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Face fault - Wikipedia, the free encyclopedia - 0 views

  • face fault
  • meanings may differ depending on the usage by the artist or studio responsible for a work.
  • Facefault (spelled as one word): A character falling over (usually flat on their face or back, sometimes with their legs sticking up in the air as the only part of them visible on-screen) with a loud thud or crash from another character saying something anticlimactic or stupid.
  • ...13 more annotations...
  • super deformed face, which normally includes the disappearance of the nose, the oversimplification of the eyes, and a mouth bearing a simple triangular shape showing either no teeth (red) or all teeth (white).
  • Giant sweat drop: May indicate a response to a stupid or insane action or spoken line. Less frequently indicated nervousness, especially when a character is asked a question (s)he doesn't want to answer.
  • Multiple smaller sweatdrops: May indicate nervousness or fear.
  • Nosebleeds: Indicates lust (based on a Japanese wives' tale that a boy would get a nosebleed if he stared at a pretty girl).
  • Blushing of the cheeks or a red, blue, or purple bar across the nose: Indicates embarrassment, love or sometimes even a sense of fear. Blushing is also commonly used to depict drunkenness. Pulsating crossed forehead veins: Indicates anger, rage or irritation. If viewed from behind, veins can be viewed through hair, no matter how thick. Large, shining eyes: Indicates "cute" excitement.
  • U-shaped closed eyes: When rightside-up, can often indicate calm, exasperation, shame, or irritation. When upside-down, it indicates joy, nervousness, or pride, but sometimes also indicates irritation. For some characters, especially in Pokemon, a character's pupil may form this shape instead of their whole eye, basically because they are normally incapable of blinking. The shape can also be overexaggerated depending on the level of their emotion.
  • Flames in eyes: Indicates immense passion, usually accompanied by scared characters in background Normal eyes replaced with circular white eyes (usually with a black outline): Indicates surprise, shock, vacancy, a lack of intelligence or an instance where the character is "struck dumb". It can also mean extreme pain (often featured in One Piece and Naruto). Little twinkling stars appear around the character's face. Usually indicates idealism, often about a girl. (Sometimes featured in Trigun.) Rivers of tears underneath the eyes indicate comedic anguish or discontent. Balls of tears have also been used for the same purpose, either with large balls hanging on a string below the eyes, or as small balls just below the tear ducts. Lumps of flesh growing humorously on a character's head if he/she has been hit in the head. Occasionally, when a character is hit in the head more than once, however many extra times the character was hit will appear as small lumps on top of the large one. Eyes shaped like half-moons with very tiny pupils: Indicates a devilish intent, usually accompanied by a toothy grin, a flash on the corner of one of the eyes and sometimes the flat side of the eyes will form a V. Indicates anger, usually the flat side of the eyes will form a V parallel to the eyebrows (if any). The character is totally uninterested in the situation, usually accompanied by a flat small line as their mouth or simply having no mouth at all.
  • The sudden appearance of vertical lines on the face, indicates embarrassment or speechlessness in response to some absurdity. Character does a The Scream pose, indicating fear or great anguish. Character turns into a cracked stone statue or a sand pillar (having part of the body being blown away), indicating great emotional shock. Character is frozen by ice can either indicate: Someone just said something out of extreme stupidity. One of the characters told a joke (usually an old pun) that is not funny anymore. Occasionally, it will mean that another character is singing badly. General area around a character starts to snow, sometimes building up on and around them. Someone has said something that is not funny. The character has been shunned or ignored (the joke here being that they have been treated coldly). Character turns much smaller and cartoonish, looking like a doll; this is called "super deformed". A body scaled as 4~5 times the height of the head indicates the situation is still similar to normal. A body scaled as about 3 times the height of the head indicates the situation is greatly comical. A body scaled as about 2 times the height of the head (the main body is equal to or smaller than the head), indicates the situation is only for comical effects. The character's upper face (from the eyes up) is blacked out. This shadow usually indicates serious sadness or shyness. It is sometimes used for character's in the background or for grunts, thugs and soilders to indicate a genaric extra.
  • Hair can be used for the same purpose and may be accompanied with the shadow. However, without the shadow, hair slightly covers the face but no eyes are visible behind it, where they should be. (Nodoka Miyazaki from Negima is commonly seen this way and is considered a hairstyle: On side views, only one eye is made out before the hair cover-up begins.) Hats or other head wear can be used for the same purpose and may be accompanied with the shadow. On rare occasuns, the eyes will be shown with the shadow, indicating a grim resolve. This is also seen in Pokemon with the team rocket grunts. Character becomes monochrome during states of extreme stress or shock. Character becomes a wavy paper doll and undulates, indicating shock or playful bliss. Character shakes their arms with their hands closed in fists, and they are shown as multiple flesh-colored balls with motion lines and no arms: Indicates irritation, impatience, confusion or loss of control, or occasionally, running away from something or someone. Many times this one is shown full-body, with the same effect happening for his or her legs. When the character hears something very interesting or shocking behind their back, their ear instantly becomes much bigger and moves. A variation of this one appears in Slam Dunk, in which lead character Hanamichi Sakuragi sometimes folds his ears closed when he does not want to hear what others are saying. Short vertical red lines appear or flash above the character's head before disappearing, indicating that something has caught the characters attention or understanding.
