • Relax. Young and rambunctious as the students may be, Forest Lake has not had one laptop dropped or broken beyond repair. Williams suggests you teach them basic care: Wear the camera strap around your wrist; tuck the computer cables under the table; use protective cases when possible. Beyond that, make the kids feel like these valuable tools are theirs, and chances are they'll want to take care of them.
  • Maintain the same rigor as in pen-and-paper projects.
  • Start with the standards. Use technology only when it enhances your content -- not the other way around. It's less effective if you use technology for technology's sake.
  • Connect with peers far away. Penpal programs have come a long way, baby. With webcams and video conferences, kids can actually see and talk to their peers in real time -- and that's exciting. Williams recommends you prepare before the meet-up: study the culture, brainstorm questions, discuss Internet safety, and learn email etiquette.
  • Give kids a real audience. Technology opens up new ways for kids to show their work to the world (which, no disrespect intended, can be more motivating than just handing it in to a teacher). At Forest Lake, fifth graders studying erosion took photographs of patches of their playground that were washing away, then sent the snaps to the school district office with suggestions on how to correct the problem. Second graders videotaped themselves reviewing books they'd read, then voted on the best recordings to show to kindergarteners down the hall.
  • Put the tools in kids' hands.
  • assessments
  • Technology Integration for Elementary Schools
  • quick
  • Portability is key
  • It's important that students learn to safely explore the Web
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    Explains how to better use technology in your classroom.
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    This website would be useful for teachers using technology in their classroom because it talks about integrating technology into the classroom.
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    This is helping teachers and giving them ideas on how and what to use, technology wise, in their classrooms.
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    This explains why how to incorporate technology into your classroom. Each technological tool is and how it can be used is explained throughout the reading. Also, discusses keeping balance in the classroom between pen and paper and technology.
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    This website talks about the ways technology can be used by the students.
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    The use of technology can enhance content of curriculum but always have a back up plan.
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    Ways to integrate technology into an elementary classroom. Helpful tips on ways to use the technology but a reminder not to rely on technology to much where it will ruin a lesson due to a malfunction.
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    This website has tips on ways to use different types of technology in the classroom.
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    This website gives ways to bring technology into a classroom. With so many options out there, this helps organize all these ways.
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    This site has a list of reasons of how technology would be helpful in the classrooms. it is short and to the point so it will be easy to read. It will not get boring because of its layout.
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    This is pretty nifty if you're trying to figure out good ways to incorporate technology into the classroom without making the lesson all about the technology.
Rachel DeVoe

Best Websites for Teaching & Learning 2013 | American Association of School Librarians ... - 0 views

  • Media Sharing
  • Pinterest  Create connections, encourage collaboration, ignite discussions, or simply share mutual interests through Pinterest. Uploaded or “pin” images and videos from websites, blogs, or your own computer, smartphone, or tablet to create boards. These boards can be private or public, and others can be invited to pin on any of your boards. Any “pin” can be "repinned", and all pins will link back to their source. Grades 6-12. Tip: Have students work in groups to create research projects and share their sources visually.
  • Manage & Organize Standards for the 21st-Century Learner 2.1.2 Organize knowledge so that it is useful. 2.1.4 Use technology and other information tools to analyze and organize information. 3.1.4 Use technology and other information tools to organize and display knowledge and understanding in ways that others can view, use and assess.
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  • edcanvas   (Now known as Blendspace ) Edcanvas is a connected space where students and adults can organize, present and share information. Gather, annotate and share presentations easily by dragging and dropping images, movies, maps, audio and text and embedding hyperlinks onto a blank canvas. Use multiple frames on each canvas to pre-teach a topic, provide 1:1 and differentiated instruction, and share pathfinders and explore connections. Use your own content or searching on the Internet, without leaving the Edcanvas page to create collaborative projects. Older elementary and secondary students can create collaborative projects by copying individual canvases to make a complete dynamic canvas. Grades 6-12.
  • Curriculum Collaboration
  • Standards for the 21st-Century Learner 1.3.4 Contribute to the exchange of ideas within a learning community. 3.1.2 Participate and collaborate as members of a social and intellectual network of learners. 3.1.4 Use technology and other information tools to organize and display knowledge and understanding in ways that others can view, use, and assess. 4.3.1 Participate in the social exchange of ideas, both electronically and in person
  • Codecademy   What happens when you combine the knowledge and talent of a handful of techies that want to make a change in education? Visit Codeacademy and participate in the teaching and learning experience of the future! Codeacademy has set out to create an online social instructional experience that teaches programming to people around the world. Learn the fundamentals of various programming languages, participate in online coding language labs, and learn how to start a coding academy at your own school. Grades 6-12.
  • The 2013 Best Websites for Teaching and Learning foster the qualities of innovation, creativity, active participation, and collaboration. They are free, Web-based sites that are user friendly and encourage a community of learners to explore and discover.
  • inklewriter   Are you searching for technology that will motivate budding and reluctant writers to author the next great story? Inklewriter provides the format for writing interactive branched stories. While students focus on writing, Inklewriter handles the story paths that end and those yet to be developed. Students who love the "choose your own ending" stories will enjoy writing, editing and reading on this dynamic site. Branched stories with the potential for multiple endings will also intrigue those interested in game development. Finished projects can be shared with a limited or global audience at the author's discretion. Tip: Use Inklewriter to explore decision making and consequences in secondary Health, Social Studies, Science, and English classes.
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    These are the best websites that should be used for a teacher wanting to combine education and technology. They will be helpful in the class room and outside of the classroom as well. 
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    This page offers websites to help teachers.
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