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summarizing DBR - 2 views

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    The web page can help us understand some basic characteristics of DBR. There is a nice summarizing figure and there is information on its history and purposes.
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    I especially liked methodological challenges part, thanks:)
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    Yes that part made me think as well, as I see some people prefer using different terminologies for DBR and they have their justifications:)
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Epistemic games and situated learning. - 0 views

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    I am now convinced of the opportunities of learning that can be provided by games after reading the following quote: "While commercial video games often offer worlds in which players prepare for the actions of soldiers or thieves, the question arises as to whether other types of games could let players prepare for action from different perspectives or identities such as a particular type of scientist, political activist, or global citizen, for instance. "
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    I remember many years ago I read a science fiction book about a game which was created to select the President. (Spoiler - The winner of the game was a 13 old year boy:)) Actually games are very interesting and will be very useful for education but the main problem here is the nature of market and the cost. Last week I was reading an article about mobile learning, I think this quote is meaningful for games too "In any case, hardware devices and technical systems are all without exception designed, manufactured, and marketed for corporate, retail, or recreational users. Any educational uses of the devices and the systems are necessarily parasitic and secondary." We have to consider education as "building the nation, building our future" then we can afford the cost and then educational games, devices will not be secondary...
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    Yelda, honestly, I also used to question the contribution of video games to learning and nowadays, as seeing more examples like the one you shared, I guess yes perspective are changing:) I believe as we also discussed in the forum, the most critical thing is how the material, video or something else is presented to the learners and used, not the material itself.
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    The same material in two differnt hands may serve to two differnt ideologies , beliefs, subject areas hence I do definitely agree with Canan the mentality of the minds who are using those plays the important role.
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Vitamin as a "Cognitive Tutoring tool" - 0 views

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    I think Vitamin is one of the best cogntive tools in Turkish. They have very comprehensive work online.
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    Thanks for sharing. Yet I have doubts whether we can call Vitamin as a Cognitive Tutoring Tool. I have just visited the site and checked it. Considering the part about principles and methods for cognitive tutor design on page 67, we see that in Cognitive Tutors the emphasis is on the structure underlying the problem solving, and there we see immediate feedbacks and also minimizing working memory load is important part of them. As I see, what is specific about the Cognitive Tutors is that they have algorithms tracing the learning process and directs it according to the learner's performance spontaneously. Observing Vitamin I see a nice online educational tool including videos, examples about the subject and tests. But still I have doubts whether it is a kind of cognitive tutor or an online education platform.
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    I am not sure if Vitamin is tracing the learner development. I will try to ask it to one of my friends eırking at Vitamin.
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    I agree with Halil, Vitamin is like distance education programs of Anatolian University. It offers videos presenting he topic and tests of the related subjects. Learners do not take immediate feedback which lead to the individualized progress in the program.
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Ken Robinson: Do schools kill creativity? - 2 views

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    Actually the topic is not totally about designed based research but clearly this talk criticizes the curriculum based on the experiences of the talker. This talk is one of the most popular talks, so I think it is worth watching.
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