  • Thin vertical blue lines appear over the character's forehead or back of head, often accompanied with a dark blue "aura": Indicates that the character is ashamed, guilty, afraid or depressed. (Commonly occurring in Ouran High School Host Club) When a white cloud-like puff flies out of a character's mouth and disappears: Indicates a sigh of exasperation, grudging acceptance, relief, boredom, or disappointment. Character's head becomes giant as it screams their anger at somebody else. Two character's heads may take turns in alternating between a "giant head" and a normal head as they are having an argument, each taking turns yelling at each other. Jaw drops all the way down to the floor. Another version of this is when the jaw is detached from the head and falls downs as a separate object after dangling. This is usually accompanied by buggy eyes or occasionally, eyes falling out. Pupils disappear, indicating shock, anger, or a bad pun. They may also disappear in times of extreme pain. When eating some spicy food, a character's face turns entirely red. The character's lips might turn swollen and red and the character occasionally breathes fire.
  • Characters sometimes fly off into the distance and finally disappear as a star in the sky when defeated in a duel. This is a common running gag in the Pokémon series with Team Rocket, appearing also sometimes in Love Hina, and characters can be KO'd in this way in the Super Smash Bros. video game series. In-game, this is known as a "Star Finish" ("Star KO" in Melee). The character will knock another character into the air when something stupid is said. (Frequently seen in Ranma ½) Two rivals may glare at each other, and have lightning bolts cross the gap between their eyes. Spirals replacing the eyes indicate that the character is under hypnosis, using hypnosis, or subconsciously attracted towards something as though they were hypnotized. Alternatively, spiraled eyes could indicate that the character is unconscious, but usually after a more trivial or comedic fight rather than a major battle. These are also used if the character is dizzy. Spiraled eyes are often accompanied by a completely white, banana-shaped mouth with equally white drool dripping down one corner. (Frequently seen in Rurouni Kenshin) Hearts replacing the eyes while the character clasps their hands is a sign that the character is attracted to someone. The screen colors being inverted generally represents moments of unexpected pain, such when someone is shot or hit with a knife. This effect can also be used to express extreme shock. When mocking or imitating another character, a character's face can actually morph into the face of the indivdual that they are mocking/imitating. A large spherical bump of skin with black dots shows up on the head (through the hair, in this case) or another part of the body if it gets hit (the black dots representing skin pores). Sometimes a crossed patch may appear on top of it.
  • A large bubble coming out of the nose of the character indicates sleep (from boredom or exaustion for example). Female characters are almost never shown with nose bubbles Eyes in which the pupils and irises disappear could either indicate shock or depict a charicter who is blinded (usually the latter).
  • The background may change to suit the mood of the scene, usually disregarding the physical setting of the scene. For instance: Action scenes (more prominently those that focus in a single character) have for background a dynamic set of parallel lines, all of the same color hue and drawn in the direction the character is going to (if they are facing forward though, these lines are vertical). The background of a romantic scene or the introduction of a beautiful and attractive character may be a motif of flowers or a translucent scene with twinkling lights (sometimes also containing bubbles). A scene where one character is in a rage may have a distorted, jagged background showing flames. A sudden gust of wind (and/or a loud crow flying in the background in a very straight line; the sound of the crow is a pun on its sounding like a-ho which means stupid) accompanying a bad joke or embarrassment. (this is a running gag in Episode 101 of Naruto) An expression of disbelief is commonly accompanied by a single-color background with prominent vertical black lines at the top of the frame. A lone spotlight shining on a character comically dramatizes despair. (see Menchi from Excel Saga) A kyokujitsuki war flag appears behind the character when they feel extremely and unreasonably proud or determined, complete with them standing on a heroic pose. It usually has a trumpet sounding in triumph as background music. Alternatively, they might be standing near a sea with giant powerful waves. Hitodama appear floating near the character when they feel depressed or scares other characters with their dark attitude. Very anguished character falls down in a very dark void with other objects circling them.
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Call for papers: The Artificial Life of Film: Dolls, Puppets, Automata, and Cyborgs in... - 0 views

  •  Proposed Panel for SCMS Conference, Los Angeles, March 17-21  The Artificial Life of Film: Dolls, Puppets, Automata, and Cyborgs in Cinema  Organizer Names:  Deborah Levitt, Assistant Professor, Culture and Media Studies,  Eugene Lang College, The New School  Allison de Fren, Mellon Postdoctoral Fellow,  Ammerman Center for  Arts & Technology, Connecticut College  Summary: From the early films of Georges Méliès, Fritz Lang, and the  Surrealist movement to Blade Runner, Being John Malkovich, Ghost in  the Shell, and Lars and the Real Girl, the cinema has had an enduring  fascination with artificial humans due to their unique ability to  picture the tensions between motion and stasis, animation and  inanimation, humanity and artificiality, the real and the virtual,  and the vital and the mechanical. Artificial bodies have also made  diverse appearances in film theory, from the "spiritual automaton"of  Gilles Deleuze to Roland Barthes' meditations on a cinematic  automaton in Camera Lucida to the broad field of reflections on  cyborgs and/in cinema. This panel seeks to interrogate any or all of  these conjugations of cinema and artificial lives — material and  philosophical, live action or animated, in fiction or documentary. We  are interested in the kinds of performativities engendered by these  ambivalent bodies: their uncanniness, their ontological  destabilizations, their epistemological games of masking and  unmasking. Papers might also consider how artificiality is mobilized  within particular genres or what kinds of meanings accumulate around  artificial bodies in relation to gender or race. We are interested in  how these figures help to construct a new genealogy of audiovisual  culture, one that could illuminate cinema's digital or animatic  present and future, as well as connections to various moments in the  historical long durée of Dolls, puppets, and automata.  Please send an abstract of up to 300 words, five key references, and  a brief bio to levittd@newschool.edu and adefren@conncoll.edu by  August 10th.
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Moe and the Potential of Fantasy in Post-Millenial Japan - 2 views

  • If kawaii, or the aesthetic of cute, is the longing for the freedom and innocence of youth, manifesting in the junior and high school girl in uniform (Kinsella 1995), then moe is the longing for the purity of characters pre-person, manifesting in androgynous semi and demi human forms. This is called 'jingai,' or outside human, and examples include robots, aliens, dolls and anthropomorphized animals, all stock characters in the moe pantheon. A specific example would be nekomimi, or cat-eared characters. More generally, in order to achieve the desired affect, moe characters are reduced to tiny deformed 'little girl' images with emotive, pupil-less animal eyes
  • I argue fantasy characters offer virtual possibilities and affect
  • Moe is also used by fujoshi, zealous female fans of yaoi, a genre of manga featuring male homosexual romance. However, the word moe indicates a response to fantasy characters, not a specific style, character type or relational pattern. While some things are more likely than others to inspire moe, this paper will focus mainly on the response itself rather than the forms that inspire it.
  • ...43 more annotations...
  • Both otaku and fujoshi
  • The moe character is a 'body without organs' (Deleuze and Guattari 1987), and the response to its virtual potentials is affect.
  • Massumi argues affect is a moment of unformed and unstructured potential (Massumi 2002). The experience, what he calls an 'intensity,' is outside of logical language and conscious control. Moe provides a word to express affect, or to identify a form that resonates and can trigger an intensity.
  • It is for this reason that moe is consistently misunderstood as first and foremost images of young girls instead of a response to virtual potentials
  • In the field interacting with otaku and fujoshi, I was constantly confronted by the concept of moe, and found it necessary to engage it.
  • These are both men and their discourse centers on male otaku, but I will argue from them a more general theory, applied later in the paper to fujoshi structures of desire.
  • Honda, a youth-oriented novelist and self-styled moe critic, defines moe as 'imaginary love'
  • the salient point is his judgment that a relationship with a mediated character or material representations of it is preferable to an interpersonal relationship.
  • the moe man is feminized
  • While recognizing the conservative nature of otaku sexuality, Azuma attempts to account for the schizophrenic presence of perversion in the moe image. For Azuma, otaku are postmodern subjects with multiple personalities engendered by their environment and enthusiastic media consumption
  • To feel moe for all characters in all situations, the narrative connecting characters or moments in time is de-emphasized.
  • cat ears,
  • response is unconnected with 'reality' and thus offers new potentials to construct and express affects.
  • Separating their desire from reality allowed for a new form of affect called moe.
  • Simply stated, moe is about unbounded potential.
  • Moe is affect in response to fantasy forms that emerged from information-consumer culture in Japan in the late stages of capitalism.
  • conditioning of young girls into 'pure consumers'
  • Such a space is disconnected from social and political concerns, and exists for the preservation of the individual.
  • the media and consumption feeding into moe is a specific sort centered on affect.
  • Manga scholar Itou Gou argues that since the end of the 1980s characters in anime, manga and videogames became so appealing that fans desired them even without stories (Itou 2005). Ito dubs such character types 'kyara,' distinct from characters (kyarakutaa) embedded in narratives.
  • Proof of this can be found in the rise of 'parody' doujinshi,
  • The doll-like and semi-human Ayanami became the single most popular and influential character in the history of otaku anime; fans still isolate parts of the character to amplify and rearticulate in fan-produced works to inspire moe.
  • In works featuring these characters, the original work functions as a starting point, and the extended process of producing and consuming moe takes place among fans in online discussions and videos, fan-produced comics (doujinshi), costume roleplay (cosplay) and figures.
  • virtual potentiality
  • That the moe form, the body without organs, is outside personal and social frames is precisely why it triggers affect.
  • 'moe otaku' a superficial fixation on surfaces and accelerated consumption of disposable moe kyara, impetus for him to declare this younger generation culturally 'dead'
  • One man I spoke with said, 'Moe is a wish for compassionate human interaction. Moe is a reaction to characters that are more sincere and pure than human beings are today.' Similarly, another man described moe as 'the ultimate expression of male platonic love.' This, he said, was far more stable and rewarding than 'real' love could ever be. Manga artist Akamatsu Ken stresses that moe is the 'maternal love' (boseiai) latent in men,[xxi] and a 'pure love' (junsui na ai) unrelated to sex, the desire to be calmed when looking at a female infant (biyoujo wo mite nagomitai) (Akamatsu 2005). 'The moe target is dependent on us for security (a child, etc.) or won't betray us (a maid, etc.). Or we are raising it (like a pet)' (Akamatsu 2005). This desire to 'nurture' (ikusei) characters is extremely common among fans. Further, moe is about the moment of affect and resists changes ('betrayal') in the future, or what Akamatsu refers to as a 'moratorium' (moratoriamu). Moe media is approached as something of a sanctuary from society (Okada 2008), and as such is couched in a discourse of purity.
  • I will now demonstrate how it is further possible to reduce people to characters, or to reduce reality to fantasy in pursuit of moe.
  • Association with the two-dimensional world, and lack of depth or access in the three-dimensional world, makes a maid moe.[
  • The appeal of the maid cannot purely be sexual: As many as 35 per cent of customers are women
  • this arose in Japan in the late stages of capitalism as a result of shifts in consumer-information society
  • bias towards male fans of anim
  • aoi erases the female presence because fans say female-male or even female-female couples[xxxvi] are too 'raw' (namanamashii). Put another way, the reality of relationships is removed from yaoi to make the moe response possible.
  • the ambiguous yaoi 'male' is quite literally a body without organs
  • Many other fujoshi I spoke with dated men even as they imagined possibilities of coupling them as characters with other men.[xl] As Saitou points out, the reality of heterosexual relationships and virtual possibilities of homosexual couplings are separate and coexistent (Saitou 2007). Journalist Sugiura Yumiko explains this as the crucial difference between fujoshi and otaku, who approach fantasy as an alternative for things that they actually want but cannot realize in this world (Sugiura 2006).[xli] A fujoshi, for example, would not 'marry' a two-dimensional character the way some otaku advocate;
  • Sugiura is importantly highlighting that fantasy and reality are separate and coexistent, but this is widespread in moe culture and not solely a female quality.[xlii] As much as male otaku boast of their two-dimensional wives, they often do so with levity as a self-conscious performance
  • While it is true that men tend to feel moe for single characters that they can possess while women feel moe for relationships or character couplings, this broad difference is fast disappearing. In truth, the media popular among so-called 'moe otaku' in recent years has come to resemble yaoi aesthetics: multiple girls in a nostalgic or fantastic world with minimal male presence and heightened emphasis on relationships and emotions
  • In all cases, the database (Azuma 2009) is present. The elements that constitute and indicate a certain type of top or bottom, for example glasses or hairstyle or height, are predetermined; any given top or bottom is a construct of defined character traits and behavior.
  • One of the most recognizable features of the moe phenomenon is the anthropomorphization of objects into objects of desire. Otaku turn cats, war machines, household appliances and even men of historical significance into beautiful little girls to trigger moe. Reality is flattened, and from it emerge polymorphous forms of stimulation. Similarly, fujoshi can rearticulate anything into beautiful boys and sexualized yaoi relations. Moe characters can be based on a written description or drawn image, a physical person or even anthropomorphized animals, plants and objects.
  • The erotic fantasy effectively re-mystified their world, adding a layer of potential to the mundane (the very ground under their feet!) and making the familiar queer and exciting. Latent potential so unlocked, the three friends replayed the moe relationship across other potential players such as shampoo and conditioner, knife and spoon, salt and pepper.
  • More startling and subversive is 'moe politics' (seiji moe), where national histories, international relations and imposing world leaders are reduced to moe characters across which yaoi romance can be read.
  • It should be noted that Hetaria was written by a man, and these sorts of stories are becoming increasingly popular among young men known as 'fudanshi' (rotten boys).
  • it precisely because it is pure that it can give birth to such perverse and polymorphous possibilities.
